Title: Information Society Technologies
1Information Society Technologies
Key Action III Multimedia Contents and
Tools 6th Call for Proposals
Norbert Brinkhoff-Button DG Information
Society European Commission
2Agenda
- 1 Objectives
- 2 Implementation
- 3 Call 6
- 4 Call 7
- 5 Dos and donts
- 6 Non-research actions
3IST Research Programme
Cross Programme Themes
Textual, audio-visual, 3-D, VR content,
streamed over Web, IDTV, broadband, WAP, GPRS,
UMTS
4KA3 Strategic goals
- Convergence in media production
- Creative innovative multimedia businesses
- Competitive mobile services
- Skills competence of European workforce
- Cultural identity / diversity
5Thematic thrust
- Knowledge acquisition, representation
management - Middleware to create, access, filter, search
retrieve, visualise, spatialise, auralise,
translate, summarise, deliver, - Applications E-publishing for TV or Internet
broadcasts Virtual learning labs Libraries
online Multilingual e-business - Universal multimedia access
- intuitive interfaces for natural interaction
voice, visual, haptic Example Natural WAP,
GPRS, UMTS - Standardization
- contribution to content standards (JPEG, MPEG)
6Actions time to market
Applications
Futures
Apply new content technology in publishing,
eBusiness, training,heritage, etc
Investigate content forms and service models
radically different from today's eg
e-Learning,digitallibraries, etc
Technology
Develop innovative middleware to create,
access, filter, search retrieve, visualise,
spatialise, auralise, translate, summarise,
deliver, digital content
Research, develop and embed natural, personal,
interactive, multimodal and multilingual
capability at all levels
Support Build IT multimedia competence
Showcase, document and publish research results,
including standardsConduct technology foresight
and market watch
7Example VISIONS - Virtual Storytelling
http//www.visions4d.com/index2.html
8Example ARTISTE
- An Integrated Art Analysis and Navigation
Environment
Advanced image content analysis techniques,
distributed hyperlink-based navigation methods,
and object relational database technologies.
http//www.artisteweb.org/
9Example DERIVE
Distributed real and virtual Learning-Environment
for Mechatronics and Tele-Service
Integration of different reality and virtuality
oriented views for distributed learning. A
construction kit (suite of modular building
blocks) will enable students and teachers to link
real local learning resources (machines, devices,
actors, sensors) with distributed virtual ones
(simulators, animators) by means of a new kind of
telecoupling mechanism.
The DERIVE project, experimenting with
mixed reality-virtual reality
10Example E-MATTER
- E-Mail Access through the Telephone using speech
TEchnology Resources.
Mutilingual e-mail access using spontaneous
speech and text verification through the fixed
and the mobile networks.
11Example AVIR Audio-Visual Information Retrieval
for Interactive TV
Can be separately edited and even taken out of
the scene
A video object (the player)
AVIR has developed state-of-the-art DVB
technology for the next-generation interactive TV
with high-capacity home recorders. This involves
an Electronic Program Guide on a personalized TV
receiverrecorder with intelligent search
filtering for consumers to browse more easily
through TV channels. It has contributed directly
to MPEG7 standards for video editing (see
pictures) and was one of the hits at IBC2000 in
Amsterdam.
Philips - NL F (LEP) RAI Radiotelevisione
Italiana - I Tecmath - D TV Spielfilm Verlag -
D University of Brescia - I University of
Paris, Pierre et Marie Curie - F BBC Archive
- GB (sponsor)
12Overview of calls
- Projection over 5 Calls
- 1,218 proposals received
- 274 actions selected ? 22,5 global success
rate - Total of 624 contracts handled by INFSO.D in 2001
(FP4 legacy IST eContent INFO2000 MLIS
IAP)
Props 577 202 207 206 26
13Budget overview
- Projection over FP5
- Total net intervention 438 M
- 73 of which com-mitted in Calls 1-5
- 117.9 M left for Calls 6-8
Note All figures relating to 5th Call or higher
are purely indicative.
14Success indicators
of proposals ranked of proposals
selected
Quality and success consolidating at
high level (success in RTD 25)
15Distribution of participants (Call 4)
SME Small and Medium sized
Enterprises HEE Higher Education
Establishments RC Research Centres
NrPS Non-research Public
SectorLE Large EnterprisesNrPNp
Non-research Private Non-profit
Record share of SMEs
16Partnership patterns
- Depending on scope
- 6-8 participants
- 20-30 months duration
- 1.8 M funding, on average
- 3-4 M funding when justified
- Corsortium technology, business users
(citizens/consumers) - Efficient management
17WP 2001 whats new in KA3
- Concentration from 17 to 11 ALs
- Longer term RTD (5-10 years)
- x-Content futures
- New paradigm Semantic Web
- International Cooperation encouraged
- Re-focussing of Take-up
- More articulated support needs
18KA3 Roadmap 2001
Call 7
Call 6
ElectronicPublishing
Digital Content CulturalHeritage
Area
Education Training
Human LanguageTechnologies
Information Access
Cross-programmeActions
19Call 6 Timetable
- Publication 27 January
- Close 25 April
- Evaluation end of May
- Commitology June
- Negotiation July-August
- Contracts from September on
- Bring time-to-contract down to 180 days !
