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Training Agenda

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Title: Training Agenda


1
Training Agenda
  • SMP Introduction
  • VisualSMP Introduction
  • Monohull Base Modules
  • Monohull Regular Wave Module
  • Monohull Irregular Wave Module
  • Time History Module
  • Seakeeping Visualization Module
  • SMP output

2
What is SMP
  • SMP is a result of
  • 20th century advances in Applied Mathematics and
    Hydrodynamics
  • 20th centurys Statistics Theory
  • 20th centurys Control Theory
  • SMP is linear 2D 0 speed hydrodynamics, Frank
    Close Fit, Havelock
  • SMP is based on strip theory for forward speed
    correction (Salveson)
  • SMP is based on linear random wave theory (St.
    Dennis and Pierson) both long-crested and
    short-crested waves
  • SMP is US Navys 35 years of research in linear
    ship motion, motion evaluation, etc.
    Unfortunately, not much development or support on
    the navys side anymore.
  • SMP is extensive in theory, research, and
    functionality
  • SMP is still a work horse for what it is designed
    to do

3
What SMP Can Do
  • Slender mono-hull, low, medium and modest high
    speed
  • Moderate full hull at low to medium speed
  • Low to moderate Sea states, LC and SC
  • Predictions of Heave and Pitch motion are
    reliable and verified
  • Predictions of Roll motion are less reliable but
    SMP has extensive roll damping research.
    Nonlinear roll motion is treated in a
    quasi-linear iterative manner.
  • Predictions of surge, sway and yaw are less
    reliable and should be used with caution. SMP is
    not a maneuvering program. It doe not calculate
    drift forces either.
  • All kinds of ship motion statistics, extensive
    output.

4
What SMP Can Do, continued
  • It can also generate time histories
  • Ship motion evaluation
  • Ship shear, bending and torsion loads statistics
    for fatigue analysis
  • Lin-Reed added wave resistance
  • SWATH module

5
Ship Hydrodynamics Challenges
  • Calm water forward speed problem Many theories,
    methods and program. Numerical towing tank is
    still a dream.
  • Maneuvering (surge, sway and yaw) or horizontal
    plan motion dominates by viscosity. Even tank
    tests often yield non-satisfory results.
  • Ship Motion (heave, pitch and roll) can be
    numerically predicted to engineering acceptable
    accuracy with viscous roll damping correction.

6
Roll Nonlinear Damping Modeling
  • Bilge keel
  • Skeg
  • Fins, passive, active/controlled
  • Rudder
  • Passive anti-roll devices U-Tube, Free-surface
    tank, moving weight
  • Shaft bracket
  • Propeller
  • Propeller shaft

7
What SMP Can NOT Do
  • Two body interaction
  • No wind, no current, no mooring, no fendering
  • Not a maneuvering program. No autopilot.
  • Not true time domain simulation
  • Cannot do barge or full hull in moderate or high
    speeds
  • Cannot do planning hull
  • Cannot do regular catamaran
  • Not in very high seas

8
History of VisualSMP
  • VisualSMP was created in 1999 as a result of a
    Cooperative Agreement between Proteus Engineering
    and NAVSEA.
  • NAVSEA supplied the source code for SMP95, SEP96,
    STH97, and SWMP96.
  • Proteus created a graphical user interface for
    pre- and post-processing, as well a time-history
    based visualization program.
  • Proteus distributes VisualSMP commercially, and
    provides training and technical support.

9
SMP and VSMP Histories
  • US Navy official versions SMP81, SMP84, SMP87
    and SMP95
  • Many modifications and improvements to SMP95
    after 1995 but it is still called SMP95
  • Visual SMP has almost all of the most recent
    SMP95 improvements
  • Visual SMP makes the input preparation and output
    processing much easier and faster.
  • Using Visual SMP could potentially avoid some
    mistakes.

