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Usability Heuristic

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Obvious idea is simply to ask the user what words and concept they would like to ... Beginner user. Jump directly to other functional. Good Errors Messages ... – PowerPoint PPT presentation

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Title: Usability Heuristic


1
Usability Heuristic
  • Chapter 2

2
Simple and Natural Dialogue
  • Simple as much as possible
  • Match with user task
  • Easy to learn
  • Get User Attention
  • Less is more
  • Graphic and Colour
  • Screen layouts should use the gestalt rules for
    human perception (Jacob Nielsen, 1993)

3
Speak the Users' Language
  • Language - depend on user perspective
  • Language not be limited to the words but should
    be include nonverbal elements (etc. icon /
    graphic / symbol)
  • Standard language (all user can understand)
  • Obvious idea is simply to ask the user what
    words and concept they would like to see in the
    interface
  • Mapping and Metaphors

4
Minimize User Memory Load
  • Computer good remembering
  • People Can't remember a lot of thing
  • Interface always give guideline (choose,use,
    edit,)
  • Generate all task from scratch
  • Menus are a typical technology to archive this
    goal

5
Consistency
  • Basic usability principles
  • Same command, Same action, Same effect
  • Screen Design
  • Task and Functionality

6
Feedback
  • System should continuously inform the user about
    what it is doing and how it is interpreting the
    user's
  • Response Time
  • System Failure

7
Clearly Marked Exits
  • User do not like to feel trapped by the computer
  • Give option when user make mistake
  • Cancel / Undo Mechanism

8
Shortcuts
  • Option for user
  • Expert user
  • Middle user
  • Beginner user
  • Jump directly to other functional

9
Good Errors Messages
  • Give a good message when user make a mistake
  • Message must be
  • Clearly Language
  • Precise rather than general
  • Constructively help the user to solve the problem
  • Polite and not intimidate the user
  • Do not blame user

10
Prevent Errors
  • There are many situations that are know to be
    error prone and system can often be designed to
    avoid putting the user in such situations
  • Capture Errors before develop system
  • Avoid Modes
  • Reconfirm

11
Help and Documentation
  • Guideline to use the systems
  • Asking Facilities
  • Book / References

12
Discussion
13
Discussion
14
Discussion
15
Discussion
16
Discussion
17
Home work
  • Find examples of the 10 Heuristic in the Windows
    XP ? (1 Pic for 1 Heu.)
  • Example
  • Due Date 9 Sept, 2006

Name Shortcuts Command alternative way
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