20Digital Content Cultural Heritage
- Strategic RTD objectives through to 2005
- improve the accessibility of Europes scientific
and cultural collections (cultural landscape) - develop sustainable cultural environments
- focus on high-quality representations of
artefacts and collections - provide a test platform for technology trials
- expanding the vision towards other areas of
cultural multimedia activities - driven by the research problem not the content
21Core research agenda
- unified access - easy, integrated access for the
user to multiple collections, and formats - access, navigation, interoperability networking
- improved functions and services from digital
collections - systems and tools for managing resources, digital
objects, high volume resources - digital preservation - sustainability over time
- digitisation surrogates born-digital
- Implemented through annual workprogrammes defined
in Action Lines
22Projects and emerging clusters
- Cluster 1 DL applications
- distributed resources, DL models and tools
- multiple formats - text to broadcast archives
- cultural (eg fine arts) and scientific (data
software) resources - metadata and interoperability
- new services and business models
22
23Projects and emerging clusters
- Cluster 2 Virtual Heritage
- visual representations using streaming video,
animation, 3-D, VR - enhancing learning and game playing
- improving user interactions and understanding of
content. - innovative Web-based services
24Projects and emerging clusters
- Cluster 3 Culture economy new business models
- creating an open framework for a European
cultural economy (OPEN HERITAGE) - building regional networks supporting a cultural
economy (REGNET)
25AL III.1 2 - Heritage for All
- Aims to
- Improve synergies and cooperation between
cultural institutions - Increase visibility and improve content building
by local/regional institutions - Encourage a bottom-up, grass roots approach -
mobilise, examples of good practice - Overcome social and cultural exclusion
- Establishing an infrastructure for a dynamic
citizen-driven record of the cultural scene
across Europe
26AL III.1 2 - Heritage for All
Timeline3-7 years
- Objective
- Support online communities in creating
documenting the digital record of their
societies - Safeguard this record for the future
- Focus
- Local resources in the global context -
replicable experiments in creating, discovering
aggregating local resources - Active participation of end users through online
communities - Digital archiving and community memory
27Next generation digital collections
- Aims to
- Build on previous access and DL work - develop
leadership excellence in research - Address new distinct communities of users
- Improve resource interoperability comparability
- Address issues surrounding diversity of content
and its accessibility over time - Developing content infrastructures for inclusive
cultural ecologies
28AL III.1.3 Next generation digital collections
Timeline5-10 years
- Objective
- Improve access quality, quantity for citizens
professionals - Focus
- Advanced DL applications - visualisation VR in
DLs large scale networking archive/lib/museum
resources - Thematic contextualised collections -
interoperability, ontologies, schemas - User-driven - collaboratories, personalisation
- Dynamic content - preservation archiving
reference environments
29Practical information partnerships
- Players (consortia of European dimension)
- Cultural institutions - archives, libraries,
museums - Local and regional authorities (Heritage for All)
- Public/private sector partnerships for
technologies - Research institutes and universities (esp. DLs)
- Cooperation
- National and regional programmes for heritage
digitisation (Heritage for All) - Other national and international DL programmes -
specifically EU/NSF agreement
30Practical information project models
- Vertical (technological) RTD project
- technology challenges, mid to long-term,
technology research teams lead, content owners
- needs, validation, content, demo of service
applications - Horizontal (integrative) RTD project
- consensus driven, EU-wide infrastructures,
scalability of integration, alliances multiple
institutional players, organisational/service
innovation, unique ownership of content or
uniquely competent to deliver the service
31Education and Training
- Objectives
- Blueprint flexible and cost-effective learning -
supported by advanced ICT - Support new learning processes - life-long
learning innovative pedagogical content - Research priorities
- Improve the learning process
- Develop high quality learning materials
- Ensure broad access to learning resources
services
32III.2.1 Self learning for work
- Objective
- Empowering individuals to define, procure and
manage their own learning for work - Focus
- Learner models
- Soft skills and informal learning
- Communities of learning
- Personal intellectual capital
- Reflects a growing trend in industry away from
centralised, prescriptive training departments,
towards investment in individuals own learning
programmes
33III.2.2 eLearning futures
- Experimental, longer term research aimed at
exploring new paradigms for learning, supported
by ICT - Driven by experts from cognitive, social and
pedagogical sciences - Anticipates future learning needs
- Provides proof of concept
34Practical information
- Partnerships
- schools, universities, and related associations
- corporate universities schools
- industry, professional bodies, training
providers, etc (esp. for Self-learning) - researchers, technologists
