620-262 Decision Making - PowerPoint PPT Presentation

1 / 34
About This Presentation
Title:

620-262 Decision Making

Description:

is a real valued function. In 620-262 we take a much broader view of decision making situations. ... mixture of chance / skill. roulette, chess, bridge ... – PowerPoint PPT presentation

Number of Views:127
Avg rating:3.0/5.0
Slides: 35
Provided by: msUnim
Category:
Tags: decision | making

less

Transcript and Presenter's Notes

Title: 620-262 Decision Making


1
DECISION MAKING 620-262
2
620-262Decision Making
  • Lecturer Dr.Vicky Mak
  • Room 147 Richard Berry Building
  • email vmak_at_ms.unimelb.edu.au
  • phone 83445558

3
  • Students should note that, in lectures, many
    examples and additional comments will supplement
    these slides.
  • One or two topics to be covered in lectures (and
    examined) are not included in the slides at all.

4
Prerequisite
  • 620-261

5
Classes
  • Lectures (Russell Love Theatre)
  • Monday 4.15 5.15
  • Wednesday 4.15 5.15
  • Friday 4.15 5.15
  • Tutorials One of
  • Monday 2.15 - 3.15 (Room D)
  • Monday 3.15 - 4.15 (Room D)
  • Wednesday 2.15 - 3.15 (Room D)
  • Wednesday 3.15 - 4.15 (Room D)

6
Assessment
  • Assignments 10
  • 10 equally weighted assignments,approximately
    weekly.
  • See later lectures for details.
  • Must see me for any extensions
  • Exam one 3 hour exam, 90

7
Objectives
  • See also notes or notice board for more detail.
  • Brief version

8
  • Comprehend
  • features of decision making situations in
    Operations Research and associated mathematical
    approaches and techniques
  • theoretical foundations and practical issues.
  • Develop
  • skills to solve certain decision making problems
    (will use, in part, techniques from 261)
  • Appreciate
  • extent, limitations and subjective nature of
    some techniques/solutions.

9
Lecture Notes
  • On Sale in University Bookroom ,
  • All topics are covered in the printed notes.
  • Additional handouts will be given in class.
  • Also keep checking website for additional info.

10
References
  • Winston, WL Operations research Applications and
    algorithms. Useful for some of subject only.
  • 10 copies, reserve desk, Maths Stats Library
  • See notes, lectures and problem sheets for
    further references

11
Web Site
  • Via
  • Maths Stats home page
  • click
  • Student info
  • Lecture material
  • 620-262

12
Student Representative
13
Topics
  • Game Theory
  • zero-sum 2-person games
  • non-zero-sum games
  • n-person games
  • Prisoners Dilemma
  • Multicriteria Decision making with use of
  • Linear Programming
  • Dynamic Programming
  • Markovian Decision Processes with use of
  • Linear Programming

14
What is Decision Making ?
  • ... Men with the ability and courage to make
    major decisions and live with them are rare. In
    fact, to a large measure, the status of a man in
    the world of business and government is
    determined by the scope and importance of the
    decisions he is instructed to make.
  • Decision making is the central coordinating
    concept of any organization, whether it is a
    family farm business, a giant industrial complex,
    or a government agency ...
  • Halter and Dean, 1971

15
  • . . . designed for normally intelligent people
    who want to think hard and systematically about
    some important real problems.
  • The theory of decision analysis is designed to
    help the individual make a choice among a set of
    prespecified alternatives....
  • Keeny and Raiffa
  • 1976

16
Why should you be interested in Good Decision
Making????
  • Be in a better position to comment on and
    criticize the decision making of others.
  • Not everyone is a good decision-maker.
  • Most people are not good decision makers.
  • We need to make decisions all the time.

17
Relation to 620-261
  • Recall that in 620-261 we examined optimization
    problems of the form
  • z opt ƒ(x) x in X
  • where
  • opt is either min or max
  • ƒ is a real valued function
  • In 620-262 we take a much broader view of
    decision making situations.

18
Relation to Management Structure

Philosophies
620-262

Techniques
620-261
19
The Nobel Connection
Economic
  • Peace

Literature
Sciences
Physiology and Medicine
Chemistry and Physics
20
1972
  • The prize was awarded jointly to
  • Sir John R. Hicks and
  • Kenneth J. Arrow
  • for their pioneering contributions to
  • economic equilibrium theory and welfare theory.

21
1975
The prize was awarded jointly to Leonid
Vitaliykvich Kantorovich and Tjalling C.
Koopmans for their contributions to optimum
allocation of resources
22
1990
The prize was awarded jointly to Harry N.
Markowitz, Merton M. Miller and William F.
Sharpe for their pioneering work in the theory
of financial economics.
23
1994
The prize was awarded jointly to John Harsanyi,
John F. Nash and Reinhard Selten for their
pioneering analysis of equilibria in the theory
of non-cooperative games.
24
GAME THEORY
25
Game Theory
  • Foundation
  • Theory of Games and Economic Behaviour
  • J.von Neumann and O. Morgenstern
  • Princeton University Press, Princeton NJ, 1944

26
Game Theory
  • Dynamic, expanding field
  • Interest from
  • economists
  • mathematicians
  • biology
  • finance
  • social sciences

27
Quotes
  • The Age Business section (? 1997)
  • The dismal science out of favour but still
    ruling the world (refers to economics!)
  • Game theory is finally delivering on its
    promises. It was used to design the highly
    successful auction of the radio spectrum this
    year and is working its way into all sorts of
    corporate decision-making in which one company
    must anticipate the competitive response of
    others.
  • Peter Passell, New York Times

28
  • The Age, Living Science section,
  • 2 July 1998
  • The mating gene.
  • It is possible to make sense of sexual
    behaviour using a branch of mathematics called
    game theory, which provides a quantitative
    cost-benefit analysis for various sexual
    strategies Paul Davies

29
Familiar ideas of games
  • players
  • sequence of moves
  • chance
  • players skill
  • mixture of chance / skill
  • roulette, chess, bridge
  • payoff
  • money, prestige, satisfaction, etc.

30
Other features of Game Land
  • Number of players
  • 2, 3, ....., n
  • Level of cooperation
  • Cooperative
  • non-cooperative
  • competitive
  • Dynamics
  • static
  • sequential

31
So, what is a game?
  • There are at least two players. A player may be
    an individual, a company, a nation, a biological
    species, nature, etc.
  • Each player has a number of possible strategies,
    that is courses of action they can follow.
  • The strategies the players follow determine the
    outcome of the game.
  • Associated with each outcome is a payoff to each
    player i. e. the value of the outcome to each
    player. (From P.D. Straffin Game Theory
    Strategy)

32
Example
  • Matching pennies
  • Player A chooses heads (H) or tails (T).
    Player B, not knowing As choice, chooses H or T.
    If they choose the same, A wins 1 cent from B,
    otherwise B wins 1 cent from A.
  • What we are interested in is
  • What strategy is best from the point of view
    of maximizing a players share of the payoff?
  • See lecture for mathematical set up of this
    problem.

33
2-Person Games
  • 2 Players, groups, organisations, teams
  • Game can be competitive or cooperative

34
Basic Concept
  • Equilibrium or Stable
  • A (row, column) pair is said to be in
    equilibrium or stable if neither player has any
    incentive to change his/her decision given that
    the other player does not change her/his decision.
Write a Comment
User Comments (0)
About PowerShow.com