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Title: Computer Fundamentals


1
  • Computer Fundamentals

2
Key Points
The evolution of computers has been characterized
by increasing processor speed, decreasing
component size, increasing memory size and
increasing I/O capacity and speed. One factor
responsible for great increase in processor is
the shrinking size of microprocessor components
this reduces the distance between components and
increase speed. A critical issue in computer
system design is balancing the performance of
various elements, so that gains in performance in
one area are not handicapped by a lag in other
areas.
3
A Brief History of Computers
The First Generation Vacuum Tubes
4
A Brief History of Computers
  • The First Generation Vacuum Tubes
  • ENIAC (Electronic Numerical Integrator And
    Computer) - worlds first general-purpose
    electronic digital computer.
  • Started in 1943 and completed in 1946.
  • Designed by John Mauchly and John Presper Eckert
    at the University of Pennsylvanian.
  • Designed to create ballistics tables for World
    War II but too late to be used in the war effort.
  • Used to help determine the feasibility of the
    hydrogen bomb.
  • Used until 1955.

5
A Brief History of Computers ENIAC
ENIAC was a decimal rather than a binary machine.
Numbers were represented in decimal form and
arithmetic was performed in the decimal
system. Its memory consisted of 20 accumulators,
each capable of holding a 10-digit decimal
number. The major drawback of the ENIAC was that
it had to be programmed manually by setting
switches and plugging and unplugging cables.
6
A Brief History of Computers ENIAC
  • ENIAC was an enormous machine with
  • weighing 30 tons
  • occupying 1500 square feet of floor space
  • containing more than 18,000 vacuum tubes.
  • When operating, it consumed 140 kilowatts of
    power.
  • It was being capable of 5000 additions per second.

7
ENIAC
8
A Brief History of Computers
  • The von Neumann Machine
  • 1945 Stored-program concept first implemented
    for EDVAC (Electronic Discrete Variable
    Computer). Key concepts
  • Data and instructions are stored in a single
    read-write memory.
  • The contents of this memory are addressable by
    location, without regard to the type of data
    contained there.
  • Execution occurs in a sequential fashion (unless
    explicitly modified) from one instruction to the
    next.

9
A Brief History of Computers EDVAC
10
A Brief History of Computers von Neumann Machine
In 1946 at Princeton Institute for Advanced
Studies (IAS), von Neumann designed a
stored-program computer, referred to as IAS
computer, as a prototype for all subsequent
general purpose computers. With rare
exceptions, all of todays computers have this
same general structure, and are thus referred to
as von Neumann machines.
11
A Brief History of Computers von Neumann Machine
12
A Brief History of Computers von Neumann Machine
  • General structure of IAS computer consists of the
    following
  • A main memory, which stores both data and
    instructions.
  • An arithmetic and logic unit (ALU) capable of
    operating on binary data.
  • A control unit, which interprets the
    instructions in memory and causes them to be
    executed.
  • Input and output (I/O) equipment operated by the
    control unit.

13
A Brief History of Computers von Neumann Machine
14
A Brief History of Computers von Neumann Machine
The memory of IAS consists of 1000 storage
locations, called words, of 40 binary digits
(bits) each where data and instructions are
stored. Numbers and instructions must be in
binary form. Each number is represented by a
sign bit and a 39-bit value.
15
A Brief History of Computers von Neumann Machine
  • A word may also contain two 20-bit instructions,
    with each instruction consisting of
  • an 8-bit operation code (opcode) specifying the
    operation to be performed
  • a 12-bit address designating one of the words in
    memory (numbered from 0 to 999).

16
von Neumann Machine
The control unit operates IAS by fetching
instructions from memory and executing them one
at a time. This figure reveals that both control
unit and ALU contain storage locations called
registers.
17
A Brief History of Computers von Neumann Machine
  • Registers are defined as
  • Memory buffer register (MBR). Contains a word to
    be stored in memory or is used to receive a word
    form memory.
  • Memory address register (MAR). Specifies address
    in memory of the word to be written from or read
    into MBR.
  • Instruction register (IR). Contains 8-bit opcode
    instruction being executed.

18
A Brief History of Computers von Neumann Machine
  • Instruction buffer register (IBR). Employed to
    hold temporarily the right hand instruction from
    a word in memory.
  • Program counter (PC). Contains address of next
    instruction-pair to be fetched from memory.
  • Accumulator (AC) and multiplier quotient (MQ).
    Employed to hold temporarily operands and results
    of ALU operations. For example, the result of
    multiplying two 40-bit numbers is an 80-bit
    number the most significant 40 bits are stored
    in AC and the least significant in MQ.