- pedagogic staff, teachers, educators
- Budget
- 23-28 M total budget (two ALs)
- i.e. 15-20 projects à1.5 M / project
35Human Language Technologies
- Mission support e-business in a global context
and to promote a human centred infostructure - Topical areas speech, natural interactivity,
knowledge management, translation and
multilingual tools - eCentres of gravity mobility, eBusiness,
eSociety - Approach relatively short term applicative
showcases and longer term research
36III.3.2 Natural and multilingual interactivity
- Objective
- more intuitive interaction with intelligent
network services and appliances thru robust
dialogue and unconstrained speech/language
understanding - Focus
- At home interaction with networked information
and entertainment appliances command and control
of complex home services and devices - At work technology-assisted interpersonal and
group communication, including virtual meetings
and multilingual dialogues - On the move interaction with and control of
personal information and communication appliances
37Implementation
- Examples of target actors
- Telecom, eTailers, Terminal manufacturers
- Home appliances, eGames, Information appliances
manufacturers - Video conference software and services
- Car manufacturers, in-vehicle devices OEM
suppliers - Language technology industry
- Research centres and academia with the relevant
competencies - Other clues
- Big projects are not excluded, if justified
- Longer term, more researchy activities, are also
welcome - Multilingual Web open in 7th call
38III.5.1 x-Content futures
- Experimental AL, addressing new concepts and
paradigms and providing opportunities for
breakthrough research / high risk - Topics between / beyond current ALs in KA3
- Time to market 0-10 years (breakthrough RTD is
not necessarily long-term !) - Initial phases of RTD projects as well as full
blown RTD - Open in Calls 6 AND 7
39III.5.2 Competence building
- Multimedia skills acquisition
- Addressing the IT/multimedia skills gap in Europe
- Experimenting with innovative eLearning
solutions. Demonstration of market potential and
plans to roll-out to other sectors. - Access to competence in multimedia
- Reinforcing European leadership for the future,
via - World-class competence centres existing or
emerging - Benchmarking developments, technology
adoption... - Sustainable business models / clear exit
strategies
40III.5.3 KA3 specific support measures
- Emphasis in 2001 demonstrating, assessing
disseminating results, as programme reaches
completion - Impact analysis benchmarking of RTD results,
comparative analysis against international
developments technology and market foresight - Spread of know-how active dissemination of
lessons learnt outside the programme - to be communicated widely in print and
electronic form, at relevant events, etc
41Highlights in Call 7
- Publishing Digital Content
- Interactive authoring, editing and delivery to
multiple platforms (iTV, broadband Internet,
mobile devices, etc) - Content management tools new paradigms and
business models E-production workflow - The Semantic Web
- Semantics based methods tools (incl.
ontologies), for indexing, categorization,
discovery and intelligent filtering and profiling
of multimedia information - Information visualisation, for new navigation and
searching through unknown complex information
spaces
42More highlights
- The Multilingual Web
- Collaborative multi-language publishing of online
(Web) multimedia documents automated translation
of written and spoken language, multilingual
generation - Information delivery over multiple channels
according to user preference, and in the language
of the user - Cross-programme actions
- CPA2 Multimodal and multisensorial dialog modes
- CPA3 Use of Geographic Information
- CPA8 eLearning for European youth in a digital
age - All spanning actions repeated
43Dos and donts
- Warning signs - why proposals are rejected by
evaluators - technology proposal è relevance to area not
proven or too general - access proposal business as usual è portals or
Web sites - ignore everyone else proposal no
state-of-the-art and no references to other work - echo proposals echo the call text, the
guidelines, ...
44 More dos and donts
Remember real needs - solutions that people
want research with a purpose - meeting a
challenge realistic objectives - practical
results replicability of results - solutions
others can use right team - develop new alliances
45Contacts and resources
- Web resources
- documents http//www.cordis.lu/ist/calls/
- research areas
- http//www.cordis.lu/ist/ka3/iep/home.html
- http//www.cordis.lu/ist/ka3/digicult/
- http//www.proacte.com/infocentre/ecinfo/
- http//www.hltcentral.org/
- http//www.cordis.lu/ist/ka3/iaf/index.htm
- Contact KA3 staff get feedback on pre-liminary
project ideas
46 - only just launched !
- To support the production, dissemination and use
of European digital content and to promote
linguistic diversity on the global networks - Contributes to eEurope Action Plan"stimulate
the use of internet - First call tentatively scheduled for 15/3/01,
focussed on - Improving access to and expanding use of Public
Sector information - Enhancing content production in a multilingual
and multicultural environment - http//www.cordis.lu/econtent/
47Safer Internet Action Plan
- Objective
- To tackle the issue of illegal and
- harmful content on the Internet.
- Open Call for Proposals
- Filtering software and services
- close 31 May 2001
- http//www.saferinternet.org/
- http//europa.eu.int/ISPO/iap/