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Proof System

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This project implements a defeasible reasoning system which presents ... implements rules of Defeasible Logic ... Load the metaprogram and the defeasible theory ... – PowerPoint PPT presentation

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Title: Proof System


1
Proof System
  • HY-566

2
Proof layer
  • Next layer of SW is logic and proof layers.
  • allow the user to state any logical principles,
  • computer can to infer new knowledge by applying
    these principles on the existing data.
  • This project implements a defeasible reasoning
    system which presents explanations to users for
    the answers to their queries.

3
Defeasible Logic
  • A defeasible theory is a triple (F, R, gt)
  • F is a set of literals (called facts)
  • R a finite set of rules
  • gt a superiority relation on R
  • Two kind of rules
  • Strict rules (A?P) cant be defeated
  • Defeasible rules (AgtP) can be defeated

4
Defeasible Logic Metaprogram
  • Simulates the proof theory of defeasible logic
    contains clauses
  • denite provability
  • defeasible provability
  • When rule is blocked/unblocked
  • When rule is defeated/undefeateds

5
Explanation Example
  • An e-shop tell to Bobs that he owns 30
  • Explanation (facts and rules)
  • purchase(Bob,DVD) - fact
  • price(DVD,30) - fact
  • delivered(DVD,Bob) - fact
  • purchase(Bob,DVD), price(DVD,30),
    delivered(DVD,Bob) ? owes(Bob,30) - rule

6
Extension of RULML
  • RuleML is an XML based language that supports
    rule representation for the Semantic Web.
  • A new XML schema, extension of RuleML, is
    proposed for explanation representation in
    defeasible logic

7
Ext. RULML - Atom, Fact
  • Atom operator, var or const, optionaly NOT
  • ltAtomgt
  • ltNotgt
  • ltOpgt rich lt/Opgt
  • ltIndgt Bob lt/Indgt
  • lt/Notgt
  • lt/Atomgt
  • A Fact is consisted by an Atom that comprise a
    certain knowledge

8
Ext. RULML - Rules
  • Strict - Defeasible Rules.
  • Head is an Atom
  • Body number of Atoms

ltDefeasible_rule Label"r1"gt ltHeadgt
ltAtomgt ltOpgt rich lt/Opgt ltIndgt
Bob lt/Indgt lt/Atomgt lt/Headgt
ltBodygt ltAtomgt ltOpgt wins_lotto
lt/Opgt ltIndgt Bob lt/Indgt lt/Atomgt
lt/Bodygt lt/Defeasible_rulegt
9
Ext. RULML - Explanations
  • Definitely Provable Explanations
  • Denote the Atom
  • Definite Proof
  • Definite Proof
  • Fact for that Atom
  • Strict Rule with Head the Atom and Body
    (multiple) atoms that must be proved definitely.

10
Explanations Example
  • ltDefinitely_provablegt
  • ltAtomgt
  • ltOpgt rich lt/Opgt
  • ltIndgt Bob lt/Indgt
  • lt/Atomgt
  • ltDefinite_Proofgt
  • ltStrict_rule Label"r1"gt
  • ltHeadgt
  • ltAtomgt
  • ltOpgt rich lt/Opgt
  • ltIndgt Bob lt/Indgt
  • lt/Atomgt
  • lt/Headgt
  • ltBodygt
  • ltAtomgt
  • ltOpgt wins_lotto lt/Opgt
  • ltIndgt Bob lt/Indgt
  • lt/Atomgt
  • lt/Bodygt
  • lt/Strict_rulegt
  • ltDefinitely_provablegt
  • ltDefinite_Proofgt
  • ltFactgt
  • ltAtomgt
  • ltOpgt wins_lotto lt/Opgt
  • ltIndgt Bob lt/Indgt
  • lt/Atomgt
  • lt/Factgt
  • lt/Definite_Proofgt
  • lt/Definitely_provablegt
  • lt/Definite_Proofgt
  • lt/Definitely_provablegt

11
Other Explanations
  • Defeasibly Provable Explanations
  • arises from the defeasible logic specification.
  • Not Definitely Provable Explanations
  • consists of all the strict rules with head equal
    to the negation of the non provable Atom
  • Not Defeasibly Provable Explanations
  • arises from the defeasible logic specification