10
VisualSMP With STH
VisualSMP SEP
Limiting Significant Wave Heights
PTO World Maps
RAO Plots
VisualSMP Base Modules Monohull Regular
Waves Monohull Irregular Waves SWATH Regular
Waves SWATH Irregular Waves
VisualSMP STH
Speed Polar Response Plots
Module Text Output Files
VisualSMP Visualizer
Origin 6DOF TH TH of motions of any point TH of
wave at any point Relative motion of any point
HPL Splined Geometry File
11
VisualSMP Data Flow
12
VSMP Basic Program Files
13
Other Important VisualSMP Files
14
Monohull VisualSMP Analysis Process
15
Sources of Hull Geometry
  • FastShip Sections Export
  • DXF Polylines via FastShip DXF2IDF Translator
  • clipped to waterline (or main deck)
  • Proper orientation
  • GHS style Offset Table
  • DXF and other format via GHS model convertor
  • Manual Offset Entry
  • New Geometry Manipulation Utilities

16
New Geometry Manipulation Utilities
  • Modify Geometry clip offset to even keel
    waterline or trim waterline
  • Make Even Point Spacing, specified by the user.
    Do it section by section.
  • Delete dry stations
  • Add point stations at bow and stern
  • Add up to 70 stations, each station with 70
    points
  • All knuckle points will be preserved

17
Make SMP Work Best For You
  • Use more stations on bow, stern and other rapid
    shape variation areas. (lt70)
  • Points evenly spaced in girth (lt70)
  • Knuckles allowed
  • Used for hydrostatics only
  • 2 or more non-knuckle pts between knuckles
  • Small bilge keels on knuckles for roll damping
  • Use bilge keel if there is one. Use bilge keel
    for small bilge radius as well.
  • Include skeg in offsets and as appendage
  • Use 2.0 for roll nonlinear damping iteration

18
Appendage Modeling
  • Bilge Keels
  • Rudders
  • Skegs
  • Active/Passive Fin Stabilizers
  • Roll Reduction Tanks or Moving Weights
  • Sonar Dome
  • Propellers, shafts, brackets

19
Running SMP
  • Must save file before running
  • Applies to all VisualSMP modules
  • Validation tool gives clues as to potential
    problem areas but not fool proof
  • Various viewers/post-processors facilitate review
    of computed output
  • Text output files (.out, .oot, .log)
  • Graphical output files (.smr, .rpt)

20
What Kind Of Background You Need To Use SMP
  • Even though VSMP makes things easier for you, I
    still strongly suggest that you read PNA to have
    some general knowledge about waves, linear
    system, frequency domain solutions and motion
    statistics.
  • VSMP has a decent documentation. Reading the
    manual is encouraged.
  • There are lots of information has yet to be
    incorporated into VSMP manual. Call tech support
    if you are not sure about something.

21
Common Mistakes
  • Use clouds of points in small curvature area and
    sparse distribution at other areas
  • Bilge keel input (stations crossed)
  • Almost all the x-position input should be in
    station numbers
  • Confusion about buoyancy center, CG, origin,
    coordinate system, heading definition, etc
  • Check options that require extra input, Load
    RAO, for example
  • RAO definition SMP RAOTF2
  • Misinterpretation of other output.

22
SMP Input Coordinate System
  • x in station , x0 at FP, 20 at AP, must have
    x10, positive backwards.
  • y positive on starboard, y0 at CL
  • z0 at BL, positive up
  • Even trim, Lcg is at Lcb

23
SMP Internal Computational Coordinate System
  • x in meter or feet x0 at Lcg, positive forward.
    Even trim, Lcg is at Lcb
  • y positive on port, y0 at CL
  • z0 at WL, positive up
  • Earth-fixed, forward moving at constant mean
    speed
  • Heading angle follows right-hand rule
  • Normally the user dont need to worry about this.
    However

24
Please Note
  • SMP Output are for the origin of the internal
    coordinate system (LCG, CL, WL) not (LCG, CL,
    VCG)
  • Heading definition in SMP output and STH input
    0head, 180following, 90STBD BEAM. This is for
    the convenience of the ship operators and
    aircraft pilots
  • STH wave elevation is for the origin (LCG, CL,
    WL)
  • STH output and subsequent VSMP time histories are
    referenced to the internal coordinate system.

