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The Whys and Wherefores of Web Graphics

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Title: The Whys and Wherefores of Web Graphics


1
Lesson 7
  • The Whys and Wherefores of Web Graphics

2
Objectives
  • Upon completion of this lesson, you should be
    able to
  • Determine how graphics can become part of a Web
    sites message and explain the different roles
    graphics can play in a Web page.
  • Examine how graphics are used as interface
    elements.
  • Discover how the theme can be enhanced by
    graphics.
  • Understand the concepts of pixels, additive and
    subtractive colors, palettes, anti-aliasing, and
    dithering.
  • Create GIF and JPEG graphics.

3
Graphics Made the Web Popular
  • Inline graphics appear in the same browser
    window as text
  • Mosaic Was the first browser that would display
    graphics.
  • Netscape Was the first commercial browser.
    Netscape made the Web popular.
  • Internet Explorer Microsofts graphical Web
    browser.

The Internet Explorer browser displays graphics.
Step-by-Step 7.1
4
The Roles Graphics Play
  • Graphics can become
  • Part of the overall message of the Web site.
  • Part of the user interface and navigation system.
  • Part of the visual theme.
  • In this example, an impressive image is the major
    part of the message of the site.

Step-by-Step 7.1
5
Graphics as Part of the Message
  • Graphics that are part of the message of a Web
    site tend to be
  • Large.
  • Photographic or detailed.
  • Important.

Step-by-Step 7.1
6
Graphics as Part of the Message
  • Photographic images are often used when a picture
    communicates the message better than a written
    description.
  • A representation is a graphic that represents
    something that is real.
  • Representations and photographic images tend to
    be very detailed.

Step-by-Step 7.1
7
Graphics as User Interface and Navigation Elements
  • Icons symbolic graphics that help the user
    identify what each selected item will do, such
    as
  • Formatting and toolbar options in Microsoft
    PowerPoint.
  • Tabs that serve as interface elements on a Web
    page.
  • Symbolic graphics or abstracts that can be turned
    into hypertext links.

Step-by-Step 7.1
8
Graphics as Part of the Theme
  • Graphics can enhance the theme or style of the
    page. For example, the beautiful graphics on this
    Web site match the pyramid theme.

Step-by-Step 7.1
9
Metaphors
  • A metaphor compares something to something else.
    For example, some may say that a computer is like
    a brain or that a high-speed train is like a
    bullet. On a computer desktop, the trash can
    icon will let you trash or delete a file.
  • Many Web sites use metaphors to give inspiration
    to hand guide the graphical development of their
    theme.

Step-by-Step 7.1
10
Computer Graphic Fundamentals
  • Computer graphics use very different color
    schemes from traditional oil and watercolor
    mediums
  • Web graphics are usually bright.
  • Web graphics can be animated.
  • Web graphics can be compressed or made smaller.

Step-by-Step 7.2
11
Computer Graphic Fundamentals
  • Computer pictures are made of tiny dots called
    pixels. The word pixel is short for picture
    element.
  • When viewed with a magnifying glass, pixels look
    like little mosaics.
  • In this graphic, little squares of color make up
    the image. As the image shrinks, it looks
    normal, but if you look closely or make the
    graphic larger, you will see the jagged squares
    of color

Step-by-Step 7.2
12
Computer Graphic Fundamentals
  • Resolution is measured in dpi. On the Web, you
    are only allowed 72-96 dpi or dots per inch.
  • In printed documents, 300,600,1200 or even higher
    dpi is the rule.
  • You can change the resolution/dpi by adjusting
    the number of pixels in a program like Adobe
    Photoshop.

Step-by-Step 7.2
13
Color
  • Computers are based on additive colors, not
    subtractive colors.
  • Web graphics are usually bright.
  • Web graphics can be animated.
  • Web graphics can be compressed or made smaller.

Step-by-Step 7.3
14
Color
  • Computers are based on additive colors, not
    subtractive colors.
  • The additive primary colors are red, green, and
    blue. The more colors you apply, the brighter
    colors become.
  • The subtractive primary colors are red, yellow,
    and blue. The more colors you apply, the darker
    colors become.

Step-by-Step 7.3
15
Palettes
  • Computers use binary numbers, that is, they can
    only multiply by twos! For example, 28 256.
    Therefore, when a picture has a color depth of
    8-bits, 256 different colors can be represented.
    (Older computers can only display a few colors.)
  • An 8-bit color depth has 28 256 colors.
  • A 16-bit color depth has 216 65,526 colors.
  • A 24-bit color palette has 224 16,777,216
    colors.

Step-by-Step 7.3
16
Palettes
  • Here is how the Macintosh and Windows computers
    represent 8-bit / 256 colors in color palettes
  • Macintosh 256/8-bit color palette.
  • Windows 256/8-bit color palette.
  • Netscape designated 216 safe colors to be sure
    that all computers can view the graphics.

Step-by-Step 7.3
17
Making Pixels Look Good
  • Due to the low resolution found on computers,
    graphics often display jagged, square edges.
    This jaggedness is called aliasing.
  • To fix this, some pixels around an objects edge
    are colored with transition colors, which makes
    them look smoother. This is called anti-aliasing.

Step-by-Step 7.3
18
Making Pixels Look Good
  • Another technique, called dithering, places two
    dots of different colors together, creating the
    illusion of more in between colors (i.e., a red
    pixel next to a blue pixel will look magenta).
    The first picture below is in high resolution.
    The other uses an 8-bit color palette with
    dithering. While not as sharp, the image isnt
    bad, given the limitations of the resolution.

Step-by-Step 7.3
19
Graphics Formats
  • Two graphics formats dominate the Web. Graphics
    should be converted to one of these two formats
  • GIF Graphic Interchange Format.
  • JPEG Joint Photographers Expert Group Format

Step-by-Steps 7.3 7.4
20
Graphics Formats
  • GIF files have the following characteristics
  • Easily compressed.
  • Easily transmitted.
  • Must be 8-bit color (256 colors).
  • Can appear in phases.
  • Can be animated.
  • Can be made transparent.
  • Compatible with most older Web browsers.
  • Use with small images containing simple colors,
    such as buttons, logos, or icons.
  • The image below will display well in a GIF
    format.

Step-by-Steps 7.3 7.4
21
Graphics Formats
  • JPEG files have the following characteristics
  • Designed for use with photographs.
  • 8-bit (256-color) graphics are not allowed.
  • Allows various levels of compression to preserve
    quality images.
  • No transparency allowed.
  • Not a good choice for buttons or other screen
    interface elements.
  • The high-resolution image below will display well
    in a JPEG format.

Step-by-Steps 7.3 7.4
22
Building and Testing Graphics
  • Stop for a time and evaluate your graphics
  • Ask an artist and/or a focus group to evaluate
    your graphics.
  • Number and name your graphics properly.
  • Keep original graphics in case you accidentally
    make a mistake as you improve them.

Step-by-Step 7.5
23
Summary
  • In this lesson, you learned
  • How graphics can become part of a Web sites
    message.
  • How graphics are used as interface elements.
  • How a Web sites theme can be enhanced by
    graphics.
  • The concepts of pixels, additive and subtractive
    colors, palettes, anti-aliasing, and dithering.
  • How and when to create GIF and JPEG graphics.
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