Title: Social Software
1Social Software Distance Ed.Killer
Application or Hype?
DETS 06 June 8,2006
Terry Anderson, Ph.D. Canada Research Chair in
Distance Education Terrya_at_athabascau.ca
Michael Hotrum B.Ed., MDE Educational
Technologist michael.hotrum_at_ualberta.ca
2Social Software - Agenda
- Context
- Issues and Applications in Distance Education
- Me2u.athabascau.ca an ELGG instance
3The Technological Determinants of Education
- Forms and uses of technology defines distance
education - As technologies change so does the learning
experience - Current challenge and opportunity is to
effectively use emerging tools to meet learning
needs
4Distance Education
- Pre LMS free range grazing
- LMS fenced pastures
- Post LMS networked free range grazing fertile
web
5Learners Lament Dont Fence Me In
-
- Oh, give me land, lots of land under starry
skies, Don't fence me in.
6Lest we forget
- Learning is a social process
- Learning is an individual process
- Learning is a self guided process
- Learning is action and knowledge
- Attwell(2003)
- The playground approach to learning it's what
you bump into that counts.
7Type I Information Technologies (after Rumble,
2003 and Hulsman, 2004)
- Any information, anytime, anywhere
- Customizable content interactive content
- Information in any format
- Information wants to be free!
- (John Barlow)
8(No Transcript)
9Open Source Open ContentOpen Access
10Type C Communication Technologies
- Human communication for student-student and
student-teacher interaction - Synch and asynch
- Text, audio and video
- Stored for recall, classification and multiple
re-use - Approaching insignificant technology charges
11Solitudes of Distance Education
Collaborative, Distance education 3rd gen.
video, audio and computer conf
Type C Communications Technology
Independent Study 1st gen. correspondence 2nd
gen. telecourses Type I
Information Technology
12Type S Social Technology
- Allows users to find, cooperate, when needed, and
when desired, for learning - Uses intelligent processing to filter, control
and enhance processing and the utilization of
Type I and Type C technologies - Unclear of the exact educational value of type S
technologies many will fail.
We are now engaged in a grand scheme to augment,
amplify, enhance, and extend the relationships
between all beings and all objects. That is why
the Network Economy is a big deal (Kelly, 1997,
p. 140).
13Social Distance Education
Collaborative, Distance education 3rd gen.
video, audio and computer conf
Type C Communications Technology
Independent Study 1st gen. correspondence 2nd
gen. telecourses Type I
Information Technology
Socially Enhanced Self-paced Learning Type S
Social Technology
14Social Software
Online Presence
Physical Presence
Based on Maurya 2005 www.wiredreach.com/
15What is Social Software?
- social software links people to the inner
workings of each other's thoughts, feelings and
opinions. Lefever (2003) - supports the desire of individuals to be
pulled into groups to achieve goals. Boyd,
(2003)
16Educational Social Software defined
- Networked tools that support and encourage
learning through face-to-face and online social
interactions while retaining individual control
over time, space, presence, activity, identity
and community. (Anderson, 2005)
17Social Software Process
New knowledge Offline meeting Maintain
presence/social capital Build reputation/relations
hips Filter, share, recreate Establish
trust Identify, link, refer Broadcast
interest/need/offer Establish profile
Independent learner.
18Filtering
- Reducing information overload
- Things my friends and colleagues like are more
likely to be attractive to me than random things - "the better path in creating social documents
(and social communities) ltnot to increase amounts
of information..., but increase amounts un or
underrepresented. Brown and Duguid P. 205
I wonder if anyone else in this section has read
Deweys article?
19Persistence
- "Persistence expands conversation beyond those
within earshot, rendering it accessible to those
in other places and at later times. Thomas
Erickson, 1999. - Importance of leaving contributions for use by
others
20Referring
- Helping colleagues pick the best paths is as old
as friendship - Recommendations gathered algorithmically
- Kopers (2004) work on simulations paths of
phernoms laid by learners as they navigate
through learning networks - Or social systems
- Social recommender systems Recommendations in
support of e-learning (Rafaeli, Dan-Gur, Barak,
2005)
I wonder which of this modules students from last
year liked the most?
21Social Bookmarking
- Applying meta-tags to artifacts to permit
retrieval, evaluation and use by others - Social bookmarking systems profiled
22Folksonomies
- Allows for free form tagging
- Users define the tags
- Maximum freedom, ease of use
- Problems linking associated fields
- Synonyms
- Speling mitsakes
- Spaces and abbreviations
23Notification and Syndication Tools
- When Pull system arent enough
- RSS, listservs etc.
- Need priority settings, spam control
- With GPS enhancement add place sensitive
notification
I wonder if anyone has replied yet to my E351
question?
24The Tools of Educational Social Software (ESS)
- Blogging production and ind. Ownership
- E-Portfolios selective release of personal data
and compositions - E-Profile enabling search for friends and
collaborators - Wiki Collaborative development
- Friends of Friends, social bookmarking referrals
and filtering - Selective file sharing and social workspaces
25Educational Applications of ESS
26Why Education is the Killer App for Social
Software
- Learning is defined by social norms, tools and
contexts - Education creates the reason to expend the
necessary energy to create a community - Learners will pay for quality learning
experiences - The social structure of classes, programs and
disciplines allows familiar filtering of people
overload
27Why Social Software is Right for Distance
Education
- Self paced independent study offers limited
capacity for building social capital - Resolves privacy problem through selective
exposure - Learners want to network and learn
- Allows education to flow into real life
- Knowledge is created learning happens through
social discourse (Vygotsky) - Public, persistence encourages ownership and
commitment - DE learners are lonely
28 Are Learners Ready?
- A 'trial and error' approach to learning vs
linear (learn, review, apply) - Emphasis on the process of learning not content
- To be part of a community for learning and social
support - To have access to community 24/7.
