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Co-opetition

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A player is your complementor if customers value your product more when they ... Theater, music, & dance. Complementors in making. the market. Competitors in dividing ... – PowerPoint PPT presentation

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Title: Co-opetition


1
Co-opetition
Slides adapted from those of Barry Nalebuff
2
Business isWar Peace
  • Co-operation in creating value
  • Competition in dividing it up
  • Simultaneously War Peace
  • You have to compete and co-operate at the same
    time
  • hence, co-opetition

3
Business is a Game
  • Not usually win-lose
  • People can change the game
  • Game is made up of 5 PARTS
  • Success comes from playing the right game

4
P-A-R-T-S
  • Players
  • Added Value
  • Rules
  • Tactics
  • Scope

5
Players
6
The Value Net

7
Competitors Complementors
  • A player is your complementor if customers value
    your product more when they have the other
    players product than when they have your product
    alone.
  • A player is your competitor if customers value
    your product less when they have the other
    players product than when they have your product
    alone.

8
Multiple Roles for Players
  • Competitive threat or
  • complementary opportunity?
  • Movie theaters video rentals
  • Traditional Internet booksellers

9
Multiple Roles for Players
  • Antique stores in Paris
  • Theater, music, dance

Complementors in making the market Competitors
in dividing the market
10
Players
  • Adding or subtracting players changes the game
  • NutraSweet and HSC
  • Gainesville, Norfolk Southern and CSX

11
Players
  • Bringing in more players can add value for the
    firm
  • Customers
  • Harnischfeger
  • Suppliers
  • Amex and Merrill Lynch
  • Complementors
  • The 3DO Company
  • Competitors
  • Intel

12
Added Value
13
Added Value
  • What you get is based on your firms added value
  • Added value
  • total value with your firm
  • minus
  • total value without your firm

14
Added Value
  • Raising your firms Added Value
  • TWA Comfort Class
  • Frequent-flyer programs

15
Rules
16
Rules
  • When the rules of the game prove unsuitable for
    victory, the gentlemen of England change the
    rules.
  • Rules structure negotiations between buyers and
    sellers
  • Rules come from
  • custom
  • contractual arrangements
  • the government

17
Contract Rules
  • In games with rules, you need to anticipate the
    reactions to your actions
  • Games in business do have some rules
  • Most-favored-customer clauses
  • Meet-the-competition clauses
  • How do MFCs change the game?
  • less incentive to negotiate
  • guaranteed cost parity

18
Strategic Rules
  • Mass-Market Rules
  • Chrysler and Guaranteed Rebate
  • Frequent-Flyer programs and the GM Card
  • Changing the Rules
  • Not written in stone

19
to change perceptions
Tactics
20
Tactics
  • Perception is Reality
  • Perceptions of the world, regardless of whether
    they are accurate, drive behavior
  • Tactics are actions taken to shape other players
    perceptions

21
Scope
22
Scope
  • Is PART the whole?
  • Recognize the links between games
  • Epson in laser printers
  • Links through
  • Players
  • Added values (complements)
  • Rules (most-fav.-cust.)
  • Perceptions (threats, precedents)

23
Think Big
  • There is
  • always a
  • larger
  • game

24
Allocentrism
  • Added value
  • Put yourself in the shoes of others to assess
    your added value
  • Rules
  • Put yourself in the shoes of others to anticipate
    reactions to your actions
  • Perceptions
  • Put yourself in the shoes of others to see how
    they see the game

25
Changing the GamePlayers Questions
  • What is your firms Value Net?
  • What are the opportunities for cooperation and
    competition?
  • Would you like to change the cast? What new
    players would you like to bring into the game?
  • Who stand to gain if your firm enters? Who stands
    to lose?

26
Changing the GameAdded Value Questions
  • What is your firms added value?
  • How can you increase your firms added value?
  • Can your firm create more loyal customers and
    suppliers?
  • What are the added values of the other players?
  • Is it in your firms interest to limit their
    added values?

27
Changing the GameRules Questions
  • Which rules are helping your firm and which are
    hurting it?
  • What rules would you like to have in contracts
    with your firms customers suppliers?
  • Do your firm have power to make rules? Does
    someone have power to overturn them?

28
Changing the GameTactics Questions
  • How do other players perceive the game?
  • How do these perceptions affect the play?
  • Which perceptions would you like to preserve?
  • Which ones would you like to change?
  • Do you want the game to be transparent or opaque?

29
Changing the GameScope Questions
  • What is the current scope of the game
  • Do you want to change it?
  • Do you want to link the current game to others?
  • Do you want to delink the current game from other
    games?

30
Avoid Mental Traps
  • Seeing only part of the game
  • Failing to think methodically about changing the
    game
  • Believing that success must come at others
    expense
  • Accepting the game as it is

31
THE END
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