25
SMP Heading Definition
  • Input and Output heading definition follows ship
    and aircraft operators conventions
  • Internal Computational heading definition follows
    right-hand rule.
  • Relation of the two One 180 the other

26
VisualSMP STH
  • Generates time histories of 6 DOF ship responses
    at the origin from frequency domain results
  • Uses regular wave transfer functions
  • Accounts for relative phase of waves and
    responses
  • Employs randomly and uniformly distributed phases

27
Wave Time History at the Origin
  • In a earth-fixed, forward moving coordinates

28
Wave Spectra In SMP
  • BRETSCHNEIDER 2-parameter spectrum (fully
    developed)
  • Jonswap wave spectrum (fetch limited seas)

29
Wave Elevation At An Arbitrary Point
  • Where Kw2/g is the wave number, m is the
    computational heading angle, wEK is the encounter
    wave frequency for the k-th wave component

30
Origin Motion Time Histories
  • rLC(t)x(t), y(t), z(t), f(t), q(t), y(t) is the
    6DOF origin motion caused by long-crested wave
  • Where RAK is the amplitude of ship transfer
    function at the wave encounter frequency wEK ,
    The phase angle eEK refer to the phase of the
    ship response with respect to the wave elevation
    at the origin.
  • RAK and eEK are the transfer function solved by
    SMP.
  • (RAO RAK2)

31
Motion Time Histories of An Arbitrary Point (x,
y, z,)
  • can be derive from the motion of the origin
  • Where is x(t), y(t), z(t), f(t), q(t), y(t) are
    the origin motion time histories. Rotations are
    around earth fixed axes.

32
Wave Force Components
  • Froude-Krylov forces due to the pressure field in
    the undisturbed incident wave
  • Diffraction forces due to the scattering of the
    incident wave field
  • Radiation forces due to the radiated wave field
    arising from body motions. The part in phase with
    acceleration is added mass coefficient. The part
    in phase with the velocity is the wave making
    damping Coefficient.

33
Ship Motion Transfer Function
34
VisualSMP STH Uses
  • Input to flight simulators for launch and
    recovery of aircraft on moving decks
  • Used for determining forces/effects on equipment,
    aircraft, munitions, or anything on or in the
    ship.
  • Utilized for human factors considerations and the
    occurrence of Motion-Induced Interruptions (MII).
  • Helpful in developing/evaluating limitations on
    shipboard systems
  • Generates input to the seakeeping visualization
    tool

35
VisualSMP Visualizer
  • VisualSMP uses transfer functions to generate
    time histories for the waves and the vessel
    motions in irregular seas, in 6 degrees of
    freedom, using STH97 (STH97 is also available
    separately from the Visualization program).
  • Both the numerical time histories and the cosine
    coefficients for use in visualizations and
    simulations are computed.
  • The VisualSMP visualization program uses the
    cosine coefficients and a geometry model from an
    HSF (HOOPS Stream File http//www.openhsf.org)
    or HMF file (HOOPS Metafile, Tech Soft America)
    to simulate the ship in a seaway at a fixed
    heading and speed.
  • Allows rotation and viewing from any angle.
  • Buoys can be defined to help visualize forward
    seed.
  • Users view can be from off the ship or from the
    bridge.

36
Standard SMP Output
  • SMP output are very extensive. They are all
    frequency domain and statistical output
  • Output data files that are saved for VSMP
    subsequent run and post-processing
  • Formated plain text output files Reg.out and
    Irg.oot.

