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X3DEarth Implementation Progress

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Title: X3DEarth Implementation Progress


1
X3D-EarthImplementation Progress
  • SIGGRAPH Carto BOF, 7 August 2007
  • Don Brutzman
  • Naval Postgraduate School
  • Mike McCann
  • Monterey Bay Aquarium Research Institute

2
Topics
  • X3D Earth Don Brutzman Mike McCann
  • http//www.web3D.org/x3d-earth
  • X3D Earth implementation details, exemplars
  • Byounghyun Yoo San Diego modeling via many
    sources, browsers
  • Peter Schickel Bit Management Contact browser
  • Alan Hudson Yumetech Xj3D browser

3
X3D Earth assets
  • Multiple clients
  • Xj3D open-source Java
  • Flux open-source C (now adding geospatial)
  • BitManagement commercial C, Germany
  • NASA WorldWind, open-source C, Java
  • Multiple server-side globe generators
  • Rez open-source Java
  • NASA WorldWind
  • NUWC Newport RI generator
  • tsmApi open-source C, originally from SRI

4
(No Transcript)
5
X3D Earth specification work
  • X3D Earth working group meeting Friday
  • Metrics client, server, network, mergability
  • Joint workshop with Open Geospatial Consortium
    (OGC) in November
  • Multiple globes demonstrable in November
  • Correlation of advanced concepts from Synthetic
    Environmental Data Representation and Interchange
    Specification (SEDRIS)
  • Dr. Dick Puk, ISO convener, initial draft

6
First glimmer, server-side assets
  • Standing up our first server, ready to add TB
  • x3d-earth.nps.edu

7
X3D-Earth Working Group Meetings
  • November 2006, Technical Requirements Workshop
  • Delay problems review release of summary
    report
  • February 2007 Working Group Formation, NASA
    Ames
  • April 2007 Web3D Symposium, Working Group
    Meeting
  • August 2007 SIGGRAPH conference CARTO Birds of
    a Feather (BOF), followed by Friday working group
    meeting on implementation progress
  • November 2007 Schlumberger Cambridge
    Massachusetts
  • Telecon meetings every two weeks. Were up and
    running!

8
X3D-Earth Working Group Charter
  • Vision. Make it easier to create and use 3D
    spatial data.
  • Mission. Promote spatial data use within X3D via
    open architectures.
  • Working Group Cochairs
  • Don Brutzman, Naval Postgraduate School MOVES
    Institute
  • Mike McCann, Monterey Bay Aquarium Research
    Institute

9
Working Group Charter Motivation
  • The Extensible 3D (X3D) Earth project will create
    a standards-based 3D visualization infrastructure
    for visualizing all manner of real-world objects
    and information constructs in a geospatial
    context. Archivability of models using stable
    commercial tools noncommercial international
    standards will ensure that 3D work can remain
    accessible repeatable for many years to come.
  • Public and government assets need to be openly
    available over long term, indefinitely
  • Huge investment in data preparation, future
    rework/rewrite may not be possible
  • Archiving and availability are essential
    prerequisites for many groups
  • New spatial capabilities become possible,
    including Semantic Web and search-based
    applications

10
Working Group Charter Goals
  • The X3D Earth Working Group will use the Web
    architecture, XML languages, and open protocols
    to build a standards-based X3D Earth
    specification usable by governments, industry,
    scientists, academia, and the general public.
  • X3D-Earth efforts encompass client-side,
    server-side, authoring, and conversion
    technologies. Specific technical objectives
    include
  • Build a backdrop X3D model of planet Earth
  • Use publicly and privately available terrain
    datasets
  • Use publicly and privately available imagery and
    cartography
  • X3D technologies will be applied to maximize
    interoperability among spatially aware
    implementations
  • Provide linkable locations for any place
  • Provide hooks for physical models
  • Use open standards, extensions and process
  • Define functionality in a platform-independent
    manner

11
Working Group Charter Results
  • Determining technical requirements and
    overall scope of metadata requirements.
  • Scoping group deliverables, products, and
    specifications, also identifying complementary
    standards.
  • Enable and provide for compliant
    applications, converters and (especially)
    server-side implementations.
  • o Candidate server-side requirements
    include preparation of content,
    interlocking/addressable URL schemes, ability to
    add new X3D Earth content, ability to efficiently
    mirror resources, streaming of relevant X3D Earth
    data, etc.
  • o Coordinate the establishment of
    multiple interoperable implementations, including
    at least one open-source implementation
  • o Multiple example datasets for each
    capability, including at least one
    publicly-available dataset
  • o Provide technical support for both
    distributed and local operation
  • Coordinate with X3D Working Group and User
    Interface Working Group to ensure compatibility
    and coherent extensibility of X3D specifications
  • Provide detailed goals for a phased rollout
    of X3D Earth products, with twice-yearly release
    milestones and demonstrations
  • Execute a broad strategy for deployment,
    dissemination and outreach, diffusion of
    innovation, and widespread adoption.
  • Produce formal specifications for
    Consortium and partner-organization review,
    followed by formal ISO standardization.

12
Working Group Participation
  • Primary X3D Earth efforts are coordinated and
    performed within the "safe haven" of a Web3D
    Consortium working group. This is the follow-on
    effort to the Web3D Geospatial Working Group.
  • Web3D Consortium members include commercial
    companies, nonprofit organizations, government
    agencies, academic institutions and individual
    professionals.
  • Membership classes large/standard/small
    organizational, academic, and professional

13
X3D Earth Working Group Intellectual Property
Considerations
  • Primary X3D Earth efforts will be coordinated and
    performed within the "safe haven" of a Web3D
    Consortium working group. Working group members
    agree to follow the Web3D Consortium Intellectual
    Property Rights (IPR) policy.
  • All patent encumbrances must be predeclared prior
    to working group scrutiny.
  • There is a strong preference for only including
    royalty Free (RF) technology.
  • Patented submissions used in a final
    specification typically fall under a reciprocal
    license.

14
X3D Earth demos
  • Byounghyun Yoo, NPS
  • San Diego various sources, browsers
  • Peter Schickel, Bit Management Contact browser
  • Alan Hudson, Yumetech Xj3D browser

15
Contact browser http//www.bitmanagement.de
16
Xj3D browser http//www.xj3d.org
17
Contact
  • Don Brutzman, brutzman_at_nps.navy.milMike McCann,
    mccann_at_mbari.org
  • Byounghyun Yoo, byoo_at_nps.edu
  • Peter Shickel, peter.schickel_at_bitmanagement.de
  • Alan Hudson, giles_at_yumetech.com
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