Digital%20Fountains:%20Applications%20and%20Related%20Issues - PowerPoint PPT Presentation

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Digital%20Fountains:%20Applications%20and%20Related%20Issues

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Rateless/Raptor codes. Raptor/Rateless Codes. Properties: 'Infinite' ... pending on irregular LDPC codes, LT codes, Raptor codes by Digital Fountain, Inc. ... – PowerPoint PPT presentation

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Title: Digital%20Fountains:%20Applications%20and%20Related%20Issues


1
Digital FountainsApplications and Related Issues
  • Michael Mitzenmacher

2
Goals
  • Explain the digital fountain paradigm for network
    communication.
  • Examine related advances in coding.
  • Summarize work on applications.
  • Speculate on what comes next.
  • For more, see
  • Digital Fountains A Survey and Look Forward
  • www.eecs.harvard.edu/michaelm/ListByYear.html

3
What is a Digital Fountain?
  • For this talk, a digital fountain is an
    ideal/paradigm for data transmission.
  • Vs. the standard (TCP) paradigm data is an
    ordered finite sequence of bytes.
  • Instead, with a digital fountain, a k symbol file
    yields an infinite data stream once you have
    received any k symbols from this stream, you can
    quickly reconstruct the original file.

4
How Do We Build a Digital Fountain?
  • We can construct (approximate) digital fountains
    using erasure codes.
  • Including Reed-Solomon, Tornado, LT, fountain
    codes.
  • Generally, we only come close to the ideal of the
    paradigm.
  • Streams not truly infinite encoding or decoding
    times coding overhead.

5
History
  • Reed-Solomon codes
  • Tornado Codes
  • Luby Transform
  • Rateless/Raptor codes

6
Raptor/Rateless Codes
  • Properties
  • Infinite supply of packets possible.
  • Need k(1e) symbols to decode, for some e gt 0.
  • Decoding time proportional to k ln (1/e).
  • On average, ln (1/e) (constant) time to produce
    an encoding symbol.
  • Conclusion these codes can be made very
    efficient and deliver on the promise of the
    digital fountain paradigm.

7
Applications
  • Reliable multicast
  • Parallel downloads
  • Long-distance transmission (avoiding TCP)
  • One-to-many TCP
  • Content distribution on overlay networks
  • Streaming video

8
Reliable Multicast
  • Many potential problems when multicasting to
    large audience.
  • Feedback explosion of lost packets.
  • Start time heterogeneity.
  • Loss/bandwidth heterogeneity.
  • A digital fountain solves these problems.
  • Each user gets what they can, and stops when they
    have enough.

9
Downloading in Parallel
  • Can collect data from multiple digital fountains
    for the same source seamlessly.
  • Since each fountain has an infinite collection
    of packets, no duplicates.
  • Relative fountain speeds unimportant just need
    to get enough.
  • Combined multicast/multigather possible.
  • Can be used for BitTorrent-like applications.

10
Point-to-Point Data Transmission
  • TCP has problems over long-distance connections.
  • Packets must be acknowledged to increase sending
    window (packets in flight).
  • Long round-trip time leads to slow acks, bounding
    transmission window.
  • Any loss increases the problem.
  • Using digital fountain TCP-friendly congestion
    control can greatly speed up connections.
  • Separates the what you send from how much you
    send.
  • Do not need to buffer for retransmission.

11
One-to-Many TCP
  • Setting Web server with popular files, may have
    many open connections serving same file.
  • Problem has to have a separate buffer, state
    for each connection to handle retransmissions.
  • Limits number of connections per server.
  • Instead, use a digital fountain to generate
    packets useful for all connections for that file.
  • Separates the what you send from how much you
    send.
  • Do not need to buffer for retransmission.
  • Keeps TCP semantics, congestion control.

12
Distribution on Overlay Networks
  • Encoded data make sense for overlay networks.
  • Changing, heterogeneous network conditions.
  • Allows multicast.
  • Allows downloading from multiple sources, as well
    as peers.
  • Problem peers may be getting same encoded
    packets as you, via the multicast.
  • Not standard digital fountain paradigm.
  • Requires reconciliation techniques to find peers
    with useful packets.

13
Video Streaming
  • For near-real-time video
  • Latency issue.
  • Solution break into smaller blocks, and encode
    over these blocks.
  • Equal-size blocks.
  • Blocks increases in size geometrically, for only
    logarithmically many blocks.
  • Engineering to get right latency, ensure blocks
    arrive on time for display.

14
Other Applications
  • Other possible applications outside of networking
  • Storage systems
  • Digital fountain codes for errors
  • Others???

15
Putting Digital Fountains To Use
  • Digital fountains are out there.
  • Digital Fountain, Inc. sells them.
  • Limitations to their use
  • Patent issues.
  • Perceived complexity.
  • Lack of reference implementation.
  • What is the killer app?

16
Patent Issues
  • Several patents / patents pending on irregular
    LDPC codes, LT codes, Raptor codes by Digital
    Fountain, Inc.
  • Supposition the theory/practice of digital
    fountains was greatly developed by the company
    and its employees.
  • Supposition but this stifles external
    innovation.
  • Potential threat of being sued.
  • Potential lack of commercial outlet for research.
  • Suggestion need unpatented alternative that
    approximate a digital fountain.
  • There is work going on in this area, but more is
    needed to keep up with recent developments in
    rateless codes.

17
Perceived Complexity
  • Digital fountains are now not that hard
  • but networking people do not want to deal with
    developing codes.
  • A research need
  • A publicly available, easy to use, reasonably
    good black box digital fountain implementation
    that can be plugged in to research prototypes.
  • Issue patents.
  • Legal risk suggests such a black box would need
    to be based on unpatented codes.

18
Whats the Killer App?
  • Multicast was supposed to be the killer app.
  • But IP multicast was/is a disaster.
  • Distribution now handled by content distributions
    companies, e.g. Akamai.
  • Possibilities
  • Overlay multicast.
  • General wireless e.g. video phones.
  • Specialized wireless e.g. automobiles.
  • Others???

19
Conclusions
  • Digital fountain paradigm and enabling codes have
    significant potential.
  • Many proposed applications.
  • More to come.
  • Applications helped push forward the technology.
  • Codes with better and better properties.
  • Challenge in moving from a technology to use in
    the real-world.
  • A simple, easy-to-use implementation based on
    non-proprietary might spur research community.
  • Need more potential killer apps to spur business
    community.
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