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Agent-based Systems

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... and Societies of Agents by Michael N. Huhns and Larry M. Stephens pp. 79 84 ... Geosimulation Automata-based Modeling of Urban Phenomena, John Wiley & Sons, LTD ... – PowerPoint PPT presentation

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Title: Agent-based Systems


1
  • Agent-based Systems
  • in geosimulation
  • Geog 220, Winter 2005
  • Arika Ligmann-Zielinska
  • February 14, 2005

2
Sources
  • 1) Weiss G. ed. (1999) Multiagent Systems a
    modern approach to distributed artificial
    intelligence, Cambridge, MA, MIT Press
  • Prologue pp. 1 9
  • Chapter 1 Intelligent Agents by Michael
    Wooldridge pp. 27 42
  • Chapter 2 Multiagent Systems and Societies of
    Agents by Michael N. Huhns and Larry M. Stephens
    pp. 79 84
  • 2) Batty M., Jiang B. (1999) Multi-agent
    Simulation new approaches to exploring
    space-time dynamics within GIS, CASA paper 10
  • pp. 1 7
  • 3) Benenson I., Torrens P. (2004) Geosimulation
    Automata-based Modeling of Urban Phenomena, John
    Wiley Sons, LTD
  • Chapter 6 Modeling Urban Dynamics with Multiagent
    Systems pp.154 184

3
Outline
  • Agency
  • Distributed Artificial Intelligence Multi
    Agent Systems
  • Agents environments
  • Agents in geosimulation
  • General typology of agents urban agents
  • Location choice behavior
  • General Models of Urban Agents
  • Examples

4
Agents Demystified
  • agere (Latin) to do
  • Agent - a computational entity such as a software
    program or robot that can be viewed as perceiving
    and acting upon its environment and that is
    autonomous in that its behavior at least
    partially depends on its own experience
  • Agent - system that decides for itself what it
    needs to do in order to satisfy its objectives
  • Characteristics
  • Autonomous
  • Goal-oriented
  • Interacting agents sense or are aware of
    other agents
  • Key behavioral processes
  • Problem solving
  • Planning
  • Decision-making
  • Learning

When and how to interact with whom?
5
Agents Demystified
  • Intelligent agents - agents operating robustly in
    rapidly changing, unpredictable, or open
    environments
  • Sense the future
  • Flexible autonomous action in order to meet
    design objectives (flexibility reactivity)
  • Pro-activeness (goal directed behavior, taking
    the initiative)
  • Social ability (interact with other
    agents/humans)
  •  
  •  Effective integrating goal-oriented and reactive
    behavior

6
Multiagent Systems (MAS)
  • MAS a community of agents, situated in an
    environment.
  • MAS systems in which several interacting,
    intelligent agents pursue some set of goals or
    perform some set of tasks.
  • Inherent distribution (spatial, temporal,
    semantic, functional)
  • Inherent complexity
  • MAS studied by Distributed Artificial
    Intelligence DAI
  • DAI and AI
  • AI intelligent BUT stand-alone systems
  • Intelligence acts in isolation
  • Cognitive processes of individuals
  • Psychology and behaviorism
  • DAI intelligent connected systems
  • Intelligence acts through interaction
  • Social processes in groups of individuals
  • Sociology and economics
  • Hence DAI is a generalization of AI, and not its
    specialization!

7
Agents environment
  • Accessible vs. inaccessible
  • Deterministic vs. non-deterministic
  • Episodic vs. non-episodic
  • Static vs. dynamic
  • Discrete vs. continuous 
  • What typology can be assigned to urban/spatial
    models?
  • If an environment is sufficiently complex, the
    fact that it is actually deterministic is not
    much help Why?

