Spatial Sound Encoding Including Near Field Effect: Introducing Distance Coding Filters and a Viable, New Ambisonic Format - PowerPoint PPT Presentation

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Spatial Sound Encoding Including Near Field Effect: Introducing Distance Coding Filters and a Viable, New Ambisonic Format

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Accurate binaural synthesis of close sources 'Virtual Ambisonics' = head-centred ambisonics binaural synthesis of virtual loudspeakers ... – PowerPoint PPT presentation

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Title: Spatial Sound Encoding Including Near Field Effect: Introducing Distance Coding Filters and a Viable, New Ambisonic Format


1
Spatial Sound Encoding Including Near Field
EffectIntroducing Distance Coding Filters and a
Viable, New Ambisonic Format
  • Jérôme Daniel, France Telecom RD
  • jerome.!daniel!_at_!francetelecom.com

2
What for a spatial sound encoding approach
  • First Higher Order Ambisonics (HOA)
  • Models the acoustic reality of sound field
  • Homogeneous directional information
  • Scalable multi-channel 3D audio format
  • Flexibility (transformations decoding)
  • Part I - Fundaments of HOA common conception and
    limitations
  • A directional encoding technique (based on
    amplitude panning)
  • Only able to handle plane waves, thus artificial
    sound fields
  • Part II - Recent improvements
  • Distance coding filters able to handle near field
    sources
  • New encoding format that supports natural or
    realistic sound fields
  • True holophonic rendering (comparison with WFS)
  • Efficient DSP tools for positional encoding

3
1st Higher Order Ambisonics fundamentsIntrinsi
c representation properties
  • Spherical Harmonic Decomposition Fourier-Bessel
    series
  • Sound field represented by coefficients Bmns
  • Spherical Harmonic component ? Ambisonic
    Signals
  • ?pressure field spatial derivatives of successive
    orders m
  • Around a reference point listener point of view
  • Intrinsic quality of representation
  • Using components Bmns up to a limited order (m?M)
  • Angular resolution ? radial expansion wave
    length

4
First Higher Order Ambisonics
FundamentsDirectional encoding
  • Approximation of elementary wave fronts as plane
    waves (far sources)
  • Spherical harmonic decomposition of a plane wave
    (conveying S)
  • ? directional encoding pure amplitude panning

5
First higher order ambisonics
fundamentsDecoding and sound field
reconstruction
  • Decoders task to recompose ambisonic sound
    field

Loudspeaker signals S D.B
  • With finite distance loudspeakers
  • Wave encoded as plane ? reconstructed as
    spherical!
  • Sound image is projected over the loudspeaker
    array

6
What about finite distance sources ?
  • The case of a spherical wave (point source)
  • Incidence (q,d ), distance r, conveying S
  • Sph. Harm. Decomposition ? ambisonic components
  • ? mathematical encoding equation

Slope m x 6dB/oct
  • Near Field Effect
  • It affects phase and amplitude ratios between
    spatial derivatives of ? orders
  • It models the wave front curvature wave length
  • Infinite bass-boost with slope as strong as the
    order is high
  • Unstable integrating filters resulting signals
    diverge (esp. for higher orders)
  • Consequence on currently adopted HOA encoding
    scheme
  • Mathematically powerful but physically unviable
    when dealing with near field sources
  • Unable to represent natural or realistic sound
    fields !

7
Summary the past, common way of looking
Ambisonics
  • In spite of featuring very attractive properties
  • Homogeneous directional representation
  • Independent from the rendering loudspeaker layout
  • Scalable, flexible
  • the commonly accepted definition of HOA suffers
    from limitations
  • Pure amplitude panning technique only
    directional encoding
  • Plane wave model used for encoded virtual sources
  • ? acoustically unrealistic
  • Unable to represent natural sound fields (at
    higher orders)
  • Neither virtual source encoding nor natural
    recording
  • Next
  • The key to overcome these limitations
  • A viable, modified ambisonic format
  • Distance Coding (or Near Field Control) filters
  • Other consequences and applications

8
Anticipating a reproduction requirement
  • Take into account the finite distance of
    loudspeakers
  • Near field compensation is required to correct
    the curvature of loudspeakers waves

Ambisonic signals B
Decoding Matrix D
Reconstructed components Bmns are affected by the
loudspeakers Near-Field Effect Fm(R/c)(w)
  • Towards a solution for natural sound field
    representation
  • Since compensation of loudspeaker near field is
    required
  • why not introducing it from the encoding stage?

9
Distance coding filters viable representation
  • Practicable Near Field Coding (NFC) filters
  • Model loudspeaker NF compensation virtual
    source NF effect
  • at the same time, from the encoding stage
  • Positional encoding directional distance
    coding
  • Its supports natural/realistic sound fields
  • It merely requires a classic matrix decoding
  • Implicit parameter reference distance R
    loudspeaker array radius
  • Can further adapt to any other loudspeaker
    distance R using NFC filters
  • (correct the wave field curvature)

10
Generic efficient DSP tools for encoding
  • Design of digital NFC (distance coding) filters
  • Parametric, minimal-cost IIR filters
  • Filter coefficients functions of r, R, c, fs,
    and tabulated roots
  • Computation of directional encoding gains
    Ymns(q,d)
  • Efficient, recursive algorithm
  • Virtually unlimited order
  • A complete positional coding scheme

11
Illustration of sound field reconstruction
Frequency domain
Time domain
Gaussian-modulated sine pulse (fc 500 Hz)
  • Outside virtual source
  • Quite efficient reconstruction
  • Better than Wave Field Synthesis
  • Daniel et al, AES114
  • Becomes easier when virtual source gets closer to
    the real ones
  • Enclosed virtual source
  • Full reconstruction physically impossible anyway
  • Large amount of energy at low frequencies
  • Strong interference beyond the virtual source
    distance
  • Right direction of propagation (?? WFS)

12
Other consequences and applications
  • HOA recording systems become practicable
  • by introducing NF compensation at the stage of
    the mic signal processing
  • otherwise equalization filters are unstable
    Daniel et al, AES114 and natural sound fields
    cannot be physically represented
  • 4th order microphone prototype being
    experimented at FTRD Labs
  • Accurate binaural synthesis of close sources
  • Virtual Ambisonics
  • head-centred ambisonics binaural synthesis of
    virtual loudspeakers
  • Supports sound field rotations, thus
    head-tracking adaptation
  • Ear-centred double virtual ambisonics
  • ?Binaural B-format encoding scheme enriched by
    NF-Coding filters
  • More accurate than head-centred virtual
    ambisonics
  • but doesnt support rotations once the encoding
    is done

13
Conclusions
  • Recall of some HOA fundaments and properties
  • Powerful mathematical approach
  • Highly versatile 3D sound field representation
  • New positional coding completed by distance
    coding
  • Efficient digital Near Field Control filters
  • Take care of the special case of enclosed sources
  • A New, Viable HOA format NFC HOA
  • It enables all HOA nice features considering
    natural/realistic sound fields
  • It doesnt necessarily interest only systems with
    very numerous loudspeakers

14
Work in progress
  • Evaluation of holophonic sound imaging over 48
    loudspeakers
  • Up to 15th order Ambisonics
  • Comparison of HOA and WFS for outside and
    enclosed sources
  • In the context of the CARROUSO project
  • Experimentation of a 4th order ambisonic
    microphone
  • 32 capsules over a sphere
  • Specification of a generic HOA format
  • In MPEG-4 (for AudioBIFS V3)
  • gt handle multi-channel audio streams as scalable
    3D sound fields
  • As a extension of the Wave file format
  • Detailed propositions in the paper
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