Title: The Multiple West Coast Offense
1www.TopGunQBacademy.com
2MultipleWest Coast Offense
3There is a Major Difference in Terminology
betweenthe Bill Walsh Offense the Old BYU
Offense and the Multiple West Coast Offense
A Comparison in Terminology
4- In Walshs offense, the basic offense is built on
series for play-calls. NOTE a 3 can be
added to the passing series number denoting that
it is a 3-step drop. - A)TEENS ALL RUNS. B) 20'S ALL PASSES WITH
SPLIT FLOW PROTECTION.C) 30'S ALL RUNS. D)
40'S ALL RUNS. E) 50'S ALL PASSES (SLIDE
PROTECTION). F) 60'S ALL RUNS. G) 70'S ALL
PASSES. H) 80'S OPEN THIS SERIES IS SELDOM
USED ONLY FOR SPECIAL PLAYS. J) 90 'S ALL
RUNS. 2-3 JET PROTECTION THIS IS OUR 1 PASS
PROTECTION. THIS IS A SIX MAN SLIDE
5Walsh Offense
- The formation is called by color (Red left /
right, Orange Left / Right) - Motion is called by letter, then by motion (Blue
Right, F Short (Flanker short motion) - The protection is called by number (322 Scat)
- The primary receivers route is called, every one
else has to memorize their route 72 (protection)
X shallow cross (Primary receivers route) - This can get very difficult when you switch up
formations and the complimentary receivers now
have to switch their routes. - NOTE This may be why Notre Dame (under
Willingham) and UCLA had a difficult time early
on learning and installing their respective West
Coast Systems.
6- A comparison in terminology
- Walshs Offense
- and the
- Multiple West Coast Offense
7Finding the Winning Edge p. 502
Walsh Offense Terminology
"Spread Right Eagle Right 2-Jet E Drive Z Post"
Multiple WCO Terminology
"Hum Trunk Right 928 Dig - Stop Queen"
8- In the Edwards BYU / Chow USC Offense
- The basic offense is built on series numbers for
pass protections. - In the USC basic dropback passing game, they have
nine passes. - They call it the 60 Series. They have a pass for
each of the 60 numbers. - Example 65. The linemen know it is the basic
60 cup protection. The 5 is the pass pattern.
Everyone has to remember the pass routes. They
have nine basic pass patterns.
2001 C.O.T.Y Clinic Manual p. 58
9Chow / USC Pass System
- Used colors for formations, (now USC uses names a
lot Dual, Flank etc.) - A) 40-series The T.E. and both backs stay in
for protection - B) 50 series Quick Protection C) 60 series
Backs check release opposite sides can be
called HOT 66 Will / 66 Sam D) 70 series
Weakside attack - both backs weak flow T.E. and
FB check before releasing. E) 80 series
Strongside attack stongside back releases
immediately
10Chow / USC Pass System
- The formation is called by color (Red left /
right, Orange Left / Right) - Motion is called by Tag (Red Right Zip)
- The protection is called by a series number (60 -
both backs check release) - The primary receivers route is called, every one
else has to memorize their route 66 Y Bench Sam - The protection is 60, the wide receivers both run
6 routes (curls) the Tight in now runs a Bench
route instead of his normal 66 route, and the F
has a free release and is hot if the Sam Backer
Blitzes.
11Chow / USC Pass System
- Although not extremely varied, it is fairy simple
to learn and memorize. However, if you were
going to vary formations and patterns, it would
get complicated because of all the memorization
involved in the offense.
