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Vikash Agarwal, Reza Rejaie

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P2P streaming becomes increasingly popular ... Each peer desires to receive max. quality that can be streamed through its access link ... – PowerPoint PPT presentation

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Title: Vikash Agarwal, Reza Rejaie


1
Adaptive Multi-Source Streaming in Heterogeneous
Peer-to-Peer Networks
  • Vikash Agarwal, Reza Rejaie
  • Computer and Information Science Department
  • University of Oregon
  • http//mirage.cs.uoregon.edu
  • January 19, 2005

2
Introduction
  • P2P streaming becomes increasingly popular
  • Participating peers form an overlay to
    cooperatively stream content among themselves
  • Overlay-based approach is the only way to
    efficiently support multi-party streaming apps
    without multicast
  • Two components
  • Overlay construction
  • Content delivery
  • Each peer desires to receive max. quality that
    can be streamed through its access link
  • Peers have asymmetric heterogeneous BW
    connectivity
  • Each peer should receive content from multiple
    parent peers gt Multi-source streaming.
  • Multi-parent overlay structure rather than tree

3
Benefits of Multi-source Streaming
  • Higher bandwidth to each peer
  • higher delivered quality
  • Better load balancing among peers
  • Less congestion across the network
  • More robust to dynamics of peer participation
  • Multi-source streaming introduces new challenges

4
Multi-source streaming Challenges
  • Congestion controlled connections from different
    parent peers exhibit
  • independent variations in BW
  • different RTT, BW, loss rate
  • Aggregate bandwidth changes over time
  • Streaming mechanism should be quality adaptive
  • Static one-layer-per-sender approach is
    inefficient
  • There must be a coordination mechanism among
    senders in order to
  • Efficiently utilize aggregate bandwidth
  • Gracefully adapt delivered quality with BW
    variations
  • This paper presents a receiver-driven
    coordination mechanism for multi-source streaming
    called PALS

5
Previous Studies
  • Congestion control was often ignored
  • Server/content placement for streaming MD content
    Apostolopoulos et al.
  • Resource management for P2P streaming Cue et
    al.
  • Multi-sender streaming Nguyen et al, but they
    assumed
  • Aggregate BW is more than stream BW
  • RLM is receiver-driven but ..
  • RLM tightly couples coarse quality adaptation
    with CC
  • PALS only determines how aggregate BW is used
  • P2P content dist. mechanism can not accomodate
    streaming apps
  • e.g. BitTorrent, Bullet

6
Overall Architecture
  • Overall architecture for P2P streaming
  • PRO Bandwidth-aware overlay construction
  • Identifying good parents in the overlay
  • PALS Multi-source adaptive streaming
  • Streaming content from selected parents
  • Distributed multimedia caching
  • Decoupling overlay construction from delivery
    provides great deal of flexibility
  • PALS is a generic multi-source streaming protocol
    for non-interactive applications

7
Assumptions Goals
  • Goals
  • To fully utilize aggregate bandwidth to
    dynamically maximize delivered quality
  • Deliver max no of layers
  • Minimize variations in quality
  • Assumptions
  • All peers/flows are cong. controlled
  • Content is layered encoded
  • All layers are CBR with the same cons. rate
  • All senders have all layers (relax this later)
  • Limited window of future packets are available at
    each sender
  • Live but non-interactive
  • Not requirements

8
P2P Adaptive Layered Streaming (PALS)
  • Receiver periodically requests an ordered list
    of packets/segments from each sender.
  • Sender simply delivers requested packets with
    the given order at the CC rate
  • Benefits of ordering the requested list
  • Provide flexibility for the receiver to closely
    control delivered packets
  • Graceful degradation in quality when bandwidth
    suddenly drops
  • Periodic requests gt stability less overhead

9
Basic Framework
  • Receiver passively monitors EWMA BW from each
    sender
  • EWMA aggregate BW
  • Estimate total no of pkts to be delivered during
    next window (K)
  • Allocate K pkts among active layers (Quality
    Adaptation)
  • Controlling bw0(t), bw1(t), ,
  • Controlling evolution of buf. state.
  • Assign a subset of pkts to each sender (Packet
    assignment)
  • Allocating each senders bw among active layers

