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Developing ComputerBased Instructional System

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CSSE 81: Computer-Aided Instruction. Lecture#10: 1 ... oriented towards computer delivery of instruction ... pencil, colored pencils, rulers and other art materials ... – PowerPoint PPT presentation

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Title: Developing ComputerBased Instructional System


1
Developing Computer-Based Instructional System
2
Model Overview
  • oriented towards computer delivery of
    instruction
  • not only on paper but also involves
    implementation and evaluation on a computer
  • oriented toward novice instructional developer
  • simplified model
  • present model in general way

3
Model
  • important features
  • empirically based
  • cycle of draft, evaluation and revision
  • incorporate evaluation at several intermediate
    steps as well as having a thorough evaluation as
    the final step
  • should be driven by principle of cognitive
    psychology
  • perception and attention
  • memory
  • comprehension
  • active learning

4
Model
  • important features
  • should be driven by principle of cognitive
    psychology
  • perception and attention
  • memory
  • comprehension
  • active learning
  • motivation
  • locus of control
  • transfer of learning
  • individual differences

5
Model
  • important features
  • emphasis on creativity
  • progression from paper to computer
  • encourage to do spend time discussing, planning,
    and drafting ideas before implementing on a
    computer.
  • encourage a team-oriented approach
  • good for two reasons
  • more skills and knowledge are involved in the
    development effort
  • raise the expected standard of acceptable
    quality

6
Model
  • important features
  • encourage a team-oriented approach
  • good for two reasons
  • more skills and knowledge are involved in the
    development effort
  • raise the expected standard of acceptable
    quality

7
Model
  • ten steps in model developing CBI
  • determine needs and goals
  • collect resources
  • learn content
  • generate ideas
  • design instruction

8
Model
  • ten steps in model developing CBI (cont)
  • flowchart the lesson
  • storyboard displays on paper
  • program the lesson
  • produce supporting materials
  • evaluate and revise

9
Determine Needs and Goals
  • Definition and Issues
  • what you want your students to know/be able to
    do at the end of your lesson
  • objectives
  • needs assessment
  • charting out the characteristics, current
    competencies, and needs of your expected student

10
Determine Needs and Goals
  • Procedures
  • State your Goal
  • Produce a Chart of Student Characteristics
  • State your Terminal Goal and Add it to the Chart
    of Student Characteristics

11
Determine Needs and Goals
  • Telephone Example
  • State the General Goal.
  • Our goal is to teach people how to operate
    telephones.
  • Produce a Chart of the Characteristics of the
    Intended Students.
  • this chart is found on the next slide and based
    on the premise that our students came from other
    country.

12
Determine Needs and Goals
13
Determine Needs and Goals
  • Telephone Example
  • Add the Terminal Goal to the Chart
  • this chart is found on the next slide and the
    terminal objective will require about 30 minutes
    to 1 hour to learn, and that the task is of
    medium difficulty.

14
Determine Needs and Goals
15
Collect Resource Materials
  • Definition and Issues
  • Subject Resources
  • Instructional Design Resources
  • Media Resources

16
Collect Resource Materials
  • Procedures
  • ask assistance

17
Collect Resource Materials
  • Telephone Example
  • Subject Matter Resources for a Lesson On
    Telephone Operation
  • a telephone and pictures of telephone
  • a telephone book
  • a telephone bill
  • pamphlets available from the telephone company
  • a telephone operator, etc.

18
Collect Resource Materials
  • Telephone Example
  • Instructional Design Resource
  • lots of paper both lined and unlined
  • pencil, colored pencils, rulers and other art
    materials
  • tracing plastic for tracing and reproducing
    pictures
  • index card and bulletin board for storyboarding
  • flowcharting template
  • person who has designed instruction for computer
    presentation

19
Collect Resource Materials
  • Telephone Example
  • Delivery System Resource
  • book on programming with an authoring system
  • a PC
  • a book on operating a PC
  • a friend who has used a PC with an authoring
    system

20
Learn the Content
  • Definition and Issues
  • should facilitate thorough comprehension by the
    student.
  • emphasis on the content learning structure
    rather than the details
  • different subject areas have different kinds of
    structure

21
Learn the Content
  • Definition and Issues
  • 5 types of learning domain
  • information
  • intellectual skills
  • motor skills
  • attitudes
  • cognitive strategies

22
Generate Ideas
  • Definition and Issues
  • brainstorming
  • is the process in which a number of people work
    as a group to rapidly produce as many ideas as
    possible in a non-evaluative way.
  • for many people to generate as many ideas as
    possible about instructional content and
    methodology

23
Generate Ideas
  • Procedure
  • there should be 2 brainstorming sessions
  • generate ideas about what information to teach,
    using previously defined goals and subject matter
  • generate ideas about how to teach the
    information using the list of instructional
    methodologies and their respective instructional
    factors
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