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Surviving Buckner Island

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You and a small band of classmates have parachuted to the safety of this ... is your job to recreate some semblance of the civilization you have left behind. ... – PowerPoint PPT presentation

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Title: Surviving Buckner Island


1
Surviving Buckner Island
2
The Story
  • You have been blown off course, a hurricane has
    taken your class leer jet and completely
    demolished it hundreds of miles from your
    intended route. You and a small band of
    classmates have parachuted to the safety of this
    uncharted island. You have landed in one of five
    designated landing zones, where it is your job to
    recreate some semblance of the civilization you
    have left behind. Each landing zone has its own
    benefits and disadvantages, before your group
    chooses which zone you jump to understand that
    with each choice you make there are consequences
    you must answer for. To establish your
    civilization you must construct your own form of
    government, establishing rules, and a system to
    determine who leads and how their leadership is
    monitored. You must answer for the basic needs of
    your colony! Food? What supplies are available?
    Whos responsibility is it to access those
    supplies? Who monitors rations? Who labors? You
    need a usable water supply? Whos responsible for
    maintaining that supply? Who makes the rules? Who
    enforces the rules? What happens if a rule is
    broken? Where do you sleep? You are creating a
    civilization out of chaos, what do you do when
    things go wrong?

3
Settlement 1
4
  • Type Coastal Settlement
  • Water Source 2 Miles away
  • Shelter No land made shelter, Timber 1 mile away
    (limited amount) , unlimited supply of sand, mud,
    rock
  • Food Sources Game 2 miles away, unlimited supply
    of fish, limited supply of vegetation,
  • Weather Poor, Long Rainy Season, Temperate
  •  
  • Fish Unlimited
  • Game Limited
  • Timber Limited
  • Future Agricultural Growth limited
  • Flooding Potential High
  • Predators Medium (land) Medium (Sea)

5
Settlement 2
6
  • Type Plains Settlement
  • Water Source 1 Miles away
  • Shelter No land made shelter, Timber 1/2 mile
    away (Limited amount), unlimited grass and
    thatching
  • Food Sources Game 2 miles away, Fresh Water Fish
    Only, Unlimited supply of vegetation,
  • Weather Temperate, Long Rainy Season,
  •  
  • Fish Limted
  • Game Limited
  • Timber Limited
  • Future Agricultural Growth Very Fertile
  • Flooding Potential medium
  • Predators low

7
Settlement 3
8
  • Type Mountain Settlement
  • Water Source 1/4 Miles away
  • Shelter Caves, Abundant Timber (unlimited
    amount), rock
  • Food Sources Game abundant, Fresh water fish
    only, Vegetation seasonal,
  • Weather Extremely Cold, Snowy Season, temperate
    Spring Summer, Fall
  •  
  • Fish Fresh Water only
  • Game Abundant
  • Timber Unlimited
  • Future Agricultural Growth Limited to 3 mo. of
    year
  • Flooding Potential N/A
  • Predators Heavy Risk

9
Settlement 4
10
  • Type Coastal Settlement
  • Water Source 1/2 Mile away
  • Shelter No land made shelter, Timber 1/2 mile
    away (Limited amount), unlimited supply of sand,
    mud, rock
  • Food Sources Game 8 miles away, unlimited supply
    of fish, Healthy supply of vegetation,
  • Weather Extremely Poor, Long Rainy Season,
  •  
  • Fish Unlimted
  • Game Limited Far away
  • Timber Limited
  • Future Agricultural Growth medium
  • Flooding Potential High
  • Predators Medium (Land and Sea)

11
Settlement 5
12
  • Type Coastal Settlement
  • Water Source 3 Mile away
  • Shelter No land made shelter, Timber 1/2 mile
    away (Limited amount), unlimited supply of sand,
    mud, rock
  • Food Sources Game unlimited, unlimited supply of
    fish, sparse supply of vegetation,
  • Weather Temperate, Short Rainy Season,
  •  
  • Fish Unlimited
  • Game Unlimited
  • Timber Limited
  • Future Agricultural Growth Very limted
  • Flooding Potential low
  • Predators High (Land and Sea)
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