Title: Teaching in the Computer Classroom
1Teaching in the Computer Classroom
- Nothing can go wrong...go wronggo wrong...
2- Or,
- Why wont these _at_ computers work!
3Preparation is the Key!
- You cant be over-prepared!
- You cant be too vigilant!
- You cant get over these cool effects!
4Keep Accurate Records!
- An accurate seating plan is crucial!
- Know where and how files are saved!
- Walk around the lab!
- Idle hands are the devils playground!
5General Computer Classroom Procedures
- Stick to a seating plan, if a computer is
tampered with we must know who is responsible
6General Computer Classroom Procedures
- You will be required to complete a formal
in-service prior to using the classroom
7General Computer Classroom Procedures
- Vigilance and management are essential. You are
responsible for more than 50,000 in equipment
8General Computer Classroom Procedures
- Walk around! There is no substitute for physical
proximity to control student behaviors
9General Computer Classroom Procedures
- Spend time teaching students appropriate methods
for saving, printing and shutting down
10General Computer Classroom Procedures
- You and your students will experience
frustrations. Model tolerance and dont accept
intolerance (no violence to keyboards, etc.)
11General Computer Classroom Procedures
- Keyboards and mice are often targets of
vandalism.
12General Computer Classroom Procedures
- No one is to touch a printer except a teacher!
- No Exceptions!(The printer costs 2,000!!)
13General Computer Classroom Procedures
- Expect a wide variety of student knowledge and
capabilities. Exploit this to your advantage(peer
tutors and teachable moments.)
14Software
- Determine your lessons objectives
- Determine what is needed to realise objectives
- Decide what software is required to accomplish
these tasks
15Software
- Learn how to do it yourself!
16Software
- Make sure you know it well enough to teach it
step by step. - Be concise in your instructions. Spell it out
step by step!!!
17Software
- Be aware that there may be several means to
accomplish the same ends. - Expect frustrations!
18Software
- Begin small. A small project is more likely to
lead to success for both you and your students.
19Software
- If your project uses multiple applications
dont forget the clipboard, (ctrl C COPY, and
Ctrl V PASTE, are your friends!)
20Software
- As your confidence, and that of your students
increase, you can move to non-traditional
projects (multi-media, web pages, Powerpoint).
21General Suggestions!
- Get up there and play (prep, noon, etc.)!
- Take advantage of in-service.
- Take responsibility for you own learning (take
notes, etc.)!
22General Suggestions!
- Keep initial assignments small and tightly
focused.
23General Suggestions!
- For Internet research, give students, starting
points and strategies, or build your own web page
with necessary links.
24General Suggestions!
- Make sure students are printing only one, final
copy! Excessive printing wastes time and
resources! - Use clipboard rather than printing from Internet
25General Suggestions!
- Expect the Internet and library programs to
run slowly. We are putting a large new demand on
the system
26Beware of technologically facilitated
plagiarism!
Being a pirate is all fun and games until
somebody loses an eye!
27Those using the lab may be required to provide
noon hour supervision!A schedule will be
created.