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Linked Lists

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Lafore does a poor job of hiding the Link class from the user, probably for clarity (better information hiding requires some slightly tricky Java programming) ... – PowerPoint PPT presentation

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Title: Linked Lists


1
Linked Lists
2
Anatomy of a linked list
  • A linked list consists of
  • A sequence of nodes

Each node contains a value
and a link (pointer or reference) to some other
node
The last node contains a null link
The list is accessed via a header (which contains
a reference to the first node in the list)
3
More terminology
  • A nodes successor is the next node in the
    sequence
  • The last node has no successor
  • A nodes predecessor is the previous node in the
    sequence
  • The first node has no predecessor
  • A lists length is the number of elements in it
  • A list may be empty (contain no elements)

4
Singly-linked lists
  • Here is a singly-linked list (SLL)
  • Each node contains a value and a link to its
    successor (the last node has no successor)
  • The header points to the first node in the list
    (or contains the null link if the list is empty)

5
Building a linked list
  • The textbook by Lafore defines two classes
  • Link, which holds a data value and a pointer
  • I would have called this class Node or maybe
    Cell
  • LinkList, which is the header for a list, and
    just holds a reference (first) to the first Link
    in the list
  • Lafore is avoiding the better name LinkedList, in
    order to avoid conflicts with the class
    java.util.LinkedList
  • The user refers to LinkList and (if the ADT is
    done properly) neither knows nor cares about the
    Link class
  • Lafore does a poor job of hiding the Link class
    from the user, probably for clarity (better
    information hiding requires some slightly tricky
    Java programming)

6
The LinkList class
  • The most important thing in the LinkList class is
    a reference to the first node in the list
  • public class LinkList private Link first
  • The class has a constructor
  • LinkList() first null
  • And some methods
  • public boolean isEmpty() return first null
  • public void insertFirst(int data) ...
  • public Link deleteFirst() ...
  • public Link find(int key) ...
  • public Link delete(int key) ...
  • ...and several others

7
About headers
  • Since the header of a list is what the user sees,
    it is usually given a name like LinkedList (as if
    it were the entire thing), while the actual nodes
    in the list are given less impressive-sounding
    names (like Link, or Node)
  • A list header always contains a reference to the
    first element of the list
  • If this is all it contains, we dont really need
    it just keep a reference to the first element of
    the list
  • In this case, the list nodes would have a name
    like LinkedList, so that our reference can be of
    type LinkedList
  • Typically, a list header contains other
    information as well, such as how many nodes are
    in the list, or a reference to the last node in
    the list

8
Creating a simple list
  • To create the list 1, 2, 3

LinkList numbers new LinkList()
numbers.insertFirst(3)
numbers.insertFirst(2)
numbers.insertFirst(1)
9
Traversing a SLL
  • The following method traverses a list (and prints
    its elements)
  • public void print()
  • for (Link curr first
  • curr ! null
  • curr curr.next)
  • System.out.print(next.element " ")
  • This would be an instance method of the LinkList
    class

10
Traversing a SLL (animation)

11
Inserting a node into a SLL
  • There are many ways you might want to insert a
    new node into a list
  • As the new first element
  • As the new last element
  • Before a given node (specified by a reference)
  • After a given node
  • Before a given value
  • After a given value
  • All are possible, but differ in difficulty

12
Inserting as a new first element
  • This is probably the easiest method to implement
  • public void insertFirst(int data) Link
    newLink new Link(data) newLink.next
    first first newLink
  • Notice that this method works correctly when
    inserting into a previously empty list

13
Inserting a node after a given value
  • public void insertAfter(int oldData, int newData)
    for (Link current first
    current ! null current
    current.next) if (current.data
    oldData) Link newLink new
    Link(newData) newLink.next
    current.next current.next
    newLink return
    System.out.print("Not found")

14
Inserting after (animation)
Find the node you want to insert after
First, copy the link from the node that's already
in the list
Then, change the link in the node that's already
in the list
15
Deleting a node from a SLL
  • In order to delete a node from a SLL, you have to
    change the link in its predecessor
  • This is slightly tricky, because you cant follow
    a pointer backwards
  • Deleting the first node in a list is a special
    case, because the nodes predecessor is the list
    header

16
Deleting an element from a SLL
To delete the first element, change the link in
the header
To delete some other element, change the link
in its predecessor
Deleted nodes will eventually be garbage
collected
17
Deleting from a SLL
  • public void delete(int badData) if (first
    null) return // not in list (list is
    empty) if (first.data badData)
    first first.next return for
    (Link current first current.next !
    null current current.next)
    if (current.next.data badData)
    current.next current.next.next
    return // not in list

18
Doubly-linked lists
  • Here is a doubly-linked list (DLL)
  • Each node contains a value, a link to its
    successor (if any), and a link to its predecessor
    (if any)
  • The header points to the first node in the list
    and to the last node in the list (or contains
    null links if the list is empty)

19
DLLs compared to SLLs
  • Advantages
  • Can be traversed in either direction (may be
    essential for some programs)
  • Some operations, such as deletion and inserting
    before a node, become easier
  • Disadvantages
  • Requires more space
  • List manipulations are slower (because more links
    must be changed)
  • Greater chance of having bugs (because more links
    must be manipulated)

20
Deleting a node from a DLL
  • Node deletion from a DLL involves changing two
    links
  • Deletion of the first node or the last node is a
    special case
  • Garbage collection will take care of deleted nodes

21
Other operations on linked lists
  • Most algorithms on linked listssuch as
    insertion, deletion, and searchingare pretty
    obvious you just need to be careful
  • Sorting a linked list is just messy, since you
    cant directly access the nth elementyou have to
    count your way through a lot of other elements

22
The End
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