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History of Programming Languages and Programming Language Concepts

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Title: History of Programming Languages and Programming Language Concepts


1
History of Programming Languages and
Programming Language Concepts
2
What does a computer program do?
3
A computer program is
  • a set of instructions that tell a computer how
    to perform a particular task.

4
A computer program is like
  • a recipe
  • A recipe is a set of instructions to tell a cook
    how to make a particular dish.
  • It describes the ingredients (the data) and the
    sequence of steps (the process) needed to convert
    the ingredients into the cake.

5
What is programming?
6
Programming is
  • -- the effort in coming up with a set of
    instructions that describe how a problem can be
    solved.

7
  • We always think a program is a computer
    language, but actually, programs can be in many
    languages and in many forms. Lets
    look at an example

8
A simple program
  • An English language example
  • On the back of a shampoo bottle
  • Wet Hair
  • Lather
  • Rinse
  • Repeat

9
Interpretations Assumptions..
  • Notice those 4 instructions (wet hair, lather,
    rinse, repeat)makes several assumptions
  • Lather also implies pouring some shampoo from
    the bottle onto either your hand or head
  • Step 4 really means repeat once

10
Major difference between humans computers..
  • Humans have judgment free will.
  • They will not follow any instruction they
    determine not required or nonsensical
  • Computers will do EXACTLY what is toldwith no
    judgment or sanity checks

11
!!!
  • Give those instructions to your computer and
    it will neverget out of the shower!!

12
So how does a program tell the computer exactly
what needs to be done?
  • Just as you speak to a friend in a language that
    he/she understands, you need to 'speak' to the
    computer in a given language it understands.
  • The only language that the computer understands
    is called binary or machine language.
  • Programs interact with the computer using machine
    language.
  • Machine language is just made up of 0s and 1s.

13
How much can you communicate using only 0s and
1s?
  • More than you think!!!
  • but its not easy
  • so right from the start, its been desired to
    have some type of translation process to get
    English translated into binary (and back)

14
Think of that translation process as being like
an interpreter
Barack Obama
Chinese President Hu Jintao
  • Consider the American and Chinese presidents
    talking at a summit meeting
  • One speaks in English, then an interpreter
    repeats what has been said in Chinese
  • The other replies in Chinese and the interpreter
    again repeats the sentence, this time in English.

15
So lets look back at how that translation
process evolved over the years
16
In the beginning there was no translation process
  • Early programmers (early 1950s) actually had to
    enter the binary codes themselves, (the 1s and
    the 0s!!!)
  • Instructions were entered through the front
    panel switches of the computer system.
  • Coding in binary is regarded as working in a
  • First Generation Programming Language (1GL)

17
Initial Translation Efforts..
  • Entering the 0s and 1s was very time consuming.
  • So, effort was spent creating a language that
    would reduce this effort
  • The assembler language was thus created
  • It translates English equivalents (really, a
    symbolic representation) to machine language

18
Example of Assembler language
  • The only thing that this program does is to save
    two values in two registers and add the value of
    one to the other.
  • In a high level language such as RealBasic, wed
    just do something like result 6 4

19
Another Assembler example
  • This program displays a character string on the
    screen 15 times

20
Assembler Languages
  • Developed in the mid 1950s
  • Considered a low level language because
  • It is specific to a particular computer
    architecture (will only run on a very specific
    computer model)
  • An example If we were to write an assembler
    language program to run in H209 it would NOT
    work in H210 because we have iMacs in here and
    H210 has Mac Minis!
  • And because you would have to know very low-level
    details about the computer in order to be able to
    write a program using Assembler
  • Assembler language is considered a second
    generation programming language (2GL)

21
Assembler languages..
  • Assembler languages use a translation process
    called an assembler to translate assembly
    language statements into machine code.
  • There is a11 mapping from each mnemonic
    statement into a machine instruction
  • (contrast that with high level languages a
    single statement results in many machine
    instructions)

22
Assembler Languages (cont)
  • Some use of 2GLs (Assembler Language) still used
    today
  • When direct hardware manipulation is needed or
    for critical performance
  • Example device drivers, real time systems(for
    high performance)

23
An improvement, but more desired
  • So 2GL had its uses but more translation
    capabilities were desired
  • It was desired that programming languages be more
    easily understood
  • It was also desired that the same program could
    be run on different types of architectures

24
3GLs
  • First introduced in the late 1950s
  • Introduced concept of structured programming (did
    not have to directly work with registers could
    also use algebraic expressions)
  • Introduced a level of abstraction away from the
    hardware. This made it more user friendly
    making it easier to learn use
  • Used translation processes called compilers and
    interpreters
  • Introduced database management systems
  • Early examples
  • Fortran (1956) used for science math (lots of
    precision)
  • COBOL (1959) used for business purposes
  • Modern examples
  • BASIC (1964) used for regular folks to write
    easy programs
  • C, C -- general purpose
  • JAVA (1995) -- used as applets on web pages

25
BASIC example displays room, patient name,
doctor name
26
4th generation programming languages (4GL)
  • First appeared in the1970s
  • Languages designed with a specific purpose in
    mind such as the development of commercial
    business software.

