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Making Online Video Advertising Smart' Timely' Relevant'

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... in low resolution but high contrast does not necessarily mean high resolution ... re-sampling = better quality images. Nearest neighbor. Polynomial interp. ... – PowerPoint PPT presentation

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Title: Making Online Video Advertising Smart' Timely' Relevant'


1
WATS Presentation
Multi-projector displays using commercial of the
shelf (COTS) projectors Andrew Jamison CEO,
Scalable Display Technologies
2
Example Case 50 COTS HD projectors on a 40 dome
Message Its all about the system solution
3
The system as a pixel pipeline
Image Generator
Warping Function
Projector
Screen
  • COTS home cinema projectors
  • Color correction/control
  • Light/black levels
  • Color depth (10 bit)
  • Geometry correction
  • Accuracy warp location
  • A word on texture filtering

4
Color Correction/Control
Three projector illustration
  • Projector color calibration is a requirement
  • Projector must have Ethernet connection knobs
    to turn
  • Serial connections work but require more parts in
    the system
  • Set projector in cinema mode
  • Two approaches to calibrate color
  • Shaders send corrected pixels to the projector
    input
  • Correct the projectors output modify settings
    of the projector

Available dynamic range
1 2 3
1 2 3
Projector output Corrected
Input only Correction
5
Color Calibration Trade-offs
  • Input side
  • Offers opportunity for localized correction of
    hot spots and other aberrations
  • Faster to calibrate
  • One weak lamp can drag down the performance of
    the entire array
  • Lowest common denominator
  • Output side
  • Maximizes dynamic range of array
  • More difficult to execute
  • Requires communication with each individual
    projector make and model
  • Takes longer to calibrate

6
Output approach considerations
  • There are two typical methods to control
    projectors remotely
  • menu based control
  • Mimic a remote control
  • Slow and subject to missed commands
  • value based control
  • Can receive specific values
  • Much faster and more accurate

Ask your vendor to provide value based control
7
Light/black levels
  • First consider impact of screen shape/finish
  • Part 60 4.d surface contrast ratio 51
  • cross reflectance1 lux of ambient light (i.e. a
    small candle), the max perceivable contrast ratio
    is 5001. A dimly lighted room with 30 lux of
    lighting would squash the maximum perceivable
    contrast ratio to 501
  • Black Level no more than .015 candelas/square
    meter (cd/m²) in an unlit portion of a displayed
    scene as measured from the pilot eye-point.
  • Contrast ratio of projectors
  • Low contrast results in low resolution but high
    contrast does not necessarily mean high
    resolution
  • High CR is a good goal but be careful of
    marketing numbersdid it say ANSI?
  • Look for iris and iris controls
  • Brightness
  • 4.e - Not less than six (6) foot-lamberts (20
    cd/m2).

8
Black level challenge
Edge-blended tiled example
High contrast ratio projectors are required for
good blends
Area of maximum shared light
9
Color depth
10 Bit color through the entire pipeline makes
for brilliant displays
10
Geometry Calibration
  • Objective is to align the pixels and blend the
    edges
  • Manual calibration
  • Practical and cost-effective for some scenarios
  • Small arrays and flat screen
  • Advanced tools are available but challenges
    persist
  • Fully automatic calibration
  • Domes, cylinder and other complex geometries are
    very difficult to correct manually
  • Fast, reliable and flexible

11
Geometric Accuracy
  • 4.c - System Geometry
  • 5 even angular spacing within 1 as measured
    from either pilot eye point and within 1.5 for
    adjacent squares.
  • Uniformity of a grid as measured by theodolite
  • 6.e - The visual system must be free from optical
    discontinuities and artifacts that create
    non-realistic cues.
  • Geometric mesh must be free of aberrations or
    discontinuities
  • Some manual approaches suffer from this

12
Geometric warping location
  • Three places to execute geometric warping
  • Projector
  • External box
  • IG
  • External box and projector warping
  • application independent
  • Can be fully automatic
  • Possibility for good filtering
  • IG warping
  • application dependent requires SDK
    integration
  • Truly zero latency since warp is within the 16ms
    render cycle (typically .15ms)
  • Also consider aliasing artifacts

13
Texture Filtering Basics
  • Better quality re-sampling better quality images

14
A view on resolution
4.f Not greater than two (2) arc minutes (per
pixel).
F
Horizontal Field Of View 143
degrees Comparable to 50mm lens (8,400 arc
minutes) 4,200 unique pixels needed 5,000
projected pixels Including overlap 1 arc minute
.3 milliradians Each pixel .6milliradians
Sony 4K pixels / 100
15
  • One radian is the angle subtended at the center
    of a circle by an arc that is equal in length to
    the radius of the circle.
  • 1 radian 57.3

16
Graphic Cards Allow for Resolution Higher
  • Multi-GPU technology (Vista only)
  • nVidia's 'SLI'
  • ATI's 'Crossfire
  • Quad output cards
  • Pixel shader abilities

17
Its a system
  • Points of failure are
  • Cables
  • Connectors
  • Power supplies
  • Simulators/FTD are controlled environments
  • Know screens, IGs, projectors
  • These are repeatable environments

18
  • 4 Projector Dome, 220 Degrees.

19
  • Thank you
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