The Sims Go to College - PowerPoint PPT Presentation

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The Sims Go to College

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The Sims Go to College. Mary Dziorny. University of North Texas. United States ... Hidden Agenda- used to teach politics, history, economics, sociology, culture ... – PowerPoint PPT presentation

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Title: The Sims Go to College


1
The Sims Go to College
  • Mary Dziorny
  • University of North Texas
  • United States
  • mdziorny_at_sbcglobal.net

2
Quotable Quotes
  • up to this point, education has been based on a
    model of scarcity because it was hard to get good
    academic material. It was hard to get the right
    kind of books. It was hard to get access to the
    teachers. So naturally, school formed a
    solution, an economical way of delivering
    information, using the classroom model, using the
    teacher model. What you got is a really
    constrained environment. Today, its about
    abundance what do the models for learning look
    like now?
  • - Randy Hinrichs

3
Quotable Quotes
  • It is amazing to me that in the modern age, when
    we have technologies like the Internet and the
    hand-helds and the computers and the computer
    games, we are still teaching inside four walls,
    where all the information is coming from within
    those walls and where all students, regardless of
    the amount of preparation they have, are sitting
    together.
  • - James Paul Gee

4
Quotable Quotes
  • Right now, universities are still, to a large
    degree, structurally nineteenth-century
    institutions. Everyone says, We want to go to
    the twenty-first century, and we want to get this
    latest technology. But its not about the
    technology. Its about the way that your culture
    is organized.
  • -J.C. Herz

5
Definition of DGL
  • No concise definition
  • Any digital game can be used for DGL (Prensky)
  • For this presentation, computer based or console
    based video games

6
Why DGL?
  • Many students now are part of the twitchspeed
    generation
  • Learner-centered, learner-guided form of learning

7
Why DGL?
  • Active, Critical Learning Principle
  • Design Principle
  • Semiotic Principle
  • Semiotic Domains Principle
  • Metalevel Thinking about Semiotic Domains
    Principle
  • Psychosocial Moratorium Principle
  • Committed Learning Principle
  • Identity Principle
  • Self-Knowledge Principle
  • Amplification of Input Principle
  • Achievement Principle
  • Practice Principle
  • Ongoing Learning Principle
  • Regime of Competence Principle
  • Probing Principle
  • Multiple Routes Principle
  • Situated Meaning Principle
  • Text Principle
  • Intertextual Principle
  • Multimodal Principle
  • Material Intelligence Principle
  • Intuitive Knowledge Principle
  • Subset Principle
  • Incremental Principle
  • Concentrated Sample Principle
  • Bottom-up Basic Skills Principle
  • Explicit Information On-Demand and Just-in-Time
    Principle
  • Discovery Principle
  • Transfer Principle
  • Cultural Models about the World Principle
  • Cultural Models about Learning Principle
  • Cultural Models about Semiotic Domains Principle
  • Distributed Principle
  • Dispersed Principle
  • Affinity Group Principle
  • Insider Principle

8
DGL in the Classroom
  • Civilization III- used to teach various
    historical and political concepts
  • Age of Empires
  • Hidden Agenda- used to teach politics, history,
    economics, sociology, culture

9
DGL in the Classroom
  • SimCity- used to teach Public Administration
  • SimEarth- allows students to manipulate otherwise
    unalterable variables
  • Railroad Tycoon
  • All three also allow students to observe
    behaviors of systems over time.

10
Contact information
  • Mary Dziorny
  • University of North Texas
  • United States
  • mdziorny_at_sbcglobal.net
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