Title: Navy Warfare Development Command
12002 Fall Simulation Interoperability
Workshop MODELING NETWORK CENTRIC WARFARE and
INFORMATION WARFARE
Navy Warfare Development Command Mr. Guy R.
Purser Director, Modeling and Simulation Chief
Engineer 401 841 7054 purserg_at_nwdc.navy.mil
2Topics of Interest
- Mission of NWDC MS
- Environment Boundaries
- Environment Hierarchy
- Environment Transport
- VVA (in context)
3NWDC TASKS
- Holder of Concepts for CNOs SEAPOWER 21- Network
Centric Operations - Sea Strike
- Sea Shield
- Sea Basing
- Sea Trial
- JFCOM Navy Component Activity for Joint
Experimentation - Assigned to provide recommended future
architecture for Navy Battle Group Training to
CFFC
4NWDC MS and Engineering Objective
- To create a simulated environment where novel
war fighting concepts involving C2 architectures,
organizations, and technologies can be end to end
and repeatedly stimulated in a robust and
scalable manner in the field and laboratory.
Directly relates to the direction, management of
information flow to critical nodes of war
fighting decision makers
5Simulation System
Simulated Environment
RESULTANT BEHAVIOR OR STATE
INITIAL BEHAVIOR OR STATE
STATE CHANGE
Organizations Procedures/Processes Technology/Tool
s
Stimulation
6Simulation System
BOUNDRY
Simulated Environment
RESULTANT BEHAVIOR OR STATE
INITIAL BEHAVIOR OR STATE
STATE CHANGE
Organizations Procedures/Processes Technology/Tool
s
Stimulation
Simulation Environment
7Mensuration-4 Target Nomination with
Geo-Refinement Options(Engagement requests
geo-refinement)
8Hierarchy and Boundaries
EXPERIMENT C2 RESPONSE
EXPERIMENT AUDIENCE
FEEDBACK LOOP TO Participants
Action/Reaction
C4I
VOICE
C2
STIMULATION OF C2AUDIENCE
C4I/WEAPONS SYSTEMS
Stimulation a result of C4I and Weapons System
injection
Common Operational Picture
GCCS
C2 Systems
Stimulation
C4I
TADL
VOICE
RTI
C4I BUILD
C4I INTERFACES
Generation of Link 11/16 Picture from simulated
AWACS/E2 OTCIXs/TRAP/TRE/TIBS
Common Operational Picture
TACTICAL C4I
WEAPONS SYS
OPERATIONAL C4I
NATIONAL C4I
RTI
VOICE
TACTICAL FORCES GENERATION
SIMULATION INTERFACE and GENERATION
Generation of simulated USN CVBG/ATF , Joint
Forces and OPFOR from Simulated Forces
Common Operational Picture
JECG/SIMULATION CONTROL
9Hierarchy Boundaries
- GCCS Example
- Hierarchy 1 Operational Staff (JFMCC)
- Staff is delivered a managed GCCS COP
- Staff makes decisions based on managed COP
- Hierarchy 2 CVBG Staff
- Staff is delivered tactical COP inputs
- Staff must manage tactical inputs to deliver to
higher HQ - Hierarchy 3 Warfare Commanders
- Staff is delivered tactical data
- Staff must manage tactical data to deliver
tactical COP inputs
10Boundaries
- Each Simulated Environment requires its own
boundaries dependent on requirements challenge
is to identify all of them - Each boundary has its own information
requirements challenge is to define all of them - Each boundary has its own control requirements
challenge is to define how they work
11Mensuration-4 Target Nomination with
Geo-Refinement Options(Engagement requests
geo-refinement)
12Boundaries in a Federation
- What does this mean to a federation?
- Simulations require Federation
- Simulated environments must be compatible
- Boundary Points must support the Simulated
Environment - Hierarchical boundary points either
- Support one another
- Be compatible
13Technical Implications Complex Simulated
Environments
- Multi-resolution tool chest
- Implies an HLA solution
- More resolution requires more data and
preparations - ATO
- MIDB
- Cultural and Natural Data
- Civil Processes (social, political, economic)
- Environments
- Terrain, ocean
- In-situ to serve Live, Virtual, Constructive mix
14Transport - Architectural Considerations
- NETWORK CENTRIC
- Access
- Enabling Force
- Support to Information Management (Forcenet)
- 100s/1000s Sensors
- Shared Information/Knowledge
- ARCHITECTURE to support Joint and Naval
Operations - Capacity
- Dynamic Bandwidth
- Dynamic Access
- Advanced Networking and Management
- Interoperability
15FBE JConnecting the Force
16Seatel Ku Band Terminal
- Commercial Maritime Design
- Proven Reliability in worldwide commercial use
and through 5 FBEs - 120K off the shelf
17Top Level and below
18FBE J Networking Objectives
- Capacity - Three Ku networks
- Joint Strategic Link 14Mbps to JTASC (will
increase to 45Mbps) - Navy Operational semi-meshed network among Naval
Forces - 2-4 Mbps - Dynamic B/W Access
- experimental TDMA (4 MB/sec)
- Joint Compatibility - Employ ATM architecture to
enable - teleport capabilities with other services
- more efficient encryption (for VTC and VoIP)
- transport of serial (other than IP) signals
- Advanced Networking and Management- Improvements
in transport layer to reduce satellite network
latency effects - TCP stack optimization
- Protocol Enhancement Proxies (PEPs)
- Class of Service and Quality of Service
Management Issues - Class - Source, Destination, and Port (Layer 3
and 4) - Quality - Multi Protocol Label Switching (Layer
2)
19FBE J Networking Objectives
- Advanced Applications - Multicast IP VTC
- Large Scale VTC application and management
- H323
- 12 Systems simultaneous
- Network Management - CISCO VoIP and MCUs
- Use of VoIP in previous FBEs has been less than
successful - CISCO demonstrated in small numbers to be
successful in KB(X) - Network Centric
- Link 16 over IP
- Tactical and Operational Voice (VoIP)
- Systems (NFN, GCCS, ADOCS, etc.)
- VTC
- High B/W tactical link to NP-3D
- Extend Hawkeye 2000 Q-70 LAN to the HSV
- Advanced Networking Capabilities adding
additional capabilities - BFTT to Sea
- Information Management
- Enabling Share Point Portal
- Collaborative Tools (IWS)