- Frand V L - The Information-Age Mindset. Educause
review September/October 2003. Vol 35 No. 5.
29Learners Are Already There.
- 56 of U.S. youth create, remix, share content
online - Pew Internet Nov. 2005 http//www.pewinternet.org/
pdfs/PIP_Teens_Content_Creation.pdf - 7 country study on ICT for learning in SME
businesses found employees solving problems
through Google, Bboards and forums. (Attwell,
2003) - Top 3 games world building Civilization,
SIMS, Spore
30Social Networking Stats
31Survey Results Athabasca Univ, 2004
- 71 chose not to participate in the interactive
components of their courses (online discussion) - Reasons for non participation
- takes too much time - 18
- not aware they were available - 17
- thought would not add to learning - 14
- nothing to contribute - 10
- lack of recent postings - 10
- no access to the necessary technology - 1
See Anderson et al, 2004 www.ascilite.org.au/ajet/
ajet21/anderson.html
32Survey Results
- 78 indicated they would interact w/ other
students if they were also able to proceed
through the course at their own pace. - Preferred Interaction Mode
- 70 preferred asynchronous media (email and
computer conferencing) - 27 preferred synchronous and asynchronous
- 3 preferred synchronous interaction alone (e.g.
audio conference or F to F).
33Survey Results
- 95 reported a desire to access the work of other
students either currently or previously enrolled
in the courses. - only 25 of students felt that such participation
should be graded.
34The Pedagogy of Social Software
- our educational discourse is largely stuck in a
time warp, framed by issues and standards set
decades before the widespread use of the personal
computer, the Internet, and free trade
agreements. Stewart Kagan (2005) - social constructivism theories
- learning in virtual spaces
- self-directed learning
35Social constructivism
- Vygotsky social construction and validation of
knowledge - Authentic learning - Bruner
- Communities of Practice Wenger
- Jonassen Mind tools
36Connectivism
- George Siemens A learning theory for the Digital
Age - Problems are becoming so complex that they
cannot be contained in the mind of one individual
- problems are held in a distributed manner
across networks, with each node holding a part of
the entire puzzle.
www.elearnspace.org/Articles/connectivism.htm
37Pedagogy of online existence
- Pedagogy of Nearness
- social software can positively impact pedagogy
by inculcating a desire to reconnect to the world
as a whole, not just the social parts that exist
online. - Ulises Mejias (2006) http//www.line56.com/article
s/default.asp?articleID7533TopicID7
38Heutagogy
- For self directed learners operating in a world
- where information is readily and easily
accessible - where change is so rapid discipline based
knowledge is inappropriate to prepare for living
in modern communities and workplaces - where learning is increasingly aligned with what
we do - where modern organizational structures require
flexible learning practices and - Where there is a need for immediacy of learning
- (Hase and Kenyon, 2000)
39Privacy Issues
- The privacy issues in such environments are not
a priori very different in nature from the ones
that can be found in the off-line communities.
They are just considerably magnified. (Nabeth
2005) - Key safeguards
- Voluntary participation
- Selective release of information
- Permission to allow social advances
- Secure systems
40Implementation Issues
- New digital divide those that have access, those
that dont/cant (ltsocial capital) - net neutrality vs net regulation
- tools that enable cooperation need intimate
details about us - Surveillance, virtual vandalism
- Identity theft, loss of privacy
- Continuous partial attention
41Social Software/LMS Integration
- WebCT Elgg - by Aperto (Sasan Salari, ex.
WebCT) - Moodle Elgg by Catalyst
- WebCT Elluminate
- WebCT eportfolio
42(No Transcript)
43Beyond the LMS toPersonal Learning Environments
(PLEs)
Learner Links their environment to that of the
education institution(s)
44Me2u.athabascau.ca
Powered by elgg.net
45Online Collaborative ActivitiesThe following
activities can be used by self-paced
undergraduate students to add a social component
to their learning.
- Me2U Orientation Activities
- Registration
- Lurking
- Introduction
- Whos Who
- Joining Creating Communities
- Online Chats
- Group Activities
- Jigsaws
- Mentoring
- Debates
- Group Response
- Discussion Groups
- Posting a Review
- Survey
- Document Sharing
- Data/File Collection
- Information Search
- Advanced Activities
- Create a Web Site
- Work on a Wiki
- Develop an E-Portfolios
- Additional Collaborative Tools
see http//cider.athabascau.ca/Members/terrya/soc
ialsoftware/
46Just a thought
- At an Amish-run machine shop -- a place that uses
machines, powered by diesel and hydraulic power
rather than electricity, to make machines. I
asked the owner about his philosophy of
technology - "We don't stop with asking what a tool does. We
ask about what kind of people we become when we
use it." http//www.rheingold.com/rants/
47Conclusion
- Learning opportunities that maximize learner
freedom will be increasingly attractive. - Social software offers new ways to support a mix
of independent and cohort learning - Institutions must be flexible and innovative to
meet the demanding needs of networked learners. - Those not as adaptable will be left fighting each
other over a shrinking population of traditional
campus and distance education learners.
48Over to You?
- Is Educational Social Software a revolutionary
new tool for DE? - Is it important for paced, cohort distance
education as well as self-paced systems?
Terry Anderson, Ph.D. Canada Research Chair in
Distance Education Terrya_at_athabascau.ca Michael
Hotrum, B.Ed., MDE Educational Technologist michae
l.hotrum_at_ualberta.ca