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Title: Reflections on the value of participatory research methods in developing accessible design in higher


1
Reflections on the value of participatory
research methods in developing accessible design
in higher education
  • Jane Seale, Mike Wald, E.A Draffan

2
Overview
  • Reflect on our experience of running a JISC
    funded project called LEXDIS, which used
    participatory methods to explore the e-learning
    experiences of disabled learners in Higher
    Education.
  • Focus on the extent to which the methods used
    enabled empowered participation
  • Discuss what the emergent concepts of digital
    agility and digital decisions tell us about the
    empowerment of disabled learners in the context
    of e-learning in Higher Education.

3
The LEXDIS Project
  • JISC funded Learner Experience Phase II
  • Mike Wald, Jane Seale, E.A Draffan
  • Produce 30 case studies describing disabled
    learners different e-learning experiences

Digital Stories
4
LEXDIS Objectives
  • Explore the e-learning experiences of disabled
    learners
  • Develop user-centred (participatory)
    methodologies for eliciting the e-learning
    experiences of disabled students

5
Underpinning conceptual framework voice
  • JISC e-Learning Pedagogy programme focuses on
    allowing the learners voice to be heard and calls
    for methods that empower learners
  • Butin Phase One of the e-Learning Pedagogy
    Programme there appeared to be little explicit
    exploration of the concept of empowerment beyond
    the notion that it involved giving learners a
    voice.

6
Underpinning conceptual framework empowerment
  • We feel that it is important to understand
    empowerment as both a process and an outcome
  • The outcome of empowerment is broadly understood
    as the attainment of choice and control
  • The process of empowerment is broadly understood
    as the process by which disabled people develop
    increased skills to take control of their lives.
  • It involves a transfer of power from service
    providers to service users.

7
Nothing about me, without me
  • Working directly with learners in the evaluation
    of their learning experiences
  • Early and continual participation of learners in
    order to produce improved teaching and support
    practices
  • Engaging learners in the design, conduct and
    analysis of research
  • Encouraging learners to own the outcome by
    setting the goals and sharing in decisions about
    processes.
  • Mapped our approach against a framework offered
    by Radermacher (2006) which identifies six
    categories of participant involvement that range
    from non-involvement to participant-initiated,
    shared decisions with researcher.

8
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9
Overview of Participatory Phases
  • Phase One (May 2007-June 2007) Consultation
    regarding proposed research questions and
    research methods
  • Phase Two (September 2007- May 2008) Opportunity
    to contribute own experiences of using
    e-learning
  • Phase Three (May 2008- Feb 2009) Opportunity to
    validate and interpret the results of the study
    and to contribute to the design, content and
    dissemination of project deliverables and
    outcomes.

10
Phase One
  • Online Survey
  • Recruited via email which directed students to a
    web page with information and initial questions. 
  • Totally anonymous reply by use of an accessible
    online form.
  • Those who replied were given access to a hints
    and tips page while those who wished to
    participate further were given a chance to
    provide their e-mail address.
  • Two questions
  • Are we asking the right research questions?- are
    they important to you, do you understand the
    meaning and focus of the research questions
  • What would be your preferred methods/media for
    sharing your e-learning experiences with the
    project

11
Phase Two
  • Interview (plus)
  • Interview- recorded 45 minute interview about
    their use technology to support learning
    experiences and beliefs about the impact, role
    and value of technology
  • Plus artefact of their choosing that provided
    information about the strategies they employ when
    using technology in a learning context
  • Photo, screenshot, PowerPoint slide, audio-clip

12
Phase Three
  • Involving participants in validating and
    interpreting the results of the study
  • Transcript validation
  • Focus group
  • Enabling participants to contribute to the
    design, content and dissemination of project
    deliverables and outcomes.
  • collaboration over the design of strategy
    database and case studies for the project website.

13
Empowerment as a process reflections on the
LEXDIS method
  • Sharing power
  • Phase 1 dropping a research question
  • Phase 2 requirements to use JISC Learner Profile
    Questionnaire
  • Phase 3 Differing views regarding the design of
    the strategy database

14
Empowered participation control and choice
  • In many ways we feel that LEXDIS participants
    were able to exert control and choice through
    their participation in the project. They
  • Controlled the extent to which they were
    identified with the label disabled
  • Controlled, through editing and validation
    processes, the content and presentation of their
    interview transcripts and case studies
  • Exerted influence over the design and development
    of the data collection tools
  • Chose whether or not to participate in each of
    the phases of the project
  • Chose what strategies to offer for the database
    and the medium through which these strategies
    would be communicated.

15
Continued and expanded participation
  • Two participants making significant contributions
    to the technical development of the website and
    the strategy database.
  • One participant who became enthused about the
    focus of the research has taken up an internship
    with a view to pursuing a PhD in the area.
  • Three participants will be joining further
    discussions with the funders Support and
    Synthesis group for dissemination meetings.
  • Another participant has developed an interest in
    producing software to solve issues around colour
    for those who have deficiencies of this nature
    and hopes to pursue a PhD in the field of
    accessibility and technology.

