DESIGN RESEARCH - PowerPoint PPT Presentation

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DESIGN RESEARCH

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Case-by-case research. Solution of individual problems. Study of individual cases ... for example, case studies or products. Case-by-case research. Applied research ... – PowerPoint PPT presentation

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Title: DESIGN RESEARCH


1
DESIGN RESEARCH
  • for Situationally Appropriate Interactions

Jodi Forlizzi HCII and School of
Design September, 2001
2
What Ill talk about today...
  • What is design research?
  • My history of interest in Situationally
    Appropriate Interactions
  • Lessons learned from research in kinetic
    typography
  • Whats next?

3
What is design research?
  • A new field
  • More than doing research related to a specific
    product or conceptual outcome
  • Three types case-by-case applied
    theoretical

4
Case-by-case research
  • Solution of individual problems
  • Study of individual cases
  • Outcome is generalization that makes a
    contribution to the field of design for
    example, case studies or products

5
Case-by-case research
6
Applied research
  • Investigation of a group of problems or phenomena
  • Discover rules of thumb, principles, or processes
    that can be shared across a range of cases
  • Outcomes academic papers, demonstration
    products, design principles

7
Applied research
8
Theoretical research
  • Investigation of principles and causes related to
    a particular problem
  • Involves development of theory or speculation
    related to the making of products, investigating
    the practice and consequences of design
  • Outcomes papers and contributions to design
    theory

9
Theoretical research
10
Characterizing approaches
  • Two basic flavors
  • Make a bunch of stuff to learn new design
    theories or principles
  • Observe a human need and try to develop something
    to address it
  • Todays example is a case of the former
  • Are there advantages and drawbacks in approaches?

11
A history of interest in SIA
  • Overarching research questions
  • What dynamic visual and auditory events affect
    human perception?
  • Can we design such events systematically to evoke
    intended responses?

12
Kinetic typography
  • Research done as masters student in 1996-1997
    with Suguru Ishizaki and Shannon Ford
  • First three months very free-form
  • Largely unspecified research plan
  • Five-minute writing task each day

13
(No Transcript)
14
Kinetic typography lessons learned
  • We need two levels of investigation applied and
    theoretical research
  • Applied research to address perceptual and
    aesthetic issues applications for elements
    besides textual ones
  • Theoretical research to address response,
    context, appropriateness, and replicability

15
Whats next?
  • Look at a body of examples in the world
  • Make more examples from other domains
  • Still limited to largely conceptual stuff

16
Whats next?
  • Abstraction of issues
  • New insights made more robust by input from other
    disciplines
  • Current interest human visual perception

17
DISCUSSION
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