Title: Hearing and Listening: questions
1Hearing and Listening questions!
- How do we know where a sound originates?
- How do blind individuals use sound to avoid
obstacles? - What makes a flute sound different than a violin?
- Why do you like listening to some voices and hate
listening to other voices? - Why might a concert played at UVIC center
cafeteria not sound too good? - How do you manage to ignore the hubbub at a noisy
party while at the same time picking out and
listening to a familiar voice?
2Auditory processes
- sound localization knowing where a sound
originates - sound quality the mix of frequencies and
harmonics in a complex waveform - auditory scene analysis separating individual
perceptual events from the tangled auditory
stream
3Where the positioning of sounds in space
- horizontal coordinates provide the azimuth
- vertical coordinates provide elevation
- near or far provides a distance measure
- the cone of confusion locations where a sound
source would produce the same intensity and time
differences at the ear
4some sound basics
- a pure tone is called a sine wave
- its rate of variationfrequency
- its height amplitude
- in most listening situations we dont hear a
single wave, we hear complex, overlapping sound
waves- a tangle of sound
5sine and complex waveforms
6the problem of localization 1) identifying the
cues
- sounds located on the azimuth provide binaural
cues - differences between the two ears in the
time of arrival (spatial separation) and the
intensity of the sound ( the head acts as a
sound) shadow - these are called interaural differences
- interaural time differences (ITD)
- interaural level differences (ILD)
- this is the duplex theory of sound localization
7Interaural time differences
- the time of arrival of a sound at the two ears
varies with the location of the sound source
relative to the head - the largest time difference will occur when sound
source is at 900 azimuth, .6 to .9 ms - for sounds in this case the sounds between the
two ears can signal the azimuth position of a
sound source
8Rationale
- the head approximates 20 cm in diameter,
(circumference 62.8 cm), so sound must travel
31.4 cm from one ear to the other, equivalent to
a time distance of .6 to .9 msec - for an ITD one cycle must fall within the maximum
time difference between the ears - eg. 200 Hz has a wavelength of 170 cm,
approximately 1/6 of a cycle will occur between
ears an ITD of .8 msec - 6000 Hz has a wavelength of 5.6 cm
approximately 6 cycles will occur between the
ears an ITD of .9msec
9the ITD is a cue for low frequency waves
- in the low frequency wave, one cycle or less
occurs between ears and therefore the time
difference is not confused with the cycle
difference - in the high frequency wave, the cycle of the wave
is confounded with the time cue as more than one
cycle arrives between the ears - measures show that a time difference of lt .1 msec
can be detected by the auditory system
10Interaural level differences
- a cue for frequencies gt 1000 Hz
- Why consider a wave hitting a rock in the ocean
- a large rock disrupts and reroutes the wave
whereas a small rock does not disrupt the wave,
rather creates a ripple - the head is like the rock it is large or small
in relation to the frequency of the sound wave
11Example
- 1) a 200 Hz sound wave has a wavelength of 170
cm, the diameter of the head approximates 20 cm.
What will happen to the sound wave? - 2) a 6000 Hz sound wave has a wavelength of 5.6
cm, the diameter of the head is 20 cm. What will
happen to the sound wave?
12Conclude
- the head breaks up a high frequency sound wave,
thus decreasing the intensity and creating a
interaural level difference between the ears. - this cue is effective for high frequency waves,
creating a difference of 20 dB for a 10000 Hz
wave positioned at azimuth 900 - of interest hearing acuity is related to
animals body size eg. a mouse hears 80,000Hz
(wavelength 5 mm) so the 2cm head of the mouse
provides a sound shadow and the intensity cue is
useful for localization
13Practical application binaural cues
14Elevation cues what are they?
- elevation does not provide interaural
differences, rather spectral cues - the pinna acts like an acoustic antenna- its
resonant cavities amplify some frequencies and
attenuate other frequencies - class exercise
15directional transfer functions
16DTFs for varying elevation
17Other cues to distance
- decreasing sound pressure indicates increasing
distance - loss of high frequency sounds
- if listener is moving, the rate of change in
loudness cues location - difference between indirect (reflected) sound and
direct sound. at greater distances indirect sound
increases
18other cues
- vision when sensory information conflicts,
visual information dominates - eg. ventriloquist
- pseudophone
19physiological basis of localization
- recording from the auditory cortex and pathways
- interaural time detectors
- directionally sensitive neurons
- panoramic neurons
- receptive fields for space
20Sound quality (timbre)
- a complex sound is composed of a fundamental
frequency (F0) and harmonic frequencies (F1.Fn) - examples guitar, saxophone
21piano harmonics
22attack and decay create timbre
23reverberation and architectural acoustics
- what makes a good concert hall or theatre?
- Greek theatre?
- early churches?
- acoustic analysis makes use of reverberation time
- the time taken for a sound to drop by 60 db. - good concert halls have a reverberation time of 2
2.25 seconds
24How?
- redesign of halls to reduce reverberation time by
changing building materials - seat cushions six seat cushions 1 body in
decreasing reverberation time - oriental carpets
- felt on the walls
- today, the Sabin the sound absorbing quality
of an open window 1 sq.ft in area
25precedence effect
- when listening to direct and indirect sound,
direct sound reaches the ear first and its source
is localized - eg. Bekesy and malingering
26Auditory scene analysis
- the auditory system is able to separate sounds
according to source, it is also able to separate
sounds when they come from a single source - the auditory scene
- visual analogy
- YWOEU TSAMSETLEL SLMIOKEE
- the process of separation or grouping is called
auditory scene analysis -
27the problem of auditory scene analysis
28Bregman, 1990
- the Gestalt laws apply to audition
- location ? spatial streams
- harmonic structure? multiples of a frequency are
grouped - similarity of pitch
- proximity of pitch
- continuation melody is a pitch moving in time
- temporal proximity
- common fate
- onset/offset
29temporal proximity
30law of similarity
31Conclude
- auditory patterns trigger auditory scene analysis
to determine identity and location of sounds - laws function as best guesses in making sense
of the auditory environment guesses based on
principles which enable valid inferences about
the nature of sound in the real world - preference for auditory pattern is like
preference for visual pattern--gt good figure - some operate without attention and are
primitives, eg. pitch others reflect experience
to familiar sounds, eg. human word recognition