12
Proof tree construction (1/3)
  • The foundation of the proof system
  • Prolog metaprogram implements rules of Defeasible
    Logic
  • The trace of the XSB implementation of prolog
  • XSB logic programming engine used to run the
    metaprogram.
  • To communicate with the XSB the invocation of the
    XSB executable was used (Javas exec method)
  • Send commands to the XSB interpreter
  • Receive the output that was produced as an
    effect.
  • Load the metaprogram and the defeasible theory

13
Proof tree construction (2/3)
  • Load the metaprogram and the defeasible theory
  • At the evaluation of a query XSB will print a
    message each time a predicate is
  • Initially entered (Call)
  • Successfully returned from (Exit),
  • Failed back into (Redo), and
  • Completely failed out of (Fail).

14
Proof tree construction (3/3)
  • A tree whose nodes are traced predicates is
    constructed by the Java XSB invoker when trace is
    parsed.
  • Each node has information
  • A string for the predicates name
  • The predicates arguments
  • Whether it was found to be true (Exit) or false
    (Fail)
  • Whether it was failed back into (Redo)
  • Boolean attribute tells if predicate is negated.

15
Why the tree needs pruning?
  • XSB trace contains data not needed for proof
  • A metaprogram to translate the DL into logic
    programming is used. Additional clauses are
    needed which add information to trace
  • Prolog shows successful and unsuccessful paths
  • The tree produced by the XSB trace is built
    according to the metaprogram structure but the
    final tree needs to be compliant with the XML
    schema

16
Pruning Rules
  • Heuristic rules are used in order to prune the
    proof tree
  • According to the truth value and the type of the
    root node we may want to maintain
  • only successful paths
  • only failed paths
  • combinations of them.

17
Pruning Motivation Example1
  • Suppose we have the following defeasibly theory
    translated in logic programming as
  • fact(a).
  • fact(e).
  • defeasible(r1,b,a).
  • defeasible(r2,b,e).
  • defeasible(r3,(b),d).

18
Example1 Defeasible provability of b
Pruned
19
Example1 Defeasible provability of b
  • We are interested in successful (True) paths
  • The pruning algorithm removes
  • the subtree with the false goal to prove that b
    is denitely provable
  • the false predicate to find a strict supportive
    rule for b
  • the metaprogram additional negation clause.

20
Pruning Motivation Example2
  • Suppose we have the following defeasibly theory
    translated in logic programming as
  • fact(a).
  • defeasible(r1,b,a).
  • defeasible(r2,(b),a).

21
Example2 Defeasible provability of b
We are interested in unsuccessful paths and the
pruning algorithm keeps the initial proof tree.
22
Pruning resume
  • The proof tree after using the heuristic
    techniques is similar to an explanation derived
    by the use of pure DL
  • Drawback heuristics are fully dependent on the
    metaprogram.
  • Changes at metaprogram gt changes at pruning
    implementation.

23
Pruning Example
The marked rule is pruned
24
Pruning Example 2
The marked rule is pruned
25
Agent Interface to the Proof System
  • The system makes use of two kinds of agents
  • 'Agent' which issues queries
  • 'Main Agent' which is responsible to answer the
    queries.
  • Both agents are based on JADE (Java Agent
    DEvelopment Framework)
  • a software framework to develop agent-based
    applications

26
Process to answer a query (1/3)
27
Process to answer a query (2/3)
  • An agent issues a query to the Main Agent.
  • predicate(proofanswer)
  • Main Agent sends Predicate to the Invoker
  • Invoker is responsible to communicate with XSB
  • Invoker executes the Predicate.
  • XSB returns the full result trace.
  • Invoker returns result tree to Main Agent.
  • Main Agent sends result tree to the Pruner

28
Process to answer a query (3/3)
  • Pruner returns pruned result to Main Agent.
  • Main Agent sends the pruned result to the XML
    writer (only if proof requested)
  • XML writer returns the XML Proof.
  • Main Agent returns Answer or Proof
  • ANSWER(true false)
  • PROOF(proof string)
  • ERROR(error message)

29
Visual Agent
30
Command Line Agent
  • Reads in a random way the questions from a
    configuration file
  • Sends the question to the Main Agent with the
    order read
  • The format of the questions is of the form
  • predicate(proofanswer)
  • The answers and proofs are stored at a files
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