37
SMPReg.out
  • Input record echo, tables of ship and appendage
    particulars.
  • Hydrostatics disp, WL properties, Section
    properties, buoyancy center, GM, etc.
  • Mass properties and subset of coefficients of the
    equations of motion
  • Roll damping printout and roll decay coefficients
    for the fully-appended hull
  • Zero speed (non-)dimensional added mass and
    damping coefficients

38
SMPIRGW,oot
  • RSV/T0E Table
  • Single amplitude Response Statistical Values
    (RSV)
  • Periods of maximum energy in the response
    encounter spectra (T0E).
  • Response Amplitude Operators (RAO) tables
  • RAO and their phase angles for the
    six-degree-of-freedom responses at the origin,
    surge, sway, heave, roll, pitch, and yaw. RAO is
    actually RAO2
  • Added Resistance Operator (ARO)
  • AROAdded Drag / WA2

39
RSV/T0E Table
  • Each table contains predictions for a single ship
    response, at a particular location, for a
    particular wave height all speeds for headings
    from zero through 180 degrees for symmetric
    responses and zero through 360 degrees for
    asymmetric responses and for a range of modal
    wave periods
  • Roll predictions are non-linear by roll angle and
    thus sea state
  • The statistic used in the tables is specified by
    the user. This statistic is derived from a
    Rayleigh distribution and is applied to all
    responses

40
Available RSV/T0E Table
  • Origin displacements, velocities and
    accelerations.
  • Absolute motion locations, tables of the
    displacements, velocities and accelerations in
    earth and body axis,
  • Motion sickness and motion-induced interruptions
  • Relative motion locations, tables of relative
    motion, relative velocity, and then
  • Probabilities of slamming, submergence, or
    emergence, are optionally provided. In this last
    case, the pairs of numbers in the tables are
    probabilities x 100/number of occurrences per
    hour rather than RSV/ T0E values.
  • Slam pressures or forces are optionally provided
    in pairs of pressure or force/number of
    occurrences per hour.
  • Optional output of a user defined severe motion
    table is available.
  • Optional output of the shear forces, torsional
    moment, and bending moments

41
RSV/T0E Table, Example
  • LONGCRESTED - BRETSCHNEIDER
  • SIGNIFICANT WAVE HEIGHT
    16.00 FEET
  • SWAY VELOCITY
  • (FEET/SEC)
  • Significant SA VALUE /
    ENCOUNTERED MODAL PERIOD (TOE)

  • SHIP HEADING ANGLE IN DEGREES
  • V T0 HEAD
    STBD BEAM
    FOLLOW
  • 0 15 30 45
    60 75 90 105 120
    135 150 165 180
  • 0 9 0.00/99 0.24/11 0.52/10 0.97/10
    1.73/10 2.98/ 9 3.89/ 9 2.89/ 9 1.76/10
    1.01/10 0.55/10 0.25/11 0.00/99
  • 11 0.00/99 0.34/14 0.75/12 1.30/11
    2.09/11 3.11/10 3.77/10 3.12/10 2.22/11
    1.46/13 0.87/13 0.41/14 0.00/99
  • 13 0.00/99 0.46/14 0.95/14 1.55/14
    2.28/14 3.11/14 3.60/14 3.18/14 2.46/14
    1.75/14 1.11/14 0.54/14 0.00/99
  • 15 0.00/99 0.53/15 1.09/15 1.69/15
    2.36/14 3.04/14 3.42/14 3.12/14 2.52/14
    1.87/14 1.22/14 0.61/14 0.00/99

42
RSV/T0E Table, Example
  • LONGCRESTED -
    BRETSCHNEIDER
  • SIGNIFICANT WAVE HEIGHT
    16.00 FEET
  • Helo landing XFP 18.45
    YCL 0.00 ZBL 35.00
  • LATERAL ACCELERATION
  • (G)
  • (ACC. X 100)
  • Significant SA VALUE /
    ENCOUNTERED MODAL PERIOD (TOE)

