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GPU Accelerated MRI Reconstruction

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Title: GPU Accelerated MRI Reconstruction


1
GPU Accelerated MRI Reconstruction
Sean M. Arietta
Professor Kevin Skadron
Computer Science, School of Engineering and
Applied Science
University of Virginia, Charlottesville, VA 22904
Supported by a grant from the NSF
Algorithm and Approach
The current speed of MRI equipment hinders the
fast acquisition of data. In order to compensate
for this bottleneck, a multi-channel spiral
acquisition process must be implemented. This
process requires an algorithm that can recover
planar data across multiple channels which can
become costly as image resolution increases.
  • Overview
  • Data for each channel is sent to the processing
    unit as frequencies derived from the response of
    human tissue to varied EM fields.
  • The data is acquired in a spiral pattern and
    must be transformed into Cartesian coordinates
    before processing can begin.
  • Each sampled point from this spirally acquired
    dataset is accumulated to a point in the normal
    2D Cartesian grid.
  • Now the data is in k-space or the space within
    which frequencies are encoded.
  • A system of linear equations is built from each
    channel and solved to return the fully stitched
    image, still in k-space.
  • Finally, the stitched image is transformed from
    k-space to the spatial domain to recover the
    imaged subject.
  • Drawbacks
  • Reconstruction of this acquisition style is
    extremely computationally intense.
  • In order to even reconstruct the data in an
    acceptable timeframe requires multi- thousand
    dollar clusters.
  • Advantages
  • Spiral acquisition trajectories decrease
    acquisition times to realtime rates ( 50fps in
    some cases).
  • If the reconstruction time can be reduced,
    doctors will be able to diagnose patients using
    MRI scanners while the patient is still under
    examination.
  • New Research Aim
  • Exploit the parallelizability of the
    reconstruction technique using modern Graphics
    Processing Units (GPUs), allowing
  • Cheaper reconstruction solutions
  • Faster reconstruction
  • Easier maintenance
  • By collaborating the University of Virginia
    Medical College, we are able to implement fast
    reconstruction algorithms that could one day run
    close to realtime.
  • Although up until just recently a less intuitive
    programming practice was needed to exploit GPU
    architecture, the release of NVIDIAs CUDA
    platform has allowed for easier implementation.
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