16
Empowerment as an outcome reflections on the
LEXDIS results
  • Digital agility
  • Digital decisions

17
Digital agility
  • Customising computers to suit preferences
  • Swapping and changing from a range of
    technologies
  • Being VERY well-informed about the strengths and
    weaknesses of particular technologies in relation
    to design, usability, accessibility and impact on
    learning
  • Developing a range of sophisticated and tailored
    strategies for using technology to support their
    learning
  • Using technology with confidence
  • Feeling comfortable with technology so that it
    holds no fears
  • Being extremely familiar with technology
  • Being aware of what help and support is available.

18
Confidence levels
  • High levels of confidence (Chloe, Elad, Jim,
    Robert, Sarah P, Stacey)
  • I feel comfortable using technology (Andrew, Ben
    C, Chloe, Sarah P)
  • Technology holds no fears for me (Chloe, Paul K,
    Russell, Stacey)
  • Not afraid of breaking the technology (Andy L,
    Reena)
  • Perceptions of confidence bench-marked against
    notions of super-techies (Nick, Reena).
  • Im OK but I could do better (Andy J, Kate, Kim,
    Reena, Tracy)
  • Confidence is influenced by familiarity (Nikki,
    Tom)

19
Familiarity levels
  • Nine participants shared how they were extremely
    familiar with technology prior to coming to
    university.

Michael Have you done anything else to your
computer? I have re-built it! All Ive got of
the original computer is the 3 ½ inch floppy disk
which doesnt work any more. When did you get
this computer? I bought this computer in
2001. Was that with your DSA? No it was before
I started at university. I bought it and I
looked at it, and I thought I could do a lot more
with this. So, I changed the mother board, I
changed the CPU, I increased the RAM, didnt like
that so I put a new case onto it then as well.
20
Support requirements
  • Preference for learning how to use technologies
  • By trial and error
  • Through support from peers, friends and family
  • These findings regarding digital agility are
    significant in terms of encouraging us not to
    view disabled students as helpless, continually
    requiring support in order to avoid exclusion
    from successful learning experiences

21
Digital decisions cost-benefit analysis
  • Decisions about technology use can be complex and
    may require students to adopt a cost-benefit
    analysis when making decisions.
  • Nine participants talked about their decisions
    being influenced by time considerations
  • six participants mentioned cost as a deciding
    factor and two mentioned perceptions of risk.
  • Time however, seems to be an incredibly important
    factor particularly in relation to decisions made
    regarding use of assistive technologies and
    social networking applications.
  • Participants are aware of the benefits or
    pleasures that use of these technologies might
    bring them, but are having to making a decision
    about whether the benefits (learning or social)
    outweigh the costs in terms of time, where time
    is predominantly mentioned in relation to taking
    time away from study.

22
Cost-benefit analysis an example
  • Can I afford to invest time, in order to save
    time?
  • e.g Stephanie about attending training for her
    A.T
  • You said very early on, that Ive never
    forgotten I feel as if Im doing 2 courses. Im
    doing a physio course and a skills technology
    course because you were struggling. Do you
    still feel that?
  • when I got all my software in autumn last year,
    and they said You need to have your training on
    this as you quite rightly have said I did
    feel like I was doing 2 courses and that was,
    frankly, too much. I had to stay with my old bad
    habits because I just didnt feel I had the time
    to take out to learn something new to help me.
    It was a vicious circle, really.

23
Digital decisions and inclusion
  • Neil Selwyn (Selwyn, 2006273) talks about
    digital decisions in the context of users making
    empowered decisions not to use technology, where
    use or non-use of technology involves genuine
    choice.
  • We need to explore further whether or not the
    decisions made are actually empowered ones or
    not.
  • A good example of this would be the decision not
    to access support to learn how to use assistive
    technologies for fear that it will take time away
    from learning.
  • Need a greater exploration of this dilemma or
    catch-22 for disabled learners
  • To enable practitioners to evaluate potential
    implications such as the possible need for
    support services to acknowledge the fears
    regarding time
  • or to provide meaningful and relevant information
    to students about how much time might be saved
    in the long run in terms of efficiency and
    improved learning outcomes.

24
Conclusions
  • The participatory methods have revealed the
    complex relationship that learners have with
    technology, a relationship that challenges
    designers, lecturers and others to move beyond
    thinking about accessibility solely in terms of
    standards and guidelines.
  • To argue that adherence to accessibility
    standards and guidelines alone will empower
    disabled learners is to ignore the agility of
    learners and the real-life choices and decisions
    that they make when using technology.

25
Discussion and Questions
  • Copies of project reports can be found on our
    website
  • http//www.lexdis.ecs.soton.ac.uk/
  • Our methodology report to JISC offers guidelines
    and recommendations for other researchers who may
    wish to adopt this approach in subsequent learner
    experience related projects.
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