8
Summary of MAS attributes
9
Why Agents in Spatial Models?
  • Urban systems are a product of human decisions
  • CA cousins lack
  • Mobility
  • Purposefulness
  • Social ability
  • Adaptability
  • Transition Rules heterogeneity
  • Refer to Figure 5.4 p. 169 in BenTor

10
Types of Agents
  • Geosimulation mobile, adaptive ?
  • Weak vs. strong agency
  • Geosimulation deals with weak agents

11
Urban Agents
10th of seconds
  • Characteristic time t

months
years
seconds
months
12
Urban Agent Choice Behavior
  • Location and migration behavior
  • Changes in state and location
  • Mobile agents carry their characteristics with
    them
  • Ability to make decision concerning the entire
    urban space (action-at-a-distance)
  • Location choice modeled with rational
    decision-making and bounded rationality
  • Utility Functions
  • Set of opportunities Ciavailable for agent A,
    where each Ci has some level
  • of Utility U(A, Ci) and/or Disutility D(A, Ci)
    1 U(A, Ci)
  • (assumed that U belongs to 0,1)
  • Variability in the perception of utility choice
    probabilities P(A, Ci), where
  • P(A, Ci) f(U(A, Ci)) e.g. logit model

13
Bounded Rationality Heuristics
  • Random choice pick one of the opportunities Ci
    randomly
  • Satisfier choice pick one of the opportunities
    Ci randomly and compare it to a pre-defined
    threshold ThA of an Agent A
  • if U(A, Ci) gt ThA
  • pick Ci
  • Ordered choice order Ci for A in descending
    order, creating an ordered set of opportunities,
    pick the first opportunity from this set

14
Residential Decision Making
  • Experimental results based on
  • Revealed preferences of subjects
  • Stated preferences of subjects
  • Taxonomy of residential decision-factors (adapted
    from Speare, 1974)
  • Individual
  • Household
  • Housing
  • Neighborhood
  • Above-neighborhood
  • Stress(dissatisfaction/dissonance)-resistance
    Residential Behavior (steps)
  • Decision to leave the current location
  • Decision to reside in a new location

15
General Models of Agents Collectives
  • Diffusion-Limited Aggregation (DLA)
  • Urban context simulating new building
    locations DLA of Developers Efforts
  • Monocentricity (CBD core)
  • Sprawl diffusion
  • Urban land use density represented by power law
  • Density(d) d D-2
  • d distance from the city center
  • D fractal dimension
  • Nicholas Gessler UCLA http//www.sscnet
    .ucla.edu/geog/gessler/borland/

16
General Models of Agents Collectives
  • Percolation
  • Percolation of the Developers Efforts
  • Developers build close to existing constructions
  • Clustered
  • Multicenteric
  • Density of urban uses decreases according to
    exponential law
  • Density(d) d0e-Ld
  • d distance from the city center
  • L constant

Real
Simulation
Image source http//lisgi1.engr.ccny.cuny.edu/m
akse/urban.html
17
General Models of Agents Collectives
  • Intermittency
  • Bifurcation of a cell
  • Each time a fraction a of population leaves a
    cell C
  • a distributes among von Neumann neighborhood of C
    close migration
  • C becomes an attractor or repelling center
    distant migration
  • Exponential decrease in density of urbanized land
    from the city center

18
General Models of Agents Collectives
  • Spatiodemographic processes
  • Particles are born and die
  • Parameters of reproduction ß and mortality ?
  • ?T
  • T - threshold
  • Partially clustered
  • Diffusion of Innovation
  • probability of acceptance 1 ?
  • ?T (T threshold) defined as intensity of
    innovation dissemination ß

19
ABM in Urban Context - Examples
  • XJ Technologies demos
  • http//www.xjtek.com/models/agent_based_models/
  • CommunityViz Policy Simulator Analysis
  • by Arika Ligmann-Zielinska
  • http//www.uweb.ucsb.edu/arika/agents/chelan/anim
    /basic.html
  • Schellings segregation
  • Source Nicholas Gessler UCLA
  • http//www.sscnet.ucla.edu/geog/gessler/borland/
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