19
A Brief History of Computers von Neumann Machine
IAS operates by repetitively performing an
instruction cycle which contains of two subcycles
as fetch and execute cycles. During fetch cycle,
opcode of next instruction is loaded into
instruction register (IR) and address portion is
loaded into memory address register (MAR). Once
opcode is in IR, execution cycle is performed
where data is moved or an operation is performed
by arithmetic-logic unit (ALU).
20
A Brief History of Computers von Neumann Machine
  • IAS computer had a total of 21 instructions.
    These instructions can be grouped as follows
  • Data transfer. Move data between memory and ALU
    registers or between two ALU registers.
  • Unconditional branch. Normally, control unit
    executes instructions in sequence from memory.
    This sequence can be changed by a branch
    instruction. This facilitates repetitive
    operations.
  • Conditional branch. Branch can be made dependent
    on a condition, thus allowing decision points.
  • Arithmetic. Operations performed by ALU.
  • Address modify. Permits addresses to be computed
    in ALU and then inserted into instructions stored
    in memory.

21
IAS Instruction Set
22
A Brief History of Computers
  • First Commercial computers
  • In 1950, UNIVAC I (Universal Automatic Computer)
    which was commissioned by Bureau of Census for
    1950 calculations.
  • In the late 1950s, UNIVAC II was delivered.
  • Had greater memory capacity and higher
    performance.
  • Had same basic architecture as UNIVAC I.
  • Was first example of upward compatibility.
  • Series of IBM 700/7000 computers
  • In 1953, IBM 701 was designed for scientific
    calculations.
  • In 1955, IBM 702 was designed for business
    applications.

23
A Brief History of Computers UNIVAC I
24
A Brief History of Computers UNIVAC II
25
A Brief History of Computers IBM 701
26
A Brief History of Computers IBM 702
27
A Brief History of Computers
  • Second Generation Transistors

28
A Brief History of Computers
  • Second Generation Transistors
  • In 1947, Transistors were developed at Bell
    Labs.
  • Introduction of more complex ALU and control
    units.
  • Use of high-level programming languages.
  • Provision of system software with computers.
  • Use of data channel which has an independent I/O
    module with its own processor and instruction
    set.
  • Use of multiplexor which is central termination
    point for data channels, CPU, and memory.
    Pioneer to idea of data bus.

29
A Brief History of Computers
Third Generation Integrated Circuits
30
A Brief History of Computers
Third Generation Integrated Circuits Throughout
1950s and early 1960, electronic equipment was
composed largely of discrete components -
transistors, resistors, capacitors and so on. In
1958 came the achievement that revolutionized
electronics and started the age of
microelectronics the invention of integrated
circuits. It is the integrated circuit that
defines third generation of computers.
31
Microelectronics
  • Microelectronics means literally small
    electronics.
  • The basic elements of a digital computer must
    perform storage, movement, processing and control
    functions.
  • Only two fundamental types of components are
    required
  • Gates
  • Memory cells

32
Microelectronics
A gate is a device that implements a simple
Boolean or logical function, such as IF A AND B
ARE TRUE THEN C IS TRUE (AND gate). A gate
controls data flow.
33
Microelectronics
The memory cell is a device that can store one
bit of data that is, the device can be in one of
two stables states at any time.
34
Microelectronics
  • By interconnecting large numbers of these
    fundamental devices, we can construct a computer.
  • We can relate this to our four basic functions as
    follows
  • Data storage. Provided by memory cells.
  • Data processing. Provided by gates
  • Data movement. Paths between components are used
    to move data from memory to memory and from
    memory through gates to memory.
  • Control. Paths between components can carry
    control signals.

