Title: Spatial Sound Encoding Including Near Field Effect: Introducing Distance Coding Filters and a Viable, New Ambisonic Format
1Spatial Sound Encoding Including Near Field
EffectIntroducing Distance Coding Filters and a
Viable, New Ambisonic Format
- Jérôme Daniel, France Telecom RD
- jerome.!daniel!_at_!francetelecom.com
2What for a spatial sound encoding approach
- First Higher Order Ambisonics (HOA)
- Models the acoustic reality of sound field
- Homogeneous directional information
- Scalable multi-channel 3D audio format
- Flexibility (transformations decoding)
- Part I - Fundaments of HOA common conception and
limitations - A directional encoding technique (based on
amplitude panning) - Only able to handle plane waves, thus artificial
sound fields - Part II - Recent improvements
- Distance coding filters able to handle near field
sources - New encoding format that supports natural or
realistic sound fields - True holophonic rendering (comparison with WFS)
- Efficient DSP tools for positional encoding
31st Higher Order Ambisonics fundamentsIntrinsi
c representation properties
- Spherical Harmonic Decomposition Fourier-Bessel
series
- Sound field represented by coefficients Bmns
- Spherical Harmonic component ? Ambisonic
Signals - ?pressure field spatial derivatives of successive
orders m - Around a reference point listener point of view
- Intrinsic quality of representation
- Using components Bmns up to a limited order (m?M)
- Angular resolution ? radial expansion wave
length
4First Higher Order Ambisonics
FundamentsDirectional encoding
- Approximation of elementary wave fronts as plane
waves (far sources) - Spherical harmonic decomposition of a plane wave
(conveying S) - ? directional encoding pure amplitude panning
5First higher order ambisonics
fundamentsDecoding and sound field
reconstruction
- Decoders task to recompose ambisonic sound
field
Loudspeaker signals S D.B
- With finite distance loudspeakers
- Wave encoded as plane ? reconstructed as
spherical! - Sound image is projected over the loudspeaker
array
6What about finite distance sources ?
- The case of a spherical wave (point source)
- Incidence (q,d ), distance r, conveying S
- Sph. Harm. Decomposition ? ambisonic components
- ? mathematical encoding equation
Slope m x 6dB/oct
- Near Field Effect
- It affects phase and amplitude ratios between
spatial derivatives of ? orders - It models the wave front curvature wave length
- Infinite bass-boost with slope as strong as the
order is high - Unstable integrating filters resulting signals
diverge (esp. for higher orders)
- Consequence on currently adopted HOA encoding
scheme - Mathematically powerful but physically unviable
when dealing with near field sources - Unable to represent natural or realistic sound
fields !
7Summary the past, common way of looking
Ambisonics
- In spite of featuring very attractive properties
- Homogeneous directional representation
- Independent from the rendering loudspeaker layout
- Scalable, flexible
- the commonly accepted definition of HOA suffers
from limitations - Pure amplitude panning technique only
directional encoding - Plane wave model used for encoded virtual sources
- ? acoustically unrealistic
- Unable to represent natural sound fields (at
higher orders) - Neither virtual source encoding nor natural
recording - Next
- The key to overcome these limitations
- A viable, modified ambisonic format
- Distance Coding (or Near Field Control) filters
- Other consequences and applications
8Anticipating a reproduction requirement
- Take into account the finite distance of
loudspeakers - Near field compensation is required to correct
the curvature of loudspeakers waves
Ambisonic signals B
Decoding Matrix D
Reconstructed components Bmns are affected by the
loudspeakers Near-Field Effect Fm(R/c)(w)
- Towards a solution for natural sound field
representation - Since compensation of loudspeaker near field is
required - why not introducing it from the encoding stage?
9Distance coding filters viable representation
- Practicable Near Field Coding (NFC) filters
- Model loudspeaker NF compensation virtual
source NF effect - at the same time, from the encoding stage
- Positional encoding directional distance
coding
- Its supports natural/realistic sound fields
- It merely requires a classic matrix decoding
- Implicit parameter reference distance R
loudspeaker array radius - Can further adapt to any other loudspeaker
distance R using NFC filters - (correct the wave field curvature)
10Generic efficient DSP tools for encoding
- Design of digital NFC (distance coding) filters
- Parametric, minimal-cost IIR filters
- Filter coefficients functions of r, R, c, fs,
and tabulated roots
- Computation of directional encoding gains
Ymns(q,d) - Efficient, recursive algorithm
- Virtually unlimited order
- A complete positional coding scheme
11Illustration of sound field reconstruction
Frequency domain
Time domain
Gaussian-modulated sine pulse (fc 500 Hz)
- Outside virtual source
- Quite efficient reconstruction
- Better than Wave Field Synthesis
- Daniel et al, AES114
- Becomes easier when virtual source gets closer to
the real ones - Enclosed virtual source
- Full reconstruction physically impossible anyway
- Large amount of energy at low frequencies
- Strong interference beyond the virtual source
distance - Right direction of propagation (?? WFS)
12Other consequences and applications
- HOA recording systems become practicable
- by introducing NF compensation at the stage of
the mic signal processing - otherwise equalization filters are unstable
Daniel et al, AES114 and natural sound fields
cannot be physically represented - 4th order microphone prototype being
experimented at FTRD Labs - Accurate binaural synthesis of close sources
- Virtual Ambisonics
- head-centred ambisonics binaural synthesis of
virtual loudspeakers - Supports sound field rotations, thus
head-tracking adaptation - Ear-centred double virtual ambisonics
- ?Binaural B-format encoding scheme enriched by
NF-Coding filters - More accurate than head-centred virtual
ambisonics - but doesnt support rotations once the encoding
is done
13Conclusions
- Recall of some HOA fundaments and properties
- Powerful mathematical approach
- Highly versatile 3D sound field representation
- New positional coding completed by distance
coding - Efficient digital Near Field Control filters
- Take care of the special case of enclosed sources
- A New, Viable HOA format NFC HOA
- It enables all HOA nice features considering
natural/realistic sound fields - It doesnt necessarily interest only systems with
very numerous loudspeakers
14Work in progress
- Evaluation of holophonic sound imaging over 48
loudspeakers - Up to 15th order Ambisonics
- Comparison of HOA and WFS for outside and
enclosed sources - In the context of the CARROUSO project
- Experimentation of a 4th order ambisonic
microphone - 32 capsules over a sphere
- Specification of a generic HOA format
- In MPEG-4 (for AudioBIFS V3)
- gt handle multi-channel audio streams as scalable
3D sound fields - As a extension of the Wave file format
- Detailed propositions in the paper