Title: Multimedia- and Web-based Information Systems
1Multimedia- and Web-based Information Systems
2Multimedia Introduction
3Introduction to Multimedia
- The term Multimedia
- Media
- Properties of a data stream
4Multimedia from a users point of view
- Presentation of Information also using Audio and
Animation - Information is easier conveyed
- Integration of Media with the Computer allows for
- Interactive Presentations
- Transmission across computer networks
5Multimedia and the Industry
- Sectors affected by the developments in
Multimedia - Telecommunications
- Consumer Electronics
- TV- and Radiostations
- Publishing Houses
- gt Convergence of Sectors
6Properties of multimedia processing
- High data troughput
- Realtime
- Synchronisation
7Development of the term Multimedia
- 1950s
- System with more than one medium, e.g.
Presentation using an overhead projector, a tape
recorder and a film projector - 1960s
- Multimedia-Computer used to control analog
devices
8Development of the term Multimedia
- End of 1980s
- Multimedia-PC, Quicktime
- End of 1990
- Development of Internet applications
9Areas in Multimedia-Systems
Databases
Operating Systems
Communication System
Computer Technology
Memory
Networks
Compression
Audio
Video
10Areas in Multimedia-Systems
User Interface
Applications
Documents
Abstractions
11Terminology
- Multi lat. much, as a Prefix
- Medium, mediating element, means to reproduce
Information
12The term medium
- Means for the distribution and presentation of
information - Examples Text, Figure, Image, Voice, Music
- Further differentiation of the term in the
MHEG-Standard (1993) - On the following two slides
13Different media terms
- Perception-Medium
- To See, to Hear (how?)
- Representation-Medium
- JPEG, MPEG (Structure, Coding)
- Presentation-Medium
- Screen, Speakers, Keyboard (Input/Output)
14Different media terms
- Storage-Medium
- Paper, Harddisk, CD-ROM (where from?)
- Transmission-Medium
- Network (on what?)
- Information-Exchange-Medium
- Transmitter / Storage of Information CD, Network
(higher abstraction)
15Presentation values and domains
- Presentation domains
- Screen, Paper (visual presentation domains)
- Stereophonetics
- Presentation values
- Character, shock wave
16Presentation dimension
- Every presentation domain has presentation
dimensions - Screen 2 spatial dimensions
- In Addition, Time as a dimension possible
- Time as additional dimension fundamental for
multimedia systems
17Classes of media
- Classification using the time dimension
- Discrete Media
- Independent from time
- Examples Text, Figures
- Continuous Media
- Dependent on time
- Examples Sound, Motion Picture
18The Term Multimedia
- Qualitative rather than quantitative
understanding - What kind of media instead of multiple media
- A Combination of text and picture is not
sufficient for the term Multimedia - Controversial term
19Main properties of a multimedia system
- Combination of Media
- Processing of discrete and continuous media
- Independency
- in the layout of the media in space and time
- Computerized Integration
- Computer as a tool
- (Systems able to communicate)
- Distributed Multimedia-Systems
20Definition of Multimedia
- A multimedia system is defined through the
computerized, integrated creation, manipulation,
presentation, storage and communication of
independent information coded in at least one
continuous and one discrete medium.
21Usage of the term Multimedia
- In a narrow sense
- Continuous Media
- Borders in Time
- In a broader sense
- Shared processing of multiple media
22Transmission of media data
- Transmission of data of discrete and continuous
media - For information exchange
- Based on data streams
23Data stream
- Units (Packets)
- Send from source to sink
- Data stream is a sequence of single packets
- For discrete and continuous media
24Asynchronous Transmission
- No restrictions in time for the packets of the
data stream - Example IP
- Normally not suitable for multimedia
25Synchronous Transmission
- Defined Maximum End-To-End Latency
- For multimedia this means a guarantee on when
packets will be arriving
26Isochronous Transmission
- Defined maximum and minimum end-to-end latency
- Jitter of single packets is restricted
- Buffers can be calculated more exact
- Suitable for Streaming, transmission of very
large amounts of data
27Data streams of continuous media
- Different Properties
- Time interval between packets
- Amount of data / size of packets
- Correlation of packets
- Possibly because of compression
- Example Audio- and video transmission
28Strongly periodic data stream
- Time interval between neighbouring packets is
constant - Example Voice in a telephone operation system
T
29Weakly periodic data stream
- Time interval between packets follows a function
of finite period duration - Example Animation
T1
T2
T3
T1
T2
T
30Aperiodic data stream
- Neither strongly nor weakly periodic
- Example Transmission of events (e.g. Mouse
interactions)
T1
T2
Tn
31Strongly regular
- Constant amount of data of all packets
D1
Dn
t
32Weakly regular
- Amount of data of packets varies periodicly
D1
D2
D3
T
D1
D2
t
D3
33Not regular
- Amount of data is neither constant nor periodic
D1
D2
D3
t
Dn
34Correlation of successive packets
- Coherent data stream
- Packets are transmitted one after another without
gaps
t
- Incoherent data stream
- Gaps between the data packets
t
35Units of information
- Medium consists of a sequence of single units of
information - PDU protocol data unit
- LDU logical data unit
- Example Logical units of a movie sequence
- Movie, Clip, Frame, Raster, Pixel