Title: Sept 16 18
1Sept 16 - 18
- Data entry (digitizing, scanning)
- Editing geodata
- Quality control and error checking
- Tiles
- Edgematching
- Georeferencing and transformations
2Editing geodata
Once you have completed initial data entry, you
will still need to clean up errors, build higher
level structures, and generally make the data
useable if you are using a simple data structure,
such as a shapefile or grid, this simply means
verifying that data situated in their correct
places if you are higher level data structures,
such as arc/info coverages, you need to verify
that your data are topologically correct, so that
your lower-level objects (lines and points) can
be contstructed into higher-level objects
3Shapefile structure
- Remember, a shapefile is a simple format for
geodata - Shapefiles contain locational information, but
lacks topology - Shapefiles allow for arcs to cross
- Shapefiles take up considerably less space in a
computer, and are more portable across operating
systems - Shapefiles have no topological information
attached
4More on shapefile structure
The only feature that really needs to be accurate
in shapefiles is location
- four shapefiles
- Country outline
- Cities
- Baringo district outline
- Road network
- the only relevant attribute is that they be in
the correct location - they can be used for simple area and distance
calculations, but not for analysis that require
connectivity or other topological information
5More on shapefile structure
Shapefiles lack toplogical information!!!
6Digitizing from an Air Photo
- Example from last lectuire
- Only relevant attribute is that the boundary is
in the correct location - This is correct
7Digitizing from an Air Photo
- Example from last lecture
- Only relevant attribute is that the boundary is
in the correct location - This is not
8Arc/INFO coverages
- In Arc/INFO, all spatial information has
topological information attached to it - Containment, connectivity, adjacency
- to correctly derive this, all coverages are
subject to planar enforcement - All intersections of arcs must be joined by nodes
- All polygons must be closed
9Consider this coverage open for editing
10Consider this coverage open for editing
11Consider this coverage open for editing
To determine which arcs make up a polygon, the
computer must locate all arcs which share a
starting or ending node
12Consider this coverage open for editing
To determine which arcs make up a polygon, the
computer must locate all arcs which share a
starting or ending node
13Consider this coverage open for editing
It must then find all arcs that enclose an area
14Consider this coverage open for editing
It must then find all arcs that enclose an area
15Consider this coverage open for editing
It must then find all arcs that enclose an area
16Consider this coverage open for editing
It must then find all arcs that enclose an area
17Consider this coverage open for editing
It must then find all arcs that enclose an area
18Consider this coverage open for editing
It must then find all arcs that enclose an area
19Consider this coverage open for editing
It must then find all arcs that enclose an area
All arcs are selected!
These arcs are now known to form the boundary of
a polygon
20Ideally (for some uses), a node should be the
intersection of three or more arcs
Those that do are called "true nodes" those that
don't are called pseudo nodes
21Ideally (for some uses), a node should be the
intersection of three or more arcs
Those that do are called "true nodes" those that
don't are called pseudo nodes
22(No Transcript)
23(No Transcript)
24This arc did not quite close in on itself, so the
computer has no way of knowing that the (not
quite) enclosed area is a polygon
This is called a dangling node
25Types of dangling nodes
- Undershoot
- Error, because it does not close up a polygon
26Types of dangling nodes
- Overshoot
- Error because it does not close a polygon
27Sliver polygons
- When two arcs are added next to each other, you
may have some "unintended" polygons added in
28Sliver polygons
- When two arcs are added next to each other, you
may have some "unintended" polygons added in