Hearing and Listening: questions PowerPoint PPT Presentation

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Title: Hearing and Listening: questions


1
Hearing and Listening questions!
  • How do we know where a sound originates?
  • How do blind individuals use sound to avoid
    obstacles?
  • What makes a flute sound different than a violin?
  • Why do you like listening to some voices and hate
    listening to other voices?
  • Why might a concert played at UVIC center
    cafeteria not sound too good?
  • How do you manage to ignore the hubbub at a noisy
    party while at the same time picking out and
    listening to a familiar voice?

2
Auditory processes
  • sound localization knowing where a sound
    originates
  • sound quality the mix of frequencies and
    harmonics in a complex waveform
  • auditory scene analysis separating individual
    perceptual events from the tangled auditory
    stream

3
Where the positioning of sounds in space
  • horizontal coordinates provide the azimuth
  • vertical coordinates provide elevation
  • near or far provides a distance measure
  • the cone of confusion locations where a sound
    source would produce the same intensity and time
    differences at the ear

4
some sound basics
  • a pure tone is called a sine wave
  • its rate of variationfrequency
  • its height amplitude
  • in most listening situations we dont hear a
    single wave, we hear complex, overlapping sound
    waves- a tangle of sound

5
sine and complex waveforms
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the problem of localization 1) identifying the
cues
  • sounds located on the azimuth provide binaural
    cues - differences between the two ears in the
    time of arrival (spatial separation) and the
    intensity of the sound ( the head acts as a
    sound) shadow
  • these are called interaural differences
  • interaural time differences (ITD)
  • interaural level differences (ILD)
  • this is the duplex theory of sound localization

7
Interaural time differences
  • the time of arrival of a sound at the two ears
    varies with the location of the sound source
    relative to the head
  • the largest time difference will occur when sound
    source is at 900 azimuth, .6 to .9 ms
  • for sounds in this case the sounds between the
    two ears can signal the azimuth position of a
    sound source

8
Rationale
  • the head approximates 20 cm in diameter,
    (circumference 62.8 cm), so sound must travel
    31.4 cm from one ear to the other, equivalent to
    a time distance of .6 to .9 msec
  • for an ITD one cycle must fall within the maximum
    time difference between the ears
  • eg. 200 Hz has a wavelength of 170 cm,
    approximately 1/6 of a cycle will occur between
    ears an ITD of .8 msec
  • 6000 Hz has a wavelength of 5.6 cm
    approximately 6 cycles will occur between the
    ears an ITD of .9msec

9
the ITD is a cue for low frequency waves
  • in the low frequency wave, one cycle or less
    occurs between ears and therefore the time
    difference is not confused with the cycle
    difference
  • in the high frequency wave, the cycle of the wave
    is confounded with the time cue as more than one
    cycle arrives between the ears
  • measures show that a time difference of lt .1 msec
    can be detected by the auditory system

10
Interaural level differences
  • a cue for frequencies gt 1000 Hz
  • Why consider a wave hitting a rock in the ocean
  • a large rock disrupts and reroutes the wave
    whereas a small rock does not disrupt the wave,
    rather creates a ripple
  • the head is like the rock it is large or small
    in relation to the frequency of the sound wave

11
Example
  • 1) a 200 Hz sound wave has a wavelength of 170
    cm, the diameter of the head approximates 20 cm.
    What will happen to the sound wave?
  • 2) a 6000 Hz sound wave has a wavelength of 5.6
    cm, the diameter of the head is 20 cm. What will
    happen to the sound wave?

12
Conclude
  • the head breaks up a high frequency sound wave,
    thus decreasing the intensity and creating a
    interaural level difference between the ears.
  • this cue is effective for high frequency waves,
    creating a difference of 20 dB for a 10000 Hz
    wave positioned at azimuth 900
  • of interest hearing acuity is related to
    animals body size eg. a mouse hears 80,000Hz
    (wavelength 5 mm) so the 2cm head of the mouse
    provides a sound shadow and the intensity cue is
    useful for localization

13
Practical application binaural cues
  • echolocation exercise

14
Elevation cues what are they?
  • elevation does not provide interaural
    differences, rather spectral cues
  • the pinna acts like an acoustic antenna- its
    resonant cavities amplify some frequencies and
    attenuate other frequencies
  • class exercise

15
directional transfer functions
16
DTFs for varying elevation
17
Other cues to distance
  • decreasing sound pressure indicates increasing
    distance
  • loss of high frequency sounds
  • if listener is moving, the rate of change in
    loudness cues location
  • difference between indirect (reflected) sound and
    direct sound. at greater distances indirect sound
    increases

18
other cues
  • vision when sensory information conflicts,
    visual information dominates
  • eg. ventriloquist
  • pseudophone

19
physiological basis of localization
  • recording from the auditory cortex and pathways
  • interaural time detectors
  • directionally sensitive neurons
  • panoramic neurons
  • receptive fields for space

20
Sound quality (timbre)
  • a complex sound is composed of a fundamental
    frequency (F0) and harmonic frequencies (F1.Fn)
  • examples guitar, saxophone

21
piano harmonics
22
attack and decay create timbre
23
reverberation and architectural acoustics
  • what makes a good concert hall or theatre?
  • Greek theatre?
  • early churches?
  • acoustic analysis makes use of reverberation time
    - the time taken for a sound to drop by 60 db.
  • good concert halls have a reverberation time of 2
    2.25 seconds

24
How?
  • redesign of halls to reduce reverberation time by
    changing building materials
  • seat cushions six seat cushions 1 body in
    decreasing reverberation time
  • oriental carpets
  • felt on the walls
  • today, the Sabin the sound absorbing quality
    of an open window 1 sq.ft in area

25
precedence effect
  • when listening to direct and indirect sound,
    direct sound reaches the ear first and its source
    is localized
  • eg. Bekesy and malingering

26
Auditory scene analysis
  • the auditory system is able to separate sounds
    according to source, it is also able to separate
    sounds when they come from a single source
  • the auditory scene
  • visual analogy
  • YWOEU TSAMSETLEL SLMIOKEE
  • the process of separation or grouping is called
    auditory scene analysis

27
the problem of auditory scene analysis
28
Bregman, 1990
  • the Gestalt laws apply to audition
  • location ? spatial streams
  • harmonic structure? multiples of a frequency are
    grouped
  • similarity of pitch
  • proximity of pitch
  • continuation melody is a pitch moving in time
  • temporal proximity
  • common fate
  • onset/offset

29
temporal proximity
30
law of similarity
31
Conclude
  • auditory patterns trigger auditory scene analysis
    to determine identity and location of sounds
  • laws function as best guesses in making sense
    of the auditory environment guesses based on
    principles which enable valid inferences about
    the nature of sound in the real world
  • preference for auditory pattern is like
    preference for visual pattern--gt good figure
  • some operate without attention and are
    primitives, eg. pitch others reflect experience
    to familiar sounds, eg. human word recognition
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