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Multimedia- and Web-based Information Systems

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Title: Multimedia- and Web-based Information Systems


1
Multimedia- and Web-based Information Systems
  • Lecture 3

2
Multimedia Introduction
3
Introduction to Multimedia
  • The term Multimedia
  • Media
  • Properties of a data stream

4
Multimedia from a users point of view
  • Presentation of Information also using Audio and
    Animation
  • Information is easier conveyed
  • Integration of Media with the Computer allows for
  • Interactive Presentations
  • Transmission across computer networks

5
Multimedia and the Industry
  • Sectors affected by the developments in
    Multimedia
  • Telecommunications
  • Consumer Electronics
  • TV- and Radiostations
  • Publishing Houses
  • gt Convergence of Sectors

6
Properties of multimedia processing
  • High data troughput
  • Realtime
  • Synchronisation

7
Development of the term Multimedia
  • 1950s
  • System with more than one medium, e.g.
    Presentation using an overhead projector, a tape
    recorder and a film projector
  • 1960s
  • Multimedia-Computer used to control analog
    devices

8
Development of the term Multimedia
  • End of 1980s
  • Multimedia-PC, Quicktime
  • End of 1990
  • Development of Internet applications

9
Areas in Multimedia-Systems
Databases
Operating Systems
Communication System
Computer Technology
Memory
Networks
Compression
Audio
Video
10
Areas in Multimedia-Systems
User Interface
Applications
Documents
Abstractions
11
Terminology
  • Multi lat. much, as a Prefix
  • Medium, mediating element, means to reproduce
    Information

12
The term medium
  • Means for the distribution and presentation of
    information
  • Examples Text, Figure, Image, Voice, Music
  • Further differentiation of the term in the
    MHEG-Standard (1993)
  • On the following two slides

13
Different media terms
  • Perception-Medium
  • To See, to Hear (how?)
  • Representation-Medium
  • JPEG, MPEG (Structure, Coding)
  • Presentation-Medium
  • Screen, Speakers, Keyboard (Input/Output)

14
Different media terms
  • Storage-Medium
  • Paper, Harddisk, CD-ROM (where from?)
  • Transmission-Medium
  • Network (on what?)
  • Information-Exchange-Medium
  • Transmitter / Storage of Information CD, Network
    (higher abstraction)

15
Presentation values and domains
  • Presentation domains
  • Screen, Paper (visual presentation domains)
  • Stereophonetics
  • Presentation values
  • Character, shock wave

16
Presentation dimension
  • Every presentation domain has presentation
    dimensions
  • Screen 2 spatial dimensions
  • In Addition, Time as a dimension possible
  • Time as additional dimension fundamental for
    multimedia systems

17
Classes of media
  • Classification using the time dimension
  • Discrete Media
  • Independent from time
  • Examples Text, Figures
  • Continuous Media
  • Dependent on time
  • Examples Sound, Motion Picture

18
The Term Multimedia
  • Qualitative rather than quantitative
    understanding
  • What kind of media instead of multiple media
  • A Combination of text and picture is not
    sufficient for the term Multimedia
  • Controversial term

19
Main properties of a multimedia system
  • Combination of Media
  • Processing of discrete and continuous media
  • Independency
  • in the layout of the media in space and time
  • Computerized Integration
  • Computer as a tool
  • (Systems able to communicate)
  • Distributed Multimedia-Systems

20
Definition of Multimedia
  • A multimedia system is defined through the
    computerized, integrated creation, manipulation,
    presentation, storage and communication of
    independent information coded in at least one
    continuous and one discrete medium.

21
Usage of the term Multimedia
  • In a narrow sense
  • Continuous Media
  • Borders in Time
  • In a broader sense
  • Shared processing of multiple media

22
Transmission of media data
  • Transmission of data of discrete and continuous
    media
  • For information exchange
  • Based on data streams

23
Data stream
  • Units (Packets)
  • Send from source to sink
  • Data stream is a sequence of single packets
  • For discrete and continuous media

24
Asynchronous Transmission
  • No restrictions in time for the packets of the
    data stream
  • Example IP
  • Normally not suitable for multimedia

25
Synchronous Transmission
  • Defined Maximum End-To-End Latency
  • For multimedia this means a guarantee on when
    packets will be arriving

26
Isochronous Transmission
  • Defined maximum and minimum end-to-end latency
  • Jitter of single packets is restricted
  • Buffers can be calculated more exact
  • Suitable for Streaming, transmission of very
    large amounts of data

27
Data streams of continuous media
  • Different Properties
  • Time interval between packets
  • Amount of data / size of packets
  • Correlation of packets
  • Possibly because of compression
  • Example Audio- and video transmission

28
Strongly periodic data stream
  • Time interval between neighbouring packets is
    constant
  • Example Voice in a telephone operation system

T
29
Weakly periodic data stream
  • Time interval between packets follows a function
    of finite period duration
  • Example Animation

T1
T2
T3
T1
T2
T
30
Aperiodic data stream
  • Neither strongly nor weakly periodic
  • Example Transmission of events (e.g. Mouse
    interactions)


T1
T2
Tn
31
Strongly regular
  • Constant amount of data of all packets

D1
Dn
t
32
Weakly regular
  • Amount of data of packets varies periodicly

D1
D2
D3
T
D1
D2
t
D3
33
Not regular
  • Amount of data is neither constant nor periodic

D1
D2
D3

t
Dn
34
Correlation of successive packets
  • Coherent data stream
  • Packets are transmitted one after another without
    gaps

t
  • Incoherent data stream
  • Gaps between the data packets

t
35
Units of information
  • Medium consists of a sequence of single units of
    information
  • PDU protocol data unit
  • LDU logical data unit
  • Example Logical units of a movie sequence
  • Movie, Clip, Frame, Raster, Pixel
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