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Topic: Java in the Computer World

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Section I: Classes = Classification = The classification process ... literature, arts, science, religion, sports, home, map... Bad classification: ... – PowerPoint PPT presentation

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Title: Topic: Java in the Computer World


1
Topic Java in the Computer World
2
Computer Software vs. Hardware

3
Programming languages
  • High-level languages
  • single statements could
  • be written to accomplish
  • substantial tasks.
  • Assembly languages
  • English-like abbreviations
  • elementary operations
  • Machine languages
  • 1's and 0's
  • machine-dependent

High-level language
Assembly language
Machine language 0111010
4
Example (Programming languages)
  • Machine languages
  • 1300042774
  • 1400493419
  • 1200274027
  • Assembly languages
  • LOAD BASEPAY
  • ADD OVERPAY
  • STORE GROSSPAY
  • High-level languages
  • grossPay basePay overTimePay

5
Java Software Development Environment
  • You can have 4 separate parts
  • Editor
  • Compiler
  • Interpreter
  • Debugger
  • Or you can combine some of these parts

6
(No Transcript)
7
Integrated Development Environment (IDE)
  • IDE combins
  • editor, compiler, interpreter and debugger
  • IDE is a tool for developing software
  • This course is not about IDE
  • This course is about designing software

8
Where is Java in the compter world? -- section
summary
High-level language
Assembly language
Machine language 0111010
9
Topic Object Oriented Design
  • Classes
  • Methods

10
Section I Classes
Classes
  • Classification
  • The classification process
  • Classification is good
  • Classification takes places in everyday life

11
Classes -- How to classify
Classes
  • Example
  • object group gtclasses
  • class monitor (output device)
  • class printer (output device)
  • class speaker (output device)
  • class computer tower (computing device)
  • class keyboard (input device)
  • class mouse (input device)

12
Class and Object Relation
Classes
  • An object is an instance of a class
  • A class represents a category of objects

obj
obj
Class monitor
Class printer
obj
obj
13
Class and method relation
Classes
14
Why Different Classes?
Classes
  • Good thing about such modular design
  • Independent objects gtlocal problem only
  • Example
  • bad keyboard, but everything else is still
    working fine
  • Easy to find problems
  • try a new keyboard --gt find out the old keyboard
    is bad
  • Easy to fix problems
  • buy a new keyboard for 15
  • If the system does not have such modular design
  • wed be in trouble.

15
Sub-class
Classes
  • A big class might have sub-classes
  • Good vs. bad classification
  • Example make sub-classes for books in a
    bookstore
  • Good classification
  • literature, arts, science, religion, sports,
    home, map
  • Bad classification
  • alphabetically order books section A,B,C...

16
About Classes section summary
Classes
  • We have learned
  • Classification is good
  • classification categorization
  • (motivated why we want to split things into
    classes
  • Good classification vs. bad classification
  • Sometimes, a class has sub-classes

17
About Classes section summary (continue)
Classes
obj
  • Also, we have learned...
  • An object is an instance of a class
  • A method is inside of a class

Class monitor
obj
18
Section II Methods
Methods
  • Each method belongs to a class
  • A class can have many methods

19
Make Methods (Example)
Methods
  • Example make up some methods for the printer
    class
  • What does a printer do?
  • Lets draw a flow chart...

20
Methods
21
Flow chart --gt Methods
methods
  • Flow chart
  • help us to think through
  • breaks big task to smaller sub-tasks
  • small sub-tasks gt methods
  • Each method is an action
  • Now, we are ready to write the skeleton of class
    printer...

22
  • //------------------------------------
  • // class Printer
  • //------------------------------------
  • class Printer
  • //---------------------------
  • // define variables
  • //---------------------------
  • boolean double_sided // The
    variable "double_sided"

  • // as type "boolean", so it can

  • // take only values "true" or "false".
  • int maximum_memory_size // The maximum
    size of the memory

  • // is an integer. Type "int"integer.
  • //-------------------------------------
  • // Method receive_file
  • // DOES Receive files to be printed.
  • //--------------------------------------
  • void receive_file()

methods
23
About Methods section summary
methods
  • In this section, we learned that
  • A class consists of many/some methods
  • A class might have methods to handle some tasks
  • Break a big task into small sub-tasks
  • method sub-tasks (manageable sub-tasks)
  • often, mehtods gt an action

24
Topic Summary Class and method
  • Class ltgt classification
  • class ltgt modular design
  • class (method) (method)
  • big task (small sub-task) (small sub-task)
    ...
  • Methods ltgt small sub-task
  • We are happy -- that we designed a nice schematic
    Printer class.

25
Programming process

ideas
Program text, on paper or in head
Work done at the keyboard with a text editor
Compiler-- a program for translating programs
Program in Java byte code, in the file
Test.class
Program text, in a file such as Test.java
Java Virtual Machine JVM, executes the program
Test.class
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