35
Microelectronics
Thus a computer consists of gates, memory cells
and interconnections among these elements. The
integrated circuit exploits the fact that such
components as transistors, resistors and
conductors can be fabricated from a semiconductor
such as silicon. Many transistors can be
produced at the same time on a single wafer of
silicon.
36
Microelectronics
A thin wafer of silicon is divided into a matrix
of small areas. The identical circuit pattern is
fabricated in each area and wafer is broken up
into chips. Each chip consists of many gates
and/or memory cell plus a number of inputs and
output attachment points. This chip is packaged
in housing that protects it and provides pins for
attachment to devices beyond chip.
37
Microelectronics
Initially, only a few gates or memory cells could
be reliably manufactured and packaged
together. These early integrated circuits are
referred to as small-scale integration (SSI). As
time went on, it became possible to pack more and
more components on the same chip.
38
Moores Law
  • Gordon Moore, cofounder of Intel, propounded
    Moores law in 1965.
  • According to Moores law number of transistors on
    a chip will double every year.
  • Since 1970s development has slowed a little.
    Number of transistors doubles every 18 months.
  • The consequences of Moore law are philosophical
  • Cost of a chip has remained almost unchanged.
  • Higher packing density means shorter electrical
    paths, giving higher performance.
  • Smaller size gives increased flexibility.
  • Reduction in power and cooling requirements.
  • Fewer interconnections increases reliability.

39
Growth in CPU Transistor Count
40
IBM System/360
In 1964, IBM replaced 7000 series with the
System/360 family. 360 product line was
incompatible with older IBM machines. System/360
was the industrys first planned family of
computers. The models were compatible in the
sense that a program written for one model should
be capable of being executed by another model in
the series.
41
IBM System/360
  • The characteristics of a family are as follows
  • Similar or identical instruction sets. A program
    that executes on one machine will also execute on
    any other.
  • Similar or identical operating system.
  • Increasing speed.
  • Increasing number of I/O ports. (i.e. more
    terminals).
  • Increased memory size.
  • Increased cost.

42
IBM 360 Family
43
DEC PDP-8
  • In 1964, Digital Equipment Corporation (DEC)
    produced PDP-8.
  • PDP-8
  • was the first minicomputer.
  • was small enough to sit on a lab bench.
  • did not need air conditioned room.
  • used bus structure that is now virtually
    universal for minicomputers and microcomputers.

44
DEC PDP-8
  • PDP-8 bus
  • is called Omnibus
  • consists of 96 separate signal paths, used to
    carry
  • control
  • address
  • data signals

I/O Module
Main Memory
I/O Module
Console Controller
CPU
OMNIBUS
45
DEC PDP-8
46
Generations of Computer
  • Generation 1 Vacuum tube - 1946-1957
  • Generation 2 Transistor - 1958-1964
  • Generation 3 Small scale integration - 1965 on
  • Up to 100 devices on a chip
  • Generation 3 Medium scale integration - to 1971
  • 100-3,000 devices on a chip
  • Generation 4 Large scale integration -
    1972-1977
  • 3,000 - 100,000 devices on a chip
  • Generation 5 Very large scale integration -
    1978 to date
  • 100,000 - 100,000,000 devices on a chip
  • Generation 5 Ultra large scale integration
  • Over 100,000,000 devices on a chip

47
Generations of Computer
48
Semiconductor Memory
  • Integrated circuit technology was also used to
    construct memories.
  • Initially, magnetic-core memory was used as
    computer memory.
  • Magnetic-core memory was
  • fast
  • expensive
  • bulky
  • used destructive readout (act of reading a core
    erase data stored).
  • In 1970, Fairchild produced semiconductor memory.
  • This chip
  • was about the size of a single core
  • could hold 256 bits of memory
  • was nondestructive
  • much faster than core

49
Microprocessors 4004
In 1971, Intel developed its 4004 which was the
first chip to contain all of the components of a
CPU on a single chip microprocessor. 4004 can
add two 4-bit numbers.
50
Microprocessors 8008
In 1972, Intel developed 8008 which was the first
8-bit microprocessor.
51
Microprocessors 8080
4004 and 8008 had been designed for specific
applications. In 1974, Intel developed 8080
which was the first general-purpose
microprocessor. 8080 was an 8-bit microprocessor.
52
Microprocessors 8086
At the end of 1970s, general-purpose 16-bit
microprocessors appeared. One of these was 8086.
53
Microprocessors
In 1981, Bell Labs and Hewlett-Packard developed
32-bit single-chip microprocessors. In 1985,
Intel introduced its own 32-bit microprocessor,
80386.
54
Evolution of Intel Microprocessors
55
Evolution of Intel Microprocessors
56
Microprocessor Speed
In microprocessors, the addition of new circuits
and the speed boost that comes from reducing the
distance between them has improved performance
four- or fivefold every three years or so since
Intel launched its x86 family in 1978. But the
raw speed of microprocessor will not achieve its
potential unless it is fed a constant stream of
work to do in the form of computer instructions.
57
Microprocessor Speed
  • Some techniques to have more elaborate ways of
    feeding instructions quickly enough are as
    follows
  • Branch prediction. Branch prediction increases
    the amount of work available for the processor to
    execute.
  • Data flow analysis. This prevents unnecessary
    delay.
  • Speculative execution. This enables the
    processor to keep its execution engines as busy
    as possible by executing instructions that are
    likely to be needed.