12- A comparison in terminology
- Norm Chows Basic Offense
- and the
- Multiple West Coast Offense
132001 C.O.T.Y Clinic Manual p. 63
USC Offense Terminology
"Red Right 66 Y-Bench Fred
MWCO Terminology
"Split Right 414 Flat -V Max"
14Multiple West Coast Offense
- Derived from Sid Gilman / Joe Gibbs / Colorado
State University (Sonny Lubick) - Passing offense Single-side receiver across
backs routes are called protection is called - Run game is set up with Series Number based on
number of backs and position of backs helps the
line with line-calls and blocking schemes - Formations are called with descriptive
one-syllable names for easy learning and
repeating - Everyone is told what to do in the play call (no
memorizing) - Each motion receiver / back is given a tag
call to go in motion we motion into the called
formation
15Overview
- Introduction
- Philosophy of the system
- Play-calling Philosophy
- How the run game is set up
- How the passing game is set up
- Basic drop back pass protection
- Incorporating two separate sets of progressions
- The formations system
- How motions are called
- How shifts are called
- How the play-calls are made
- Practice / Installation Philosophy
- How the call sheet is set up and used
16Introduction
- As a teaching philosophy, this is a complete
offensive system that is very logical and simple
to comprehend by both players and coaches - This system allows you to spend quality time
teaching fundamentals, because you dont have to
spend an inordinate amount of time running plays
to teach the system as well as specific plays to
the players - Once the language of the system is learned and
installed, the possible play-calls and formations
are virtually endless
17Introduction (cont)
- Easy to understand and easy for players and
coaches to learn - Simple to install in a short period of time
- Allows a team to make adjustments at anytime
during a game - Extremely flexible
- Note of Interest It turns out that this is very
close variation of Sid Gilmans system. Joe
Gibbs (New Redskins Head Coach) runs a similar
system Extremely flexible for shifts, motions
and multiple formations!
18Philosophy of the System
- Use a system where a coach can teach efficiently
with high quality instruction teaching becomes
a priority - Create a precision-timed passing game with
explosive capabilities, i.e. vertically push the
ball downfield - We also have to go into any given season being
able to beat the bump run defender consistently
we use our own innovative techniques - Be able to physically run the ball effectively by
double-teaming at the point of attack (the inside
and outside zones are also included) - Have the capability to make immediate adjustments
during a game - Create an offense that is hard to prepare for
because it is so multifaceted - Use multiple formations and a multitude of plays
- Take what the defense gives us most all of the
time - Spend quality time teaching individual technique
every practice
19Play Calling Philosophy
- Make sure the players are fundamentally sound
- Spread the ball around to many players
- Call plays that get the players in a position to
succeed if they make big plays, its a plus - Put the ball where the defense is vulnerable
- Only audible when absolutely necessary
- Do everything we can to put the defense on their
heels - Keep the ball from the defense if necessary (a
ball-control offense) - Push the ball downfield and score points (if you
decide you have to get into a shootout)
20How the Run System Is Set Up
- Basic line splits
- The hole numbering
- NOTE The Guards and Tackles hands are even
with the Centers shoelaces.
21THE RUNNING GAME
BASIC LINE SPLITS
12
12
12
12
12
12
QB
HOLE NUMBERING
2
4
6
8
3
5
7
9
10
QB
22How the Run System Is Set Up
- The master calls
- The line calls
- NOTE The run game is very similar to Alex Gibbs
Tight-zone / Wide-zone concepts, with isolation /
power plays and draws added to the mix.
