CARIA : Computer Assisted Reconstruction In Archeology - PowerPoint PPT Presentation

1 / 15
About This Presentation
Title:

CARIA : Computer Assisted Reconstruction In Archeology

Description:

Assisting with the re-assembly and reconstruction of archeological artifacts ... Developing tools to assist educational video and documentarymakers in utilising ... – PowerPoint PPT presentation

Number of Views:68
Avg rating:3.0/5.0
Slides: 16
Provided by: aytul
Category:

less

Transcript and Presenter's Notes

Title: CARIA : Computer Assisted Reconstruction In Archeology


1
CARIA Computer Assisted Reconstruction In
Archeology
Aytül Erçil, Mehmet Ali Gülgün, Yücel Saygin,
Berrin Yanikoglu Sabanci University Yücel
Yemez, Koç University Lale Akarun, Bogaziçi
University Ali Vahit Sahiner Öykü Madeni
2
Objectives of CARIA
  • Digital archeology
  • Assisting with the re-assembly and reconstruction
    of archeological artifacts (such as pottery
    fragments, marble relief pieces or mosaics) using
    computational tools.
  • Digitization of Cultural Heritage
  • Digitization of archeological findings and museum
    art objects that constitute part of the cultural
    heritage, and to electronically disseminate these
    virtual objects via multimedia applications (such
    as, through a virtual museum).

3
Objectives of CARIA
  • Educational and Documentary Videos of
    Archeological Sites
  • Developing tools to assist educational video and
    documentarymakers in utilising archeological
    visualisations in their video footage.
  • Visualisation Tools
  • Developing visualization tools to assist
    archeological experts in prototyping, predictive
    modeling, and reconstructing archeological sites.

4
Contribution to Key Action Objectives
  • IST Key Action III - MULTIMEDIA CONTENT AND TOOLS
  • laying the foundations for the future provision,
    access and management of knowledge and to develop
    advanced systems to improve multi-media digital
    content. (from the 5th framework)
  • This project will contribute to the key action by
    building and managing a digital library of
    archeological findings, sites and other cultural
    heritage and providing tools to synthesise real
    and virtual visual material to help improve the
    quality of archeological multimedia content thus
    preserving and improving access to cultural
    heritage.

5
Innovation
  • Improved techniques on 3D digitization and
    modeling of artifacts
  • Database technologies for fast storage and access
    to 3D models
  • Data mining techniques to help with the fragment
    assembly
  • Image processing and pattern recognition
    techniques for automatic reconstruction
  • Virtual Reality environment to disseminate the
    artifacts
  • Outdoor 3D camera tracking for placing virtual
    objects in real-world video footage
  • Improved techniques for multi-layer keying of
    synthetic image sequences in real-world video
    footage
  • Improved image based lighting techniques for
    illuminating virtual scenes

6
Project workplan
  • 1. Data Acquisition Shape, Size, Color, Texture
    and Material Analysis of the objects and also
    the site
  • 2. Database Data Mining Storage, Indexing ,
    Query of the Artifacts multimedia-mining of the
    data
  • 3. Automatic Reconstruction Automatic Matching
    of the Artifacts for Plausible Reconstructions
  • 4. 3D Digitization and Modeling of Artifacts
    Constructing 3D computer models of objects with
    accurate shape and texture
  • 5. Assisted Reconstruction Interactive
    Environment to Assist Human Experts in the
    Reconstruction
  • 6. Virtual Museums Synthesis of synthetic and
    real image sequences of archeological sites
    enabling display of 3D reconstructed artifacts in
    their natural environments

7
Community Added Value and Contribution to EC
Policies
  • Preserving the cultural heritage
  • Educating the community by a widely accessible
    digital repository of cultural heritage
  • Constructing joint digital archeological
    repositories by collaborative efforts from
    multiple countries

8
Contribution to Community Social Objectives
  • Cultural heritage in digital medium will be
    widely accessible to many people
  • Increased community awareness of cultural
    heritage and preservation

9
Economic Development and Scientific and
Technological Prospects
  • A new application of 3-D digitization and 3-D
    image reconstruction.
  • Storage and indexing of 3-D images will bring out
    new research issues and technologies for that
    will be investigated
  • Vast potential of applications especially in the
    mediterranean region where many archaeological
    sites exist
  • Will be a platform where archaeologists will
    exchange information and collaborate
  • Will boost tourism industry by faster
    reconstruction
  • Documentaries and tv programs about archeological
    sites under exploration will increase interest in
    public and help tourism industry
  • Turkey has a big inventory of sites under
    investigation and uncovered sites. Developed
    tools will improve the speed and the cost of
    reconstruction and documentation.

10
DATA ACQUISITION
  • Acquisition of object data (archeological
    artifacts, museum art
  • objects, etc.)
  • Acquisition of environment data (archeological
    site or museum
  • interiors).

11
DATABASE ISSUES DATA MINING
  • Effective storage of data
  • Indexing of data for fast retrieval
  • Content based querying of data
  • Allowing data exchange by using XML as the
    standard data
  • exchange format
  • Enabling web access to the data

12
AUTOMATIC RECONSTRUCTION OF ARTIFACTS
Re-assembly of fragments into complete objects
from 3D measurements (e.g. for pottery,
sculpture, murals, column capitals, portions of
buildings and other archeological structures).
13
3D DIGITIZATION AND MODELING OF ARTIFACTS
Design and implementation of a complete 3D
digitization system with progressive modeling
techniques.
3D reconstruction and progressive modeling of the
Anyi Statue (Louvre-Paris)
14
ASSISTED RECONSTRUCTION USING VIRTUAL REALITY
Developing a virtual reality environment for
interactive and collaborative reconstruction of
artifacts and site architecture, which will help
to rebuild and understand the original structure
of the site.
a) Photograph of the site b) Virtual
Reconstruction
15
VIRTUAL MUSEUMS DISPLAY OF 3D RECONSTRUCTED
ARTIFACTS
  • Outdoor 3D camera tracking for placing virtual
    objects in real-world video footage
  • Improved techniques for multi-layer keying of
    synthetic image sequences in real-world video
    footage
  • Improved techniques for illuminating virtual
    scenes
  • 3D display of reconstructed artifacts in their
    natural environments.

Write a Comment
User Comments (0)
About PowerShow.com