Checkpoint City MMA II - Final Project - PowerPoint PPT Presentation

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Checkpoint City MMA II - Final Project

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Player controls car in a city. Has to reach next checkpoint in a given amount of time ... Police Car Agents. responding to running lights, speeding. Other Competitors ... – PowerPoint PPT presentation

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Title: Checkpoint City MMA II - Final Project


1
Checkpoint CityMMA II - Final Project
  • Presentation Multimedia Authoring II
  • Marco Bouterse - 1142828
  • m.c.bouterse_at_student.vu.nl
  • Vrije Universiteit, June 26th 2006

2
Game Concept
  • Checkpoint Racing Game
  • Player controls car in a city
  • Has to reach next checkpoint in a given amount
    of time
  • Obstacles other cars, pedestrians, etc.

3
World Design
  • Grid-based City (5x5)
  • Only Straight Streets
  • Elevation Differences Bridges
  • Working Traffic Lights

4
World Design
5
System Design
DLP
VRML
VRML City
Game Logic
Player
Cars (Agents)
6
(No Transcript)
7
Challenges
  • Smooth driving experience
  • Collision detection
  • Autonomous cars
  • obeying traffic rules
  • wait at traffic lights
  • Solid gameplay

8
Possible Extensions
  • Pedestrian Agents
  • walking around, crossing street
  • Police Car Agents
  • responding to running lights, speeding
  • Other Competitors
  • trying to get to the checkpoint first
  • Bigger City

9
Questions Feedback
  • Are there any questions ??
  • What about the idea?
  • Why is it / isnt it going to work?
  • possible pitfalls, design flaws
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