Demux
bw (t)
bw (t)
bw (t)
2
1
3
bw (t)
0
buf
buf
buf
buf
1
2
3
0
C
C
C
C
Decoder
10
Key Components of PALS
  • Sliding Window (SW) to keep all senders busy
    loosely synchronized with receiver playout time
  • Quality adaptation (QA) to determine quality of
    delivered stream, i.e. required packets for all
    layers during one window
  • Packet Assignment (PA) to properly distribute
    required packets among senders

11
Sliding Window
  • Buffering window range of timestamps for packets
    that must be requested in one window.
  • Window is slided forward in a step-like fashion
  • Requested packets per window can be from
  • Playing window (loss recovery)
  • Buffering window (main group)
  • Future windows (buffering)

12
Sliding Window (contd)
  • Window size determines the tradeoff between
    smoothness or signaling overhead responsiveness
  • Should be a function of RTT since it specifies
    timescale of variations in BW
  • Multiple of max smoothed RTT among senders
  • Receiver might receive duplicates
  • Re-requesting the packet that is in flight!
  • Ratio of duplicates are very low and can be
    reduced by increasing window

13
Coping with BW variations
  • Sliding window is insufficient
  • Coping with sudden drop in BW by
  • Overwriting request at senders
  • Ordering requested packets
  • Coping with sudden increase in BW by
  • Requesting extra packets

14
Quality Adaptation
  • Determining required packets from future windows
  • Coarse-grained adaptation
  • Add/drop layer
  • Fine-grained adaptation
  • Controlling bw0(t), bw1(t), ,
  • Loosely controlling evolution of receiver buffer
    state/dist.
  • What is a proper buffer dist?
  • Buffer distribution determines what degree of BW
    variations can be smoothed.

Demux
bw (t)
bw (t)
bw (t)
2
1
3
bw (t)
0
buf
buf
buf
buf
1
2
3
0
C
C
C
C
Decoder
15
Buffer Distribution
  • Impact on delivered quality
  • Conservative buf. distribution achieves long-term
    smoothing
  • Aggressive buf. distribution achieves short-term
    improvement
  • PALS leverages this tradeoff in a balanced
    fashion
  • Window size affects buffering
  • Amount of future buffering
  • Slope of buffer distribution
  • Multiple opportunities to request a packet (see
    paper)
  • Implicit loss recovery

16
Packet Assignment
  • How to assign an ordered list of selected pkts
    from diff. layers to individual senders?
  • Number of assigned pkts to each sender must be
    proportional to its BW contribution
  • More important pkts should be delivered
  • Weighted round robin pkt assignment strategy
  • Extended this strategy to support partially
    available content at each peer
  • Please see paper for further details

17
Performance Evaluation
  • Using ns simulation to control BW dynamics
  • Focused on three key dynamics in P2P systems BW
    variations, Peer participation, Content
    availability
  • Senders with heterogeneous RTT BW
  • Decouple underlying CC mechanism from PALS
  • Performance Metrics BW Utilization, Delivered
    Quality
  • Two strawman mechanisms with static layer
    assignment to each sender
  • Single Layer per Sender (SLS) Sender i delivers
    layer i
  • Multiple Layer per Sender (MLS) Sender i
    delivers layer jlti

18
Necessity of Coordination
  • SLS MLS exhibit high variations in quality
  • No explicit loss recovery
  • No coordination
  • Inter-layer dependency magnifies the problem
  • PALS effectively utilizes aggregate BW delivers
    stable quality in all cases

19
Delay-Window Tradeoff
  • Avg. delivered quality only depends on agg. BW
    Heterogeneous senders
  • Higher Delay gt smoother quality
  • Duplicates exponentially decrease with window
    size
  • Avg. per-layer buffering linearly increases with
    Delay
  • Increasing window leads to even buffer dist.
  • See paper for more results.

20
Conclusion Future Work
  • PALS is a receiver-driven coordination mechanism
    for streaming from multiple cong. controlled
    senders.
  • Simulation results are very promising
  • Future work
  • Further simulation to examine further details
  • Prototype implementation for real experiments
  • Integration with other components of our
    architecture for P2P streaming

21
Partially available content
  • Effect of segment size and redundancy

22
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23
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24
Packet Dynamics
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