23Run System Calls
- Blocking Scheme Master Calls
- 14 / 15 Zone
- 16 / 17 Stretch
- 34 / 35 Base
- 20 / 21 Lead
- 28 / 29Toss
- 41 / 50 Trap
- 2 / 3 Lead
24How the Run System Is Set Up
- The backs numbering
- Single-back numbering (Teen series)
- There is NO lead blocker on the playside
- Two-back numbering (20 series)
- There is a lead blocker on the playside
- The back lines up at 7½ yards behind the LOS
2516 Stretch Does NOT have a lead blocker to the
play-side
2626 Stretch Does have a lead blocker to the
play-side
27How the Run System Is Set Up
- Single Fullback type plays
- 40 series
- Back lines up on the weak-side
- 30 series
- Back lines up on the weak-side
- 50 series
- Back lines up on the Strong-side
28(No Transcript)
29(No Transcript)
3030 Series 30 Draw
3140 Series 40 Draw
3250 Series 50 Draw
33How the Run System Is Set Up
34Single Digit QB series Zero Draw / 1 Draw
35Single Digit QB series 2 Lead Draw
36Play-side Line Calls
37Play-side Line Calls
38Play-side Line Calls
39Backside Line Calls
40How the Passing System Is Set Up
- Receiver routes are called single-side receiver
across
41PASS PLAY CALLING SYSTEM
SPLIT RIGHT 628
42 SLOT RIGHT 628
43The Wide Receiver Route Tree
449
SLICE
DRIVE
7
8 Skinny
6 (Square-in)
6 (Dig)
BENCH
8
5
3
4
2
1
DART
STAB
0
(MOTOR DOWN)
DRAG (non quick 2)
SMASH
SPOT
QB
45Tight-end Inside Receiver Route Tree
46TIGHT-END / INSIDE RECEIVER
PASS ROUTES
9
8
7
DRIVE
6
5
3
4
SHAKE
2
1
STAB
STICK
0
QB
47Running Backs Route Tree
48CALLED PASS ROUTES
FOR RUNNING BACKS
CORNER
UP
WHEEL
POST
STAB
STOP
"V"
"M"
CUT
SNEAK
FLAT
CREASE
SHOOT
QB
SWING
49Quarterback Drops
50Drops from Under Center
51Drops from Under Center Examples
52Drops from Shotgun
53Drops from Shotgun Examples
54Special SituationThrowing from a balancedfour
or five-wide receiver set
55Special SituationThrowing From a BalancedFour
or Five-receiver Set
- When we get into a balanced, four or
five-receiver set such as Dallas, Houston, or our
Island Package, and we are running mirrored
routes, we will call the routes as if they are a
strong-side route combination call (the inside
receivers route will be called first, followed
by the outside receivers route). - An example of this type of play-call would be
Dallas Right, 39 F Stab Jack. The protection
call (Jack) will alert the linemen that the play
called is a pass play, and not a thirty-series
run play.
56Stab
Jack Protection
X
Z
Y
QB
H
9
9
3
3
F
Dallas Right, 39 F Stab Jack
57Tagging Mirrored Routes
- When we are in a balanced set running mirrored
routes and we want to change one of the
receivers routes in the pattern, we tag it.
58Stab
Jack Protection
X
Z
Y
QB
H
9
9
3
Post
F
Dallas Right, 39 H Post - F Stab Jack
59Special SituationThrowing From a BalancedFour
or Five-receiver Set (Cont.)
- Another example would be Maui Right, Rub - Dart,
F Juke Gone. The protection call Gone tells
the line to block away from the call side
Right.
60Gone Protection
Y
H
Rub
X
QB
F
Z
Rub
Dart
Dart
Juke
Maui Right, Rub - Dart, F Juke Gone
61Switch Passes(with Mirrored Routes)
- Well call Dallas Right Switch Left (or Right)
Quick 22 - The left-side receivers will run the switch
quick-2s, and the other side receivers will run
the regular quick-2 routes.
62Example Dallas Right, Switch Left, Quick 22, Jack
63Switch Passes(with Complimentary Routes)Perhaps
when going no-huddle
- Well call
- Dallas Right Switch Right 88-Dig, Queen
- Now the right-side receivers will run the
Switch 8-routes, and the other side receivers
will run the regular Square-in / Dig routes. - Youre going to do this in no-huddle type
situations when you dont want to flip the
formation.
64Example Dallas Right, Switch Right, 88 Dig, Queen
65Switch Passes(on both sides)
- Well call
- Dallas Right Switch Spot 7 F Choice Jack
- Both sides will run Switch releases and run
their respective routes. The outside receivers
are always HOT and peak into the backfield as
they run their routes. - We call the pattern exactly like we would if we
were in a mirrored route situation where we go
inside out with the numbers.
