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GCSE Course Work Guide

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Title: GCSE Course Work Guide


1
GCSE Course Work Guide
  • You must try to keep up with all the course work
    - do as much as possible in lesson time.
  • Anything that is not complete in lesson time you
    must be completing at home.
  • Make sure you present your work accurately
  • Titles on each page
  • Your name on each page
  • Your candidate number on each page (in case it
    gets lost)
  • The centre number on each page
  • A border on each page projects look more
    professional when each page has a similar layout
    and border.
  • The content of the folder is where you get most
    marks complete each section fully.
  • Help and guidance is always available seek
    support if you need it dont wait until work
    piles up.

2
Assessment Guide
  • Here is a breakdown of how the assessment works
  • 60 Coursework (design and making)
  • This 60 is also split 60 for your folder and
    40 for the product you make.
  • 40 Final exam (one of either Product Design,
    Resistant Materials or Graphics depending on what
    you are taking)

3
  • These pages are a guide to what should be
    included in your course work.
  • It is up to you to research and complete the
    information required.
  • How you present the work is up to you the
    content is what is important.
  • Helpful websites
  • http//www.design-technology.org/
  • http//www.design-technology.info/
  • http//www.dtonline.org/
  • http//www.designandtech.com/
  • http//www.designmuseum.org/design

4
PLEASE NOTE
Slides marked with an are essential and
must be included. Others slides are extra and
optional to gain higher grades.
5
Cover Page
  • Your name
  • The name of the project
  • Some graphics Lettering/fonts
  • Some images
  • A border
  • Candidate number
  • Centre number (34771)

6
Contents Page (do this last when you have
finished)
7
Design Situation
  • A design situation describes the NEED for the
    product you are going to design and make. It
    gives a reason and a purpose for your project.
  • e.g. A design company has been commissioned by
    the government to design a recycling storage
    system to be used in modern schools. The storage
    system is to collect and remove recyclable
    materials from both inside and outside the
    classroom. The company would like to see a range
    of ideas and prototypes from talented young
    designers that could be developed into a finished
    product. Designers are asked to submit a
    portfolio of work and a prototype or model of
    their chosen idea.

Hand out available
8
Design Brief
  • A design brief is a short statement outlining
    what YOU are going to do about the design
    situation they must be linked!
  • e.g. I am going to design and make a prototype
    recycling storage system that will fit a modern
    comprehensive school. My designs must appeal and
    encourage young people to recycle. My prototype
    must be suitable for testing and evaluating its
    effectiveness. It must be suitable for indoor and
    outdoor use. I will research similar products and
    conduct surveys to find out what is needed and
    required. I can then base my ideas on this
    information and choose the best possible
    solution.

Hand out available
9
Problem analysis
  • Produce a spider diagram outlining all the things
    you need to consider for your project.
  • Put the name of your product in the middle.
  • Write everything that is connected to the project
    around the middle.

Examples available
10
Problem analysis-Spider Diagram
modify
Presentation
development
testing
evaluate
model
analyse
texture
ideas
size
internet
colour
processes
Mood boards
shape
designs
aesthetics
Product analysis
Style
Existing products
specification
Name of your product
questionnaires
safety
Surveys
Customer/user
Market research
materials
research
safety
finishes
function
user
Age group
environment
Developing ideas
Industrial practice
CAD/CAM
cost
Quality control
restrictions
Time limit
Mass production
Quality assurance
Batch production
social
Working drawings
packaging
cultural
moral
planning
promote
3D drawings
Preserve
advertising
protect
11
Problem analysis (2)
  • Produce a problem analysis TABLE
  • For each of the headings state what problems may
    arise.
  • The designer-you (ideas/research)
  • The customer/user (what they want/need, where,
    when, how often)
  • Manufacturing (processes, safety)
  • Social, Cultural, Moral and Environmental
    (non-offensive)

12
Example Problem analysis table
13
Research - Mood Boards
  • Collect a range of images of similar EXISTING
    products to the one you will be making.
  • Cut out and paste onto a board - A3 minimum
  • USE A VARIETY OF SOURCES FOR THIS
  • Magazines Brochures Catalogues
  • Digital Pictures The internet Books
  • DO NOT USE JUST THE INTERNET!!!

