Title: CARIA : Computer Assisted Reconstruction In Archeology
1CARIA Computer Assisted Reconstruction In
Archeology
Aytül Erçil, Mehmet Ali Gülgün, Yücel Saygin,
Berrin Yanikoglu Sabanci University Yücel
Yemez, Koç University Lale Akarun, Bogaziçi
University Ali Vahit Sahiner Öykü Madeni
2Objectives of CARIA
- Digital archeology
- Assisting with the re-assembly and reconstruction
of archeological artifacts (such as pottery
fragments, marble relief pieces or mosaics) using
computational tools. - Digitization of Cultural Heritage
- Digitization of archeological findings and museum
art objects that constitute part of the cultural
heritage, and to electronically disseminate these
virtual objects via multimedia applications (such
as, through a virtual museum).
3Objectives of CARIA
- Educational and Documentary Videos of
Archeological Sites - Developing tools to assist educational video and
documentarymakers in utilising archeological
visualisations in their video footage. - Visualisation Tools
- Developing visualization tools to assist
archeological experts in prototyping, predictive
modeling, and reconstructing archeological sites.
4Contribution to Key Action Objectives
- IST Key Action III - MULTIMEDIA CONTENT AND TOOLS
- laying the foundations for the future provision,
access and management of knowledge and to develop
advanced systems to improve multi-media digital
content. (from the 5th framework) - This project will contribute to the key action by
building and managing a digital library of
archeological findings, sites and other cultural
heritage and providing tools to synthesise real
and virtual visual material to help improve the
quality of archeological multimedia content thus
preserving and improving access to cultural
heritage.
5Innovation
- Improved techniques on 3D digitization and
modeling of artifacts - Database technologies for fast storage and access
to 3D models - Data mining techniques to help with the fragment
assembly - Image processing and pattern recognition
techniques for automatic reconstruction - Virtual Reality environment to disseminate the
artifacts - Outdoor 3D camera tracking for placing virtual
objects in real-world video footage - Improved techniques for multi-layer keying of
synthetic image sequences in real-world video
footage - Improved image based lighting techniques for
illuminating virtual scenes
6Project workplan
- 1. Data Acquisition Shape, Size, Color, Texture
and Material Analysis of the objects and also
the site - 2. Database Data Mining Storage, Indexing ,
Query of the Artifacts multimedia-mining of the
data - 3. Automatic Reconstruction Automatic Matching
of the Artifacts for Plausible Reconstructions - 4. 3D Digitization and Modeling of Artifacts
Constructing 3D computer models of objects with
accurate shape and texture - 5. Assisted Reconstruction Interactive
Environment to Assist Human Experts in the
Reconstruction - 6. Virtual Museums Synthesis of synthetic and
real image sequences of archeological sites
enabling display of 3D reconstructed artifacts in
their natural environments
7Community Added Value and Contribution to EC
Policies
- Preserving the cultural heritage
- Educating the community by a widely accessible
digital repository of cultural heritage - Constructing joint digital archeological
repositories by collaborative efforts from
multiple countries
8Contribution to Community Social Objectives
- Cultural heritage in digital medium will be
widely accessible to many people - Increased community awareness of cultural
heritage and preservation
9Economic Development and Scientific and
Technological Prospects
- A new application of 3-D digitization and 3-D
image reconstruction. - Storage and indexing of 3-D images will bring out
new research issues and technologies for that
will be investigated - Vast potential of applications especially in the
mediterranean region where many archaeological
sites exist - Will be a platform where archaeologists will
exchange information and collaborate - Will boost tourism industry by faster
reconstruction - Documentaries and tv programs about archeological
sites under exploration will increase interest in
public and help tourism industry - Turkey has a big inventory of sites under
investigation and uncovered sites. Developed
tools will improve the speed and the cost of
reconstruction and documentation.
10DATA ACQUISITION
- Acquisition of object data (archeological
artifacts, museum art - objects, etc.)
- Acquisition of environment data (archeological
site or museum - interiors).
11DATABASE ISSUES DATA MINING
- Effective storage of data
- Indexing of data for fast retrieval
- Content based querying of data
- Allowing data exchange by using XML as the
standard data - exchange format
- Enabling web access to the data
12AUTOMATIC RECONSTRUCTION OF ARTIFACTS
Re-assembly of fragments into complete objects
from 3D measurements (e.g. for pottery,
sculpture, murals, column capitals, portions of
buildings and other archeological structures).
133D DIGITIZATION AND MODELING OF ARTIFACTS
Design and implementation of a complete 3D
digitization system with progressive modeling
techniques.
3D reconstruction and progressive modeling of the
Anyi Statue (Louvre-Paris)
14ASSISTED RECONSTRUCTION USING VIRTUAL REALITY
Developing a virtual reality environment for
interactive and collaborative reconstruction of
artifacts and site architecture, which will help
to rebuild and understand the original structure
of the site.
a) Photograph of the site b) Virtual
Reconstruction
15VIRTUAL MUSEUMS DISPLAY OF 3D RECONSTRUCTED
ARTIFACTS
- Outdoor 3D camera tracking for placing virtual
objects in real-world video footage - Improved techniques for multi-layer keying of
synthetic image sequences in real-world video
footage - Improved techniques for illuminating virtual
scenes - 3D display of reconstructed artifacts in their
natural environments.