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Ralf Klamma

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FK 427 'Medien und kulturelle Kommunikation' PROLEARN Network of Excellence ... Contributions by Microsoft, SAP, Deutsche Telekom, Buhl Data ... – PowerPoint PPT presentation

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Title: Ralf Klamma


1
What is happening in the long tail?Reliable
technologies for communities
  • Ralf Klamma
  • RWTH Aachen University
  • FK 427 Medien und kulturelle Kommunikation
  • PROLEARN Network of Excellence
  • Sixth Internet Next Generation Workshop Web 2.0,
    Internet 2.0...
  • Aachen, October 18, 2006

2
Agenda
  • Social Software Web 2.0
  • Self-observation tools for Communities Social
    Software
  • Collect PROLEARN Media Base
  • Measure PROLEARN Measure
  • Analyse PALADIN
  • ATLAS Reflective Community Architecture for the
    Web 2.0
  • Conclusions and Outlook

3
What is Social Software?
4
Social Software and Communities The Long Tail
Fragmentation
Central Core
OUT Continent
Wikipedia The Long Tail (2006)
IN Continent
Tubes
Tendrils
Islands
Albert-Laszlo Barabasi Linked The New Science
of Networks (2002)
  • The Web 2.0 is a scale free, fragemented network
  • Power laws (Pareto-Distribution etc.)
  • 95 of users are in the Long Tail (Communities)

5
Disturbances in Web 2.0
  • What is happening in the long tail?
  • A disturbance is an emergent phenomenon based
    on collective, distributed decisions undertaken
    by agents, having positive or negative effects on
    digital social networks.
  • Disturbances occur on different levels
  • Physical
  • Communication
  • Network
  • Egocentric
  • Subgroup
  • Community

technical
social
6
Agency in the Web 2.0 based on Patterns
Agency Empowering users to take decisions on
activity or inactivity in case of disturbances
  • Abstraction Pattern as a general repeatable
    solution to a common recurring disturbance
  • Basis Pattern language overcomes the
    difficulties for discovering and describing
    disturbances
  • Computation Machine-readable description of the
    patterns - XML-based pattern language for
    multidimensional disturbances
  • Discovery Automatic Analysis of digital social
    networks for disturbances with the pattern
    language
  • Analysis of Agency Patienthood phenomena on
    the Web 2.0
  • Which discourses can be expected in the (near)
    future?
  • What influence do different media have on
    communities?
  • What are the impacts of my actions on the
    community?
  • Which event(s) should have taken place?
  • How will the community/ies evolve?

7
Measure, Analyse, and Simulate PROLEARN Media
Base
  • Social Software data from E-learning Communities
  • Mailing lists
  • Newsletter
  • Websites
  • RSS Feeds
  • Blogs
  • Database support by IBM DB2, eXist, Oracle, ...
  • Web Interface based on Plone/Zope
  • Visualization of
  • Graphs
  • Tree Maps
  • ...

www.prolearn-academy.org
ECTEL 2006
8
Pattern by Example Troll
  • Troll Pattern This pattern tries to discover the
    cases when a troll exists in a digital social
    network. A troll in the network is considered a
    disturbance.
  • Disturbance
  • (EXISTS medium medium.affordance
    threadArtefact)
  • (EXISTS troll (EXISTS thread (thread.author
    troll)
  • (COUNT message (message.author troll)
  • (message.posted thread)) gt minPosts)
  • (EXISTS thread1, message1
    (thread1.author1 ! troll)
  • (message1.author troll message1.posted
    thread1 ))))
  • Forces medium troll network member thread
    message url
  • Force Relations neighbour(troll, member) own
    thread(troll, thread)
  • Solution No attention must be paid to the
    discussions started by the troll.
  • Rationale The troll needs attention to continue
    its activities. If no attention is paid, he/she
    will stop participating in the discussions.
  • Pattern Relations Associates Spammer pattern.

9
Spammer Visualization
  • (?medium medium.affordance threadArtefact)
    ?
  • (?spammer (COUNTthread (thread.author
    spammer) gt minThreadCount)) ?
  • ((??thread1 (thread1.author spammer) ?
  • (COUNTmessage (message.posted thread) gt
    maxMessageCount)))

10
Structural Hole Visualization
  • (? m (1 - (2/((COUNTnn.neighbourm)
  • (COUNTp(p!n) ?
  • ((p.neighbourn ) ? (p.neighbourm) ?
    (n.neighbourm)))))) gt efficiencyParameter)

11
Research ApproachReflective Community Platform

Support evolving learning communities

(repeated assessment of community requirements)

Self monitoring tools

for Communities

Measure,


Social Software
Analyse,

Development
Simulate



Service-oriented Community Platform


Assessment requirements for Communities

Based on Preece 2001, cf. JUKM 2006 for details
12
Conclusions
  • Social Software Web 2.0
  • Emergent phenomenon
  • 95 of Web 2.0 are fragmented communities
  • Agency and Patienthood as challenges for
    communities in the Web 2.0
  • Self-observation and reflection of communities
  • Collect Measure ATLAS Media Base and ATLAS
    Measure
  • Analyse Pattern identification with PALADIN

13
Promotion
  • Professional Training Facts
  • www.prolearn.eu
  • IAO, Stuttgart, November 14-15, 2006
  • Social Software Web 2.0 Workshop
  • Track Future of E-Learning with Siemens,
    Deutsche Telekom ...
  • Symposium in Media Informatics
  • www.medien-informatik.eu
  • B-IT, Bonn, November 16-17 2006
  • Contributions by Microsoft, SAP, Deutsche
    Telekom, Buhl Data ...
  • Workshops about Web 2.0, Social Software, TEL and
    Media Conflicts
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