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Vision based rock, paper, scissors game

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The background is captured so that it can be subtracted in the following segmentation ... The hand tracking is used to countdown. Gesture identification ... – PowerPoint PPT presentation

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Title: Vision based rock, paper, scissors game


1
Vision based rock, paper, scissors game
  • Patrik Malm
  • Standa Mike
  • József Németh
  • István Vincze

2
Task
  • Create a vision based rock, paper, scissor game
  • Realtime webcam image-processing

3
Flowchart
4
Initiation
  • Smooth the image
  • Color-space conversion - Luv
  • The background is captured so that it can be
    subtracted in the following segmentation

5
Hand segmentation
  • Normal Bayesian classifier
  • Mathematical morphology to decrease noise
  • Use labeling to find the largest coherent
    component (or the two largest components in the 2
    player game)
  • Cut the hand at the wrist

6
Isolating the hand
  • Cut the arm where the size is 70 of the maximum
    projection value
  • It works best for arms with vertical orientation
  • Improved solution using PCA which works for
    rotated arms as well

7
Isolating the hand
  • The approximation of hand rotation is done using
    principal component analysis (PCA)
  • It is computed using eigenvectors of the
    second-order moment matrix (covariance matrix)

8
Hand tracking
  • Find the centre point of the hand in each frame
  • Analyze the movement by looking at the relative
    change in position over a few frames
  • The hand tracking is used to countdown

9
Gesture identification
  • Logarithmic values of three of the Hu set of
    invariant moments
  • Bayesian classifier which then determines the
    current hand gesture

10
Computer player
  • Computer choose randomly (current)
  • Markov chain to recognize the human opponents
    game strategy (implemented but not added)

11
Known issues
  • Skin color variations
  • Sensitivity to lighting
  • Background artifacts (skin or skin-like colored
    objects)

12
Thank you for your attention
  • Bibliography
  • A.A. Argyros, M.I.A. Lourakis, Real time
    Tracking of Multiple Skin-Colored Objects with a
    Possibly Moving Camera, in proceedings of the
    European Conference on Computer Vision (ECCV 04),
    Springer-Verlag, vol. 3, pp. 368-379, Prague,
    Chech Republic,May,11-14,2004.
  • OpenCV Library Wiki, "http//opencvlibrary.source
    forge.net/".
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