  • SHIP HEADING ANGLE IN DEGREES
  • V T0 HEAD
    STBD BEAM
    FOLLOW
  • 0 15 30 45
    60 75 90 105 120
    135 150 165 180
  • 0 9 0.00/99 1.89/10 4.17/ 9 7.23/ 9
    11.09/ 8 13.58/ 7 11.00/ 8 13.19/ 7 9.84/ 8
    6.32/ 9 3.65/10 1.66/10 0.00/99
  • 11 0.00/99 2.14/10 4.47/10 7.16/ 9
    9.95/ 8 11.24/ 8 9.35/ 9 11.12/ 8 9.19/ 9
    6.56/10 4.12/10 1.97/10 0.00/99

43
RSV/T0E Table, Example
  • LONGCRESTED
    BRETSCHNEIDER
  • SIGNIFICANT WAVE HEIGHT 16.00
    FEET
  • wetness per hr XFP 16.50 YCL
    29.28 ZBL 30.53
  • RELATIVE VELOCITY
  • (FEET/SEC)
  • Significant SA VALUE / ENCOUNTERED
    MODAL PERIOD (TOE)

  • SHIP HEADING ANGLE IN DEGREES
  • V T0 HEAD
    PORT BEAM
    FOLLOW
  • 360 345 330 315
    300 285 270 255 240
    225 210 195 180
  • 0 9 6.66/ 7 6.77/ 7 6.78/ 6 6.67/ 6
    6.70/ 5 7.80/ 6 8.49/ 5 8.75/ 6 7.33/ 7
    6.38/ 7 6.09/ 7 6.14/ 6 6.25/ 6
  • 11 4.80/ 7 4.93/ 7 5.06/ 6 5.18/13
    5.45/13 6.24/13 6.58/13 6.84/13 6.00/13
    5.29/13 4.87/13 4.66/ 8 4.57/ 8
  • 13 3.56/ 7 3.76/ 7 4.03/13 4.31/13
    4.64/13 5.18/13 5.36/13 5.57/13 5.06/13
    4.53/13 4.06/13 3.68/13 3.42/ 8
  • 15 2.72/ 7 2.96/ 7 3.30/13 3.64/13
    3.96/13 4.34/13 4.44/13 4.61/13 4.28/13
    3.86/13 3.41/13 2.96/13 2.64/ 8

44
RSV/T0E Table, Example
  • SHORTCRESTED
  • SIGNIFICANT WAVE HEIGHT
    16.00 FEET
  • wetness per hr XFP 16.50 YCL
    29.28 ZBL 30.53
  • SUBMERGENCE
  • PROBABILITY x100 / NO. OF
    OCCURRENCES PER HOUR

  • SHIP HEADING ANGLE IN DEGREES
  • V T0 HEAD
    STBD BEAM
    FOLLOW
  • 0 15 30 45
    60 75 90 105 120
    135 150 165 180
  • 0 9 0.4/ 2 0.3/ 1 0.3/ 1 0.3/
    1 0.5/ 2 0.6/ 3 0.7/ 4 0.6/ 3 0.1/
    0 0.1/ 0 0.1/ 0 0.2/ 1 0.2/ 1
  • 11 0.0/ 0 0.0/ 0 0.1/ 0 0.4/
    2 1.0/ 4 1.2/ 5 1.3/ 5 1.3/ 5 0.4/
    1 0.1/ 0 0.0/ 0 0.0/ 0 0.0/ 0
  • 13 0.0/ 0 0.0/ 0 0.0/ 0 0.4/
    1 1.0/ 3 1.2/ 4 1.2/ 4 1.3/ 5 0.7/
    2 0.2/ 0 0.0/ 0 0.0/ 0 0.0/ 0
  • 15 0.0/ 0 0.0/ 0 0.0/ 0 0.2/
    0 0.5/ 1 0.6/ 2 0.6/ 2 0.7/ 2 0.4/
    1 0.1/ 0 0.0/ 0 0.0/ 0 0.0/ 0
  • 17 0.0/ 0 0.0/ 0 0.0/ 0 0.0/
    0 0.1/ 0 0.2/ 0 0.2/ 0 0.2/ 0 0.1/
    0 0.0/ 0 0.0/ 0 0.0/ 0 0.0/ 0

