Title: What It's Like
1Designing Effective Online Courses
Lawrence C. Ragan, Director Instructional Design
and Development Penn States World Campus
2Goals
- To explain/highlight the instructional design
development process for an effective on-line
course - Provide a framework for the IDD process
- QA
3Before You Start
- Goals, Guidelines, and a Few Principles
4Goal of the Online Course
- Enables the students to reach the learning
objectives of the course - Supports the teaching process and. . . is cost
efficient and learning effective - Enables success for both teacher and student
5Design Guidelines
- Consider the needs of your learner
- Use EACH technology appropriately to support the
instructional system - Consider new pedagogy (new relationships)
- Stay flexible
- Have fun!
6IDD Guiding Principles
- be efficient in the presentation of content,
- activate appropriate levels of interaction, and .
. . - be effective (and creative) in the use of
measurement and evaluation techniques.
7Pieces and Parts
8Can you get there from here?
Classroom Model
Online Model
Step 1
9Where are you now?
- What materials do you already have developed?
- What pedagogy works for you in the classroom?
- What would you like to do differently online?
10Pieces and Parts of TL Online
Content
- Content Presentation
- Instruction
- Interactions/dialog
- Student activities/assignments
- Assessment and Evaluation
Learner Support
Assessment Evaluation
Interactions
11Content Presentation Options
- Text materials (books, journals, study guides,
reading packets) - Audio/video (standard or streamed)
- Web-based communications systems
12Interactions Options
- Asynchronous
- Email
- Threaded discussion board
- Synchronous
- Chat
- Video/audio conferencing
13Student Activity/Assignments
- Low Tech
- Standard course activities
- Paper-based projects
- Hi-tech
- Web-based projects
- CBI/CBT
14Evaluation/Assessment Options
- Creative alternatives (projects, reports,
research projects) - Low-stake on-line methods
- Non-proctored online exams
- Proctored online exams
- Proctored exams
15IDD Process
16Define the ID Model
- Map out the sequence of instructional events
including - How will lesson content and instruction be
delivered? - Where/when will interactions occur?
- What will be the student activities?
- What evaluation strategies will be used
(freq/type)
17Examples
18Content
- Generate or locate content resources(no small
task) - Be creative (grad students, external
sites-publishers, colleagues) - Identify additional materials necessary
- Establish review process (if possible)
19Interactions
- Who needs to be communicating with whom?
- How frequently?
- Whats optional, whats required?
- Whats the outcome of that interaction?
- Whats the duration of that activity?
20Assignments/Projects
- Whats the frequency/duration?
- How complex are assignments?
- Is there a mix of individual and group?
21Evaluation/Assessment
- How will you know when the students have
successfully completed work? - Whats the mix of low and high-stake testing?
- Where and how will exams be administered?
- Whats the grade weight?
22Whats Effective Whats Not?
23What Works for Adult Learners?
- Application of theory (how can I use this in my
work?) - Immediate engagement
- Technical support
- Timely, personalized, meaningful feedback and
interaction(more)
24What Works? (continued)
- Flexible of content media
- Interaction w/peers and faculty
- Appropriate mix of individual and group
assignments - Clear and concise instructions
- Flexibility of assignments
25What Doesnt?
- Mismatch between audience technology
access/ability technology requirements - Mismatch of faculty teaching style and technology
selected for course - Doing things because it can be done rather than
whats instructionally sound (more)
26What Doesnt Work? (continued)
- Infrequent checking of e-mail
- Falling behind on responding to assignments
- Too much too fast-- assignments and or content
material - Inflexible pacing in cohort model
27Online Courses Whats Different?
- Classroom not a place but a state of mind
- Resource-based rather than event-based
- Dynamics of the learning environment
- Role of instructor
- Diverse global audience
- Technology requirements and multiple media
considerations
28Challenges and Rewards
- Why go through the hassle?
29Challenges of On-line Learning
- Learner expectations barriers
- Getting started
- Bridging the distance (the loneliness of the
long-distance learner) - Self-motivation and stamina
- Time commitment for student and faculty
30Rewards of On-line Learning
- Extending Universitys expertise to under-served
audiences - Invigorating TL experience
- Flexible study schedule
- Personal one-on-one relationships
- Access to previously unavailable programs and a
second chance at academic success - Global perspectives and dialogues
31Rewards of On-line Learning
- Global perspectives and dialogues
- 1 RewardI can advance my career without
disengaging from life!
32Program Sampler
- Noise Control Engineering
- Reliability Engineering
- Geographic Information Sciences/Systems
- Turf Grass Management
- Chemical Dependency Counseling
- Educational Technology
33Noise Control Engineering
- Content DeliveryTextbooks and CD-ROM delivered
HTML - Interactions Discussion - FirstClass,audio
conferencing
Projects - FirstClass, MatLab - Evaluation/AssessmentNon-proctored exams,
projects
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39www.worldcampus.psu.edu