Computers in Secondary Education - PowerPoint PPT Presentation

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Computers in Secondary Education

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Computers in Secondary Education An overview SED 514 Technology is going to revolutionize education (1922) Many technologies have come and Slate Chalkboard ... – PowerPoint PPT presentation

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Title: Computers in Secondary Education


1
Computers in Secondary Education
  • An overview
  • SED 514

2
Technology is going to revolutionize education
(1922)
I believe that the motion picture is destined to
revolutionize our educational system and that in
a few years it will supplant largely, if not
entirely, the use of textbooks. Thomas Edison,
1922 Quoted in Cuban, L. Teachers and machines
3
Many technologies have come and
  • Slate
  • Chalkboard
  • Overhead Projector
  • Movies
  • Film Strips
  • Video discs
  • Educational TV
  • VCR
  • etc

4
Are Computers Different?
5
Current Tech Use?
  • Schools are way behind the rest of the working
    world in computer use
  • Teachers are generally unprepared to use
    technology in their class.
  • Computers are often available, but there is
    little software in schools (and no budget to buy
    software)

6
Progress is being made
  • Internet resources have multiplied and are better
    quality now - Google!
  • Internet for homework online discussion
  • More free software is being developed
  • Open source movement
  • Most new teachers grew up using computers

7
Tools for Teachers
  • Grade programs
  • GradeMachine, Grade Pro etc
  • Excel or other spreadsheet
  • Lesson plans online
  • TeacherNet
  • Teacher chat sites
  • TAPPED-IN
  • Activity generators
  • Puzzlemaker.com

8
Tools for communication with between students
  • School and Teacher Webpages
  • Email listservs
  • Bulletin Boards (asynchronous)
  • Chat Instant Messaging (synchronous)
  • Networks for collaboration (GLOBE, Globe Lab,
    Blue Skies)
  • Multi-User Virtual Worlds (Whyville)

9
Tools for expressing ideas (presentation)
  • Powerpoint
  • Word Processing
  • Concept Mapping (Inspiration)
  • Graphics (Photoshop)
  • Digital movies

10
Technology that scaffold learning
  • Tutors (math blaster, geometry tutor)
  • Integrated tools (Belvedere, WISE, Web Quests,
    CoVis)
  • Project based learning (PBL)
  • Jasper Woodbury
  • Voyage of the Mimi
  • Communication tools (Knowledge Forum)
  • Handheld computers (enhanced reality)

11
Technology for exploration
  • Graphing tools (Green Globs, Geometers Sketchpad)
  • Microworlds (Thinker Tools, Molecular Modelling
    Toolbox)
  • Simulations (Sim City, Civilization)
  • Role playing games (Revolution)
  • Connecting to real world (Digital microscopes,
    Videopoint)
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