14
Research - Mood Boards (2)
  • Create a mood board for your target
    market/user/customer.
  • Who will be using/buying this product?
  • What age group are they in?
  • How much do they earn?
  • Where for they live?
  • What car would they drive?
  • How much would they spend on a similar product?
  • What else do they spend money on?

Summary What would this person want from your
product??
15
Research Existing Products
  • Produce an in-depth analysis of at least 4
    existing products. See examples on next 2 slides.
  • Summarise your findings what are the KEY
    FEATURES that the product must have
  • What materials are used
  • What do the products have in common
  • What makes a good product?
  • How could they be improved?

16
Product Analysis Answer these questions about
the product
  • What safety issues are there?
  • What is its function? What is it designed to do?
  • What material/s is it made from?
  • Are there any social, moral or cultural issues?
  • Does it have an offensive name?
  • Offensive images
  • Offensive language
  • Could it be offensive to an ethnic group or
    religion
  • Is it made using child labour?
  • Is it made in a third world country
  • Are the workers being exploited?
  • The name of the product
  • Who makes it
  • How it would be made
  • A description of what it looks like
  • How much it costs
  • Who is it for who would buy it/use it?
  • What impact would it have on the environment
    can it be re-used/recycled?
  • What size is it? Measurements?

17
Example Existing Products Analysis
Name Juicy Salif Made by Alessi Designed by
Philippe Starck How made Aluminium
casting Looks Tall, slender, long legs rounded
top with grooves. Shiny, futuristic. Cost
36 Customer Chefs, cooks, people who like
something different for their kitchen. Environment
al Issues Aluminium can be recycled. Aluminium
is produced by mining and processing bauxite.
Size 29 cm high, 14 cm diameter. Safety Heavy
material, could cause injury if dropped, spiky
feet could cause injury to eyes could be very
dangerous to children. Function Lemon
Juicer. Materials Aluminium and
Polyimide. Social, Cultural and Moral issues Non
offensive name and shape. Non religious, non
racist and non-sexist.
18
Research - Survey
  • A survey is a type of market research. It is used
    to find out what people like and want from a
    product.
  • Create a questionnaire to find out what people
    want/need.
  • Where they will use it
  • How often they will use it
  • How long it should last
  • How much they are willing to spend
  • What things they think are important for the
    product to have (features)
  • What size, colour shape it should be.
  • How they think similar products could be improved.

Examples available
19
Research Survey (cont.)
  • Make your questionnaire easy to read and fill in.
  • Use check boxes and give a range of options to
    choose from.
  • Collect and present the results of your survey
  • Use charts, graphs, pie charts to show the
    results
  • Analyse and evaluate the results what do they
    mean how will they effect your ideas and
    designs.
  • Write a statement summarising the results.

Examples available
20
Research Materials
  • Find out about the materials used to make your
    product plastics, wood, manufactured board,
    metals, card.
  • Provide a sample if possible
  • Where is it from.
  • How is it produced
  • How can it be manufactured into your product
  • What other materials could be used?
  • Summary What will be the best material(s) for
    you to use? why? Are the materials available in
    school will you have to buy extra material?