45
RSV/T0E Table, Example

  • SHORTCRESTED - BRETSCHNEIDER
  • SIGNIFICANT WAVE HEIGHT
    16.00 FEET
  • ADDED RESISTANCE
  • (LBS)
  • (FORCE / 105)
  • Significant SA VALUE / ENCOUNTERED
    MODAL PERIOD (TOE)

  • SHIP HEADING ANGLE IN DEGREES
  • V T0 HEAD
    STBD BEAM
    FOLLOW
  • 0 15 30 45
    60 75 90 105 120
    135 150 165 180
  • 0 9 0.893/ 9 0.877/ 9 0.822/ 9
    0.712/ 9 0.539/ 9 0.309/ 9 0.046/ 8
    -0.215/99 -0.440/99 -0.606/99 -0.708/99
    -0.758/99 -0.772/99
  • 11 0.835/10 0.815/10 0.752/10
    0.640/10 0.475/10 0.266/10 0.033/ 8
    -0.197/99 -0.396/99 -0.548/99 -0.648/99
    -0.701/99 -0.717/99
  • 13 0.748/12 0.727/12 0.664/12
    0.556/12 0.406/12 0.222/12 0.021/ 9
    -0.178/99 -0.353/99 -0.491/99 -0.587/99
    -0.642/99 -0.659/99
  • 15 0.651/14 0.631/14 0.572/14
    0.475/14 0.343/14 0.185/14 0.013/ 9
    -0.156/99 -0.308/99 -0.431/99 -0.519/99
    -0.572/99 -0.589/99
  • 17 0.559/15 0.541/15 0.489/15
    0.403/15 0.289/15 0.154/15 0.008/ 9
    -0.136/99 -0.266/99 -0.374/99 -0.453/99
    -0.501/99 -0.517/99

46
RAO tables
  • One RAO table is provided for each speed,
    heading, and sea state
  • The vertical mode response RAOs (surge, heave,
    and pitch) are linear and are independent of sea
    state. The lateral response RAOs (sway, roll, and
    yaw) are nonlinear and vary with sea state.
  • The lateral RAOs are obtained by interpolation,
    using the roll RSV value computed for the
    particular speed, heading, significant wave
    height, and modal period.
  • It should be noted that the roll RSV value also
    depends on the Rayleigh statistic specified in
    the input.
  • Also RAO tables are provided for only the first
    sea state in head or following waves, where sway,
    roll, and yaw are zero.
  • The total number of RAO tables output is, Number
    of speeds x (2 11 x number of sea states)

