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CSE682 - Computer Animation

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Vignette. Composition. Use a procedural model. Short action sequence. Part of a story ... Sample stills and low-quality rendering of sequences. Finished ... – PowerPoint PPT presentation

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Title: CSE682 - Computer Animation


1
CSE682 - Computer Animation

Rick Parent DL787 parent_at_cse.ohio-state.edu 292-00
55 Tentative office hours MWF 130-230
Maria Palazzi ACCAD mpalazzi_at_accad.osu.edu
2
Animation
Animating - Making something appear to move that
doesnt move itself
Procedural Animation is Emphasized
Motion Control Techniques and Algorithms
Producing animation Aesthetics Animation
Production Digital Post-Processing
3
Class
32 UG (all rank 4) 5 Grad
Majors CPTR/INF, CSE, ECE., Ind Eng, Civil
Eng BioPhysics Math, Art
5 Art Students from ACCAD
4
Alumni
Beth Hofer, M.S. - PDI Kevin Rogers , M.S. -
PDI Saty Ragavachara, M.S. - Imageworks Brad
Winemiller, B.S. - Pixar Steve Anderson, M.S. -
Electronic Arts Doug Roble, Ph.D. - Digital
Domain Dave Haumann , Ph.D. - Pixar Ferdi
Scheepers , Ph.D. - Pixar Rob Rosenblum, M.S. -
PDI Nathan Loofbourrow, M.S. - PDI Steve May ,
Ph.D. - Pixar Brent Watkins, M.S. - Pixar
5
The Class
Grading Midterm Final Project Project
documentation Homeworks
In-Class Lectures Videos Project reports
6
High-Level Algorithms Forward/inverse
kinematics Physical simulation Flocking Particle
Systems
Lectures
Background Perception Conventional Animation,
History, Video Production Background Math
Natural Phenomena Plants Water Clouds Fire
Low-Level Control Interolation Speed control
along a path path following
The Human Form Reaching Walking Hair
7
Videos
Previous Animations from Class
Conventional Animation (e.g. Disney)
Historic Computer Animation
Recent Computer Animations
8
Student Animation Project
Vignette
Short action sequence
Part of a story
Use a procedural model
Composition
Camera control
Lighting
9
Project Groups
Groups 4-5, mix backgrounds
Design and present storyboard
Give progress reports
Present final project
10
Student Presentations
Rough Storyboard
Storyboard (revised)
Detailed Storyboard and sample stills
Sample stills and low-quality rendering of
sequences
Finished sequence (finals week)
11
Storyboard
12
Class Software
Get the job done
Maya
C or C, and OpenGL
13
Hardware Facilities
CSE Compute servers (?) DL680 - PC with Premier A
couple of Maya seats
ACCAD workstations Media 100 Maya
14
Motion Specification and Control
Algorithms Procedures Inverse kinematics
Physics of rigid bodies Flexible bodies Particle
systems Flocking Autonomous Behavior
Techniques Aids to user Interpolation Path
following Keyframing Languages Morphing
Figure animation Reaching, Walking Facial
animation Clothes Hair Skin
Natural phenomena Plants Water Clouds Fire
15
Immediate Tasks
Form into groups
Start thinking of animation project
Consider software approach
16
By Next Class
Form groups 4-6 CIS students 1 art student
In Fridays class, there will be time to form
into groups
At the end of Fridays class, anyone not in a
group will be put into one
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