21
Materials/Finishes Testing/Samples
Test a range of materials and finishes cover a
part of the material with a finish to see what it
looks like. State what you are testing and stick
a sample onto a sheet. E.gs
Test Acrylic/colours/CAM 1
Test MDF/PAINT
Test MDF/Stain
Sample
Sample
Sample
Test Plywood/Varnish
Test Metal/enamel paint
Test aluminium/zinc coating
Sample
Sample
Sample
Summarise which one is the most suitable for
your product why?
22
Research Finishes
  • (Note A FINISH is a coating that is added to a
    material to protect the material or the user,
    and to decorate the material to make it look more
    pleasing).
  • Find information on common finishes and finishing
    processes.
  • Different types of paints, i.e. acrylic, enamel,
    powder, spray, gauche, poster paints, emulsions,
    gloss.
  • Plastic dip coating.
  • Metal plating.
  • Types of varnish, lacquers, stains.
  • Machined finishes.
  • Veneers (added to wood or board).
  • Polishes waxes, metal polishes, plastic
    polishes.
  • Use the sample sheet on the previous slide to
    show samples of each.
  • Summary How will your material be finished? Why?

23
Research Processes
  • What processes are involved in making your
    product?
  • Will it be shaped by hand using hand tools or
    will some machines be used?
  • What machines , e.g. drilling, sanding, routing,
    milling, turning, grinding, vacuum forming,
    moulding.
  • Do you know how to make it or will you have to
    seek help?
  • Can it be made in school?
  • Are there any special processes involved that
    will need outside help? If so what are they?

24
Research Industrial Practice
  • How would your product be made in industry?
  • Would it be
  • A single made item?
  • Batch produced?
  • Mass produced?
  • Would CAD CAM be used how?

25
Research Designers and Design Movements
  • Look at the work of famous designers or design
    movements.
  • Look at The Design Museum for a huge list of
    designers and their work http//www.designmuseum.
    org/design
  • Retro styling is very popular. Designing in the
    style of past design movements is a great
    starting point. Check out Bauhaus, Art Nouveau,
    De Stijl, Memphis, Shaker.
  • Many past or present designers can be very
    inspirational check out Charles Rennie
    Mackintosh, Philippe Stark, James Dyson and
    Ettore Sottsass.
  • Look at products by Alessi http//www.alessi.co.uk
    /.
  • Look at shops such as UTILITY in Liverpool
    http//www.utilitydesign.co.uk/ for examples of
    great designing.

26
Research Analysis Table
  • What have you found out from your research?
  • How useful is it?
  • Where did you find it?
  • Your research will help you to create a
    SPECIFICATION
  • Write a summary stating how your research will
    help you design your product

27
(No Transcript)
28
Research Analysis Table - Example for Educational
Toy
Summary Using the information from my research I
now have a better understanding of what type of
product I will be designing. I also know what
type of materials will be suitable and how to
produce a good quality finish. My research on
industrial processes will help me to make a
quality product and I can incorporate some of
these processes when I am making my product.
This research will help me to write a detailed
specification and aid my design ideas.
29
Specification
  • From all your research you will have a good idea
    what is needed for your product to be successful.
  • A specification is a list of all the essential
    and desirable FEATURES that your product must
    have.
  • You must have a specification to be able to
    design an effective product. Your specification
    will be important later when you are evaluating
    your ideas and your finished product.
  • Create a table to list all the essential and
    desirable features. Leave room to evaluate your
    ideas once you have drawn them.

30
Specification - Example
31
Initial Ideas/Rapid Visualisation
  • Sketch a range of possible solutions draw your
    ideas
  • Draw everything you can think of
  • Be as wacky as you like
  • Anything is possible at this stage its only on
    paper!!!
  • You will not develop all your ideas but it is
    important to prove you have thought of many
    different ideas.
  • Draw as many ideas as possible fill up the page
    fill up 2 pages dont hold back this is the
    fun part where you can be as creative as you
    want. Try different shapes and sizes.
  • MAKE SURE YOU ADD NOTES TO EXPLAIN YOUR IDEAS

32
Initial Ideas/Rapid Visualisation
  • MAKE SURE YOU ADD NOTES AND LABELS TO YOUR
    SKETCHES
  • You have to explain what you are thinking
  • REMEMBER
  • GOOD DESIGNING IS NOT ABOUT BEING A GOOD DRAWER
  • IT IS ABOUT RECORDING YOUR IDEAS ON PAPER

33
I will add more slides as we progress through the
project
34
Development of Ideas
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