27
Some Different types of 4GLsin the 1970-1990 era
  • Report generators PostScript
  • Data manipulation analysis MAPPER, PL/SQL,
    SAS,
  • Data Query Languages -- SQL
  • Screen painters Oracle
  • Web Development ColdFusion, CSS

28
Is there a 5GL?
  • Theres no agreed upon answer
  • Some sources claim that thea 5GL language is
    programming that uses a visual or graphical
    development interface
  • Other sources claim thatsystems used in the
    field of artificial intelligence, fuzzy logic,
    and neural networks are 5GL languages.

29
High-Level Language (gt2GL)
Assembly Language (2GL)
Machine Language (1GL)
Hardware
30
Quick Recap
  • High level (3GL, 4GL)
  • closer to human languages and further from
    machine languages
  • Easier to understand, write, and maintain.
  • Must be translated into machine language by a
    compiler or interpreter
  • Low-level (2GL)
  • very close to machine languages (2GL)
  • Dependent on a certain type of hardware

31
Programming Concepts
32
Structured Programming
  • A long time ago a man called Edsger Dijkstra came
    up with a concept called structured programming
    meaning that all programs could be structured in
    the following four ways

33
1Sequences of Instructions

34
2Branches
35
3Loops
Repeated Steps
36
4Modules
Shared Module
37
Components that programs need..
  • Data to work with..
  • Operations (add, subtract, compare)
  • Input/Output capability
  • The ability to get data in
  • The ability to get the results out

38
Two perspectives of a program
  • The one perceived by the user
  • The user has an executable file and knows nothing
    about how it works it just does
  • The user executes the program to perform a task
    (eg., a word processor, a video game, an image
    editor any software that can be installed
    executed)

39
Two perspectives of a program
  • The one perceived by the programmer
  • The programmer has the source file that
    contains the instructions for the program.
  • The instructions are written in some programming
    language
  • At some point, the instructions get translated
    to an executable file
  • The programmer needs to know exactly how it
    works..

40
Translating High Level Languages to Machine Code
  • The programmer generates the source code
  • Recall that high level languages use a
    translation program to convert to machine code
    (also known as binary code or machine code)

41
How does the translation process work?
  • Source code must first be examined for
    grammatical errors. (If errors are found the
    translation stops)
  • It is then translated into object code

42
Two general types of translation processes
  • an interpreter follows this iterative process for
    each line of the program
  • checks for proper syntax
  • translates the high-level instruction into
    machine code
  • executes
  • A compiler follows this process
  • Checks for proper syntax across the entire
    program
  • Then, translates the high-level instructions into
    machine code (across the entire program) and puts
    the result into an executable file
  • (A user can then execute the file whenever
    desired)
  • Fyi RealBasic is a compiled language..

43
CLI Interface
  • The first personal computers operated using a CLI
    (command line interface).
  • Users would type commands directly into the
    computer to input or request output.

44
GUI Interface
  • A Graphical User Interface (GUI) is a user
    interface based on graphics (icons, pictures,
    menus). Users interact with the interface by
    directly manipulating the graphical elements
    (e.g., using a keyboard, mouse, joystick, touch
    screen, etc)
  • The GUI is common to all modern applications
    written for the Unix/Linux/Apple and Windows
    environments.

45
Programming in the GUI Environment
  • When the GUI environment was in its early days,
    programmers found themselves spending countless
    hours writing instructions for typical GUI
    events
  • To react to buttons being pressed, to work scroll
    bars, to communicate with dialog boxes, and to
    interact with menus
  • This detracted from what programmers were really
    trying to achieve in their programs
  • Tasks that used to take a few lines of program
    code now needed pages to comply with GUI
    Standards

46
This led to object oriented environments
  • In object-oriented/event-driven languages, the
    emphasis of a program was able to shift to the
    objects included in the user interface.
  • All the handling needed behind the event, called
    the event handler, is already taken care of..
  • e.g., Detection of events such as mouse rollover,
    mouse click, key press, text field change were
    already handled and didnt need to be coded by
    the programmer

47
Where we are..
  • C, C, Java, REALbasic, and Visual Basic are
    object-oriented/event-driven programming
    languages that are easy enough for a
    nonprogrammer to use, yet sophisticated enough to
    be used by professional programmers

48
Next Steps
  • Number system conversion
  • well be investigating how to convert between the
    number system we use the number system
    computers use

49
.. And after that
  • Then with all of this great knowledge under our
    belts, well jump into RealBasic and start some
    programming!!!
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