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Frith Practical Engineering Laboratory

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disassembly of mechanical systems. To speculate on the design and ... Exhibit more self confidence with regard to disassembly. of common products and devices ... – PowerPoint PPT presentation

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Title: Frith Practical Engineering Laboratory


1
Frith Practical Engineering Laboratory
2
The Notion
  • First year students today tend to come in with
  • goodvirtual skills, but with limited tinkering
  • and hands-on experiences with devices
  • and consumer products
  • A new first year course is being created for
  • all incoming engineering students to introduce
  • them to design and reverse engineering
  • by using a hands-on approach

3
Preliminary Considerations
  • History
  • Proposal first submitted 1992
  • Accepted 1996 in revised form
  • NSF - SUCCEED Funding 1997
  • Fall 1997 Pilot Offering
  • Spring 1998 Expansion
  • Fall 1998 Full Laboratory
  • Spring 1999 Lego RCX Lab

4
  • Early Observations
  • May not be suitable for every first year
    engineering student
  • such as the mechanically inclined
  • Some of the students have very little knowledge
    of mechanical / electrical devices - Keep it
    simple
  • Emphasize hands-on, de-emphasize lectures and
    lab reports
  • Use common objects and devices
  • Tap industry for donations

5
Fall Semester 1997
6
Syllabus
Week 1 Introduction Week 2 Team Building
exercises/tool intro Week 3 Camera
Dissection Week 4 Camera Dissection Week 5
Technical Writing Seminar Week 6 Bicycle Lab -
Introduction Week 7 Bicycle Lab - measurements
and Calc Week 8 Bicycle Lab - Take apart Week
9 Computer Hard-drives Week 10 Computer
internals Week 11 PowerPoint Presentation of Fav
Lab
7
Kodak Disposable Camera Laboratory
8
Bicycle Design Dissection Laboratory
9
Computer Hard Disks
10
Computers
11
Spring Semester 1998
12
Spring 1998
Product Design Dissection Kodak FunSaver
Camera Objectives
  • To Gain hands-on experience in the assembly and
  • disassembly of mechanical systems.
  • To speculate on the design and gain an intuitive
  • understanding of how the design accomplishes its
  • objective, and how it meets any imposed
    constraints
  • (cost, ease of use, recyclability, green
    engineering, etc.)

13
Camera Dissection Laboratory
Spring Semester 1998 all 1200 students
enrolled in EF1016 - The Engineering Design
Graphics course participated in the Camera
Dissection Laboratory.
Camera Teams at Work
14
Camera Dissection Laboratory
15
Camera Dissection Laboratory
Students work in teams of two and share the tasks
of physical dissection, sketching, and design
analysis.
Camera Teams at Work
16
Sample Instructions for Camera Laboratory
FunSaver Camera Dissection Background and
reference materials assembly drawing, parts
list (pages 2-3), article "Design for
Recyclability Kodak's Single-Use Camera by A.
Van De Moere Manufacturing processes introduced
plastic injection molding Activities
dissection, sketching, detective work,
understanding assembly prints Required tools
bare hands, micrometer Required laboratory time
approximately 2 hours What should you get out of
this? An appreciation for design, an
understanding of manufacturing and assembly
processes, a holistic view of what goes into a
product
17
Exploded Assembly of Kodak FunSaver
18
Fall Semester 1998
19
Fall Semester 1998
  • Devices for Fall 1998 Laboratory
  • Black Decker Electric Drills
  • Computer Hard Drives
  • Briggs Stratton Engines
  • Computers
  • Kodak FunSaver Cameras
  • Aero Lab ISE Tour

20
Fall Semester 1998
  • Other activities for
  • Fall Labs Included
  • Team Building Lecture Exercises
  • Technical Writing and Presentation
  • WEB research on design sites
  • PowerPoint Presentations

21
Fall Semester 1998
  • As a result of support from the College of
    Engineering,
  • NSF - SUCCEED funding, industry donations of
    product
  • and money, as well as a sizable donation from the
    Friths,
  • the following activities occured during fall
    semester 1998
  • Eight sections of full Laboratory (256 students)
  • Renovation of Laboratory Space in Room 3
  • in basement of Randolph Hall
  • We moved into the new space January 1999

22
Spring Semester 1999
23
Laboratory Room 3 - Renovation
24
Laboratory Room 3 - Previous State
25
Laboratory Room 3 - Current State
26
Spring 1999 LEGO RCX
27
Laboratory Room 3 - LEGO
28
Laboratory Room 3 - LEGO
29
Student Comments
  • What value did you create in this laboratory?
  • Learned how to work in a team
  • Not afraid of taking things apart anymore
  • Gained understanding of how things work
    problems of
  • engineering
  • Allowing us to find out on our own how to take
    them apart
  • How to use various tools
  • Better understanding of reverse engineering
  • Paying close attention to every step in the lab
    in order
  • to put the product back together

30
Conclusion
  • As a result of the hands-on dissection
  • and design analysis experience, Students
  • Are more engaged in the learning process, hence
    retain
  • more
  • Exhibit more self confidence with regard to
    disassembly
  • of common products and devices
  • Demonstrate more interest in engineering and
    design
  • See engineering and design as fun, challenging,
    and
  • rewarding activities

31
Finis (go take something apart)
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