Subdividing Reality Employing Subdivision Surfaces for Realtime Scalable 3D PowerPoint PPT Presentation

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Title: Subdividing Reality Employing Subdivision Surfaces for Realtime Scalable 3D


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Subdividing RealityEmploying Subdivision
Surfaces for Real-time Scalable 3D
  • Dohan Kim

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Contents
  • Introduction
  • Subdivision Surface
  • Applications
  • Data structures
  • Practical issues
  • Adaptive Subdivision
  • Conclusion

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Introduction
  • Revolution 3D computer graphics technologies
  • Chaos Heterogeneity of the graphics platforms
  • The scalability problem

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Introduction
  • 3D contents scalability
  • The number of polygons
  • Subdivision surfaces
  • A polygon scalability solution

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Subdivision Surface
  • Fine tessellation for a smoother representation

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Subdivision Surface Application
  • Load Time Content Enhancement
  • Transmission and Compression
  • Enhancement of Existing 3D Content
  • Adaptive Subdivision

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Practical issues
  • Computing vertex normals
  • Computing texture coordinates
  • Surface Discontinuities

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Conclusion
  • Subdivision surfaces
  • A powerful solution to the scalability problem
  • Practical techniques in real-time 3D applications
  • Subdivision surfaces is a powerful solution to
    the scalability problem
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