47
RAO table, Example
  • RESPONSE AMPLITUDE OPERATORS (RAOS) AND
    PHASES

  • SHIP SPEED 0. KNOTS

  • SHIP HEADING 75. DEGREES
  • SEA
    STATE SIGNIFICANT WAVE HEIGHT 16.00 FEET

  • MODAL PERIOD 11. SECONDS

  • STATISTIC 2.00 (Significant )
  • OMEGA OMEGAE SURGE SWAY
    HEAVE ROLL
    PITCH YAW
  • AMPL. PHASE AMPL.
    PHASE AMPL. PHASE AMPL. PHASE
    AMPL. PHASE AMPL. PHASE
  • 0.200 0.200 1.8976E-01 163.9 9.1507E-01
    -89.4 9.9869E-01 0.0 6.7427E-03 -94.9
    3.5061E-04 -90.6 3.3505E-04 11.0
  • 0.221 0.221 1.2971E-01 160.0 9.0624E-01
    -89.6 9.9861E-01 0.0 1.0757E-02 -95.9
    5.1933E-04 -90.7 4.3895E-04 10.3
  • 0.241 0.241 9.3741E-02 155.9 8.9680E-01
    -89.9 9.9849E-01 0.0 1.6660E-02 -97.1
    7.3932E-04 -90.8 5.5823E-04 9.6
  • 0.261 0.261 7.1192E-02 151.7 8.8740E-01
    -90.2 9.9809E-01 0.0 2.5292E-02 -98.4
    1.0183E-03 -91.0 6.9970E-04 8.9
  • 0.280 0.280 5.6521E-02 147.5 8.7873E-01
    -90.6 9.9736E-01 0.0 3.7980E-02 -99.8
    1.3640E-03 -91.1 8.7975E-04 8.6
  • 0.300 0.300 4.6674E-02 143.5 8.7123E-01
    -90.9 9.9635E-01 0.0 5.6869E-02 -101.5
    1.7847E-03 -91.3 1.1189E-03 8.8
  • 0.319 0.319 3.9877E-02 139.7 8.6514E-01
    -91.1 9.9509E-01 0.0 8.5514E-02 -103.3
    2.2884E-03 -91.5 1.4390E-03 9.5
  • 0.337 0.337 3.5072E-02 136.2 8.6066E-01
    -91.3 9.9360E-01 0.0 1.3008E-01 -105.5
    2.8833E-03 -91.7 1.8679E-03 10.7
  • 0.356 0.356 3.1598E-02 133.0 8.5809E-01
    -91.5 9.9189E-01 0.0 2.0184E-01 -108.0
    3.5774E-03 -92.0 2.4476E-03 12.2

48
ARO table, example
  • ADDED RESISTANCE
    OPERATOR
  • SHIP SPEED 0. KNOTS
  • SHIP HEADING 180. DEGREES
  • SEA STATE SIGNIFICANT WAVE HEIGHT
    16.00 FEET
  • MODAL PERIOD 11. SECONDS
  • STATISTIC 2.00 (Significant )
  • OMEGA OMEGAE A R O
  • 0.200 0.200 -4.2557E02
  • 0.221 0.221 -5.1824E02
  • 0.241 0.241 -6.1874E02
  • 0.261 0.261 -7.2659E02
  • 0.280 0.280 -8.4129E02
  • 0.300 0.300 -9.6225E02
  • 0.319 0.319 -1.0888E03
  • 0.337 0.337 -1.2199E03
  • 0.356 0.356 -1.3546E03
  • 0.374 0.374 -1.4914E03

49
RAO plots, example
50
Polar Plot Example
51
VisualSMP Assumptions
  • Slender Body Theory
  • L/B gt 4.5
  • Responses assumed to be small, linear, and
    harmonic
  • Instantaneous wave elevations and ship responses
    are assumed Gaussian-distributed with zero mean
  • Wave and response amplitudes are assumed
    Rayleigh-distributed
  • Non-linear treatment of roll response (roll
    iteration)
  • Irregular Seaway
  • The random sea waves can be represented as a sum
    of simple sine waves whose amplitudes are
    obtained from specified wave spectral densities
    and whose phases are random with a uniform
    distribution
  • The responses of a ship to the random sea waves
    can be obtained as the sum of the ship responses
    to the individual sine waves that compose the
    random sea.
  • The irregular seas are modeled using either the
    two parameter Bretschneider, the three parameter
    Jonswap, or the six parameter Ochi-Hubble wave
    spectral models.
  • Both long-crested and short-crested results are
    provided short-crested waves are generated using
    a cosine squared spreading function.

52
Single Amplitude Statistics
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What data does Monohull VisualSMP generate?
  • 6 DOF Rigid Body Motions (displacements,
    velocities, accelerations) at the CG
  • Absolute longitudinal, lateral, vertical
    (earth-referenced) displacements, velocities,
    accelerations at up to 10 arbitrary locations
  • Relative displacements and velocities at up to 10
    arbitrary locations
  • Probability of slamming, submergence, emergence
  • Added resistance in waves
  • Slamming pressures and forces
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