58
Performance Mismatch
While processor power has raced ahead at
breakneck speed, other critical components of
computer have not kept up. Processor speed and
memory capacity (density) have grown
rapidly. The speed with which data can be
transferred between main memory and processor has
lagged badly.
59
Performance Mismatch
60
Solutions
  • There are a number of ways that a system
    architect can attack this problem. Examples
    include
  • Increase number of bits retrieved at one time by
    making DRAM wider by using wide bus data paths.
  • Change DRAM interface to make it more efficient
    by including a cache.
  • Reduce frequency of memory access by using more
    complex cache and cache on chip.
  • Increase interconnection bandwidth between
    processors and memory by using higher speed buses
    and hierarchy of buses to buffer and structure
    data flow.

61
Design for performance
  • I/O devices also become increasingly demanding.
  • These devices create great data throughput
    demands.
  • While processors can handle data pumped out by
    these devices, there remains the problem of
    getting that data moved between processor and
    peripheral.
  • Some solutions
  • Caching and buffering schemes.
  • Use of higher-speed interconnection buses and
    more elaborate structuring of buses.
  • Use of multiple-processor configurations.

62
Design for performance
  • Key is balance. Because of constant and unequal
    changes in
  • processor components
  • main memory
  • I/O devices
  • interconnection structures
  • designers must constantly attempt to balance
    their throughput and processing demands.

63
Pentium Evolution
  • In terms of market share, Intel has ranked as the
    number one maker of microprocessors for decades.
  • The evolution of its flagship microprocessor
    product serves as a good indicator of the
    evolution of computer technology in general.
  • It is worthwhile to list some of the evolution of
    the Intel product line
  • 8080
  • First general purpose microprocessor.
  • An 8-bit machine with an 8-bit data path to
    memory.
  • Used in the first personal computer Altair.

64
Pentium Evolution
  • 8086
  • Much more powerful.
  • 16-bit machine.
  • Instruction cache, prefetch few instructions
    before they are executed.
  • A variant of this processor, 8088 (8 bit
    external bus) used in the first IBM PC.
  • 80286
  • 16 MByte memory addressable instead of 1MByte.
  • 80386
  • Intels first 32-bit machine.
  • Support for multitasking, meaning it could run
    multiple programs at the same time.

65
Pentium Evolution
  • 80486
  • Sophisticated powerful cache and instruction
    pipelining (a processor organization in which
    processor consists of a number of stages,
    allowing multiple instructions to be executed
    concurrently).
  • Offers a built in maths co-processor, offloading
    complex math operations from main CPU.
  • Pentium
  • Introduce the use of superscalar techniques
    which allows multiple instructions executed in
    parallel.
  • Pentium Pro
  • Increased superscalar organization.
  • Aggressive register renaming, branch prediction,
    data flow analysis and speculative execution.

66
Pentium Evolution
  • Pentium II
  • Incorporated MMX technology which is designed
    specifically to process graphics, video audio
    processing.
  • Pentium III
  • Incorporates additional floating point
    instructions for 3D graphics.
  • Pentium 4
  • Includes further floating point and multimedia
    enhancements.
  • Itanium
  • Makes use of 64-bit organization.

67
Intel 80286
68
Intel 80386
69
Intel 80486
70
Pentium
71
More Pentium
III
Pro
IV
72
Itanium
73
PowerPC
  • IBM produced the PowerPC architecture.
  • The following are the principal members of the
    PowerPC family
  • 601
  • Purpose is to bring PowerPC architecture to
    market as quickly as possible.
  • A 32-bit machine.
  • 603
  • A 32-bit machine.
  • Comparable in performance with 601 but with
    lower cost and a more efficient implementation.
  • 604
  • A 32-bit machine.
  • Uses much more advanced superscalar design
    techniques to achieve greater performance.

74
PowerPC
  • 620
  • Intended for high-end servers.
  • Implemented with a full 64-bit architecture,
    including 64-bit registers and data paths.
  • 740/750
  • Known as G3 processor.
  • Integrates two levels of cache in main processor
    chip, providing significant performance.
  • G4
  • Increases parallelism and internal speed of the
    processor chip.

75
PowerPC
603
604
601
640
G4
620
650
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