66Example Dallas Right, Switch, Spot 7 F Choice
Jack
67Horse Passes(H and Y Switch)
- Well call
- Press Right Horse 826 H Chase Jack
- Everyone does their route called except not the H
and the Y are Switching.
68Example Press Right Horse 826 H Chase Jack
69Haze Passes(H and Z Switch)
- Well call
- Press Right Haze 863 H Shoot Queen
- Everyone does their route called except not the H
and the Z are Switching.
70Example Press Right Haze 862 H Chase Jack
71Seam Releases
- Well call
- Dbl. Stack Right Seam 787 H Dig Jack
- Seam tells the X and the Z to run Seam Releases.
- Everyone does their route called and now the X
and the Z use Seam Releases, while the H and the
Y use Burst Releases.
72Example Dbl. Stack Right Seam 787 H Dig Jack
73Burst Releases
- Well call
- Dbl. Stack Right Burst 45 F Choice Jack
- Seam tells the X and the Z to run Burst Releases.
- Everyone does their route called and now the X
and the Z use Burst Releases, while the H and the
Y use Seam Releases.
74Example Dbl. Stack Right Burst 45 F Choice Jack
75Play-action System
- Names of animals / reptiles will be used to tell
the offense what action is to be performed in
the play-action passing game. - FOX 2 / 3 Lead (ISO) action
- COUGAR Counter action with Waggle action by the
quarterback - ZEBRA Outside Zone action with boot action by
the quarterback - SPRINT Move the pocket
- NOTE The corresponding numbers after the Name
will tell the offense the aiming point of the fake
76Example Near Right Fox 2 - 628
77Example Far Right Fox 3 786 Chow
78Example Far Right Cougar 6 528 F Flat
79Example Far Right Zebra 6 526 F Flat
80Example Near Right Sprint Right Option
81Pass Protection
82Pass Protections
Max Oh Man 8 man protection scheme
Stay Man 7 man protections scheme
Max Man 7 man protection that can get all 5 receivers out
OH Turn back 6 / 7 man protection that can get 6 / 7 into the pattern
Queen Turn back 6 man protection that can get all 5 receivers out
Jack Turn back 6 man protection that can get all 5 receivers out
Gone Turn back 5 man protection that can get all 5 receivers out (Queen with built-in HOT routes)
83Pass Pro Line Calls
Base / Solo Man
Lou / Roc 3 man turn back protection 3 on 3 back double reads
Liz / Rip 3 man turn back protection 3 on 4 back single reads
Lion / Ram 4 man turn back protection 4 on 4 back double reads
Laser / Rifle 4 man turn back protection 4 on 5 back single reads
Loco / Recon 5 man turn back protection backside tackle starts the slide to wash down everything and the back is responsible for the backside now
84Basic pass protection Jack and Queen calls
if we want to get both backs out and still
employ a six-man protection scheme.
85Direction of release by the backs
- The pass protection calls tell the backs which
side the release from - This allows for a great deal of diversity in the
offense - Examples
- Near 839 H V Queen The back behind the QB
will release to the Strongside due to the
protection call - Near 639 F V Jack The back behind the QB will
release to the Quickside due to the protection
call
86Example Near Right 839 H V Queen
87Example Near Right 639 F V Jack
88Jack
- A Jack call free releases the Back on the
Strong-side. - The other back will check release to the
Quick-side. - The Center, Strong-side Guard, and Tackle will
block to the strong-side. - The Quick-side Guard and Tackle will block to the
Quick-side, and the back will check release to
the Quick-side.
89(No Transcript)
90Queen
- A Queen call free releases the Back on the
Quick-side. - The other back will check release to the
Strong-side. - The Center, Quick-side Guard, and Tackle will
block to the Quick-side. - The Strong-side Guard and Tackle will block to
the Strong-side, and the back will check release
to the Strong-side.
91(No Transcript)
92Other protections Gone gets both backs out of
the backfield using a five-man protection scheme.
You need to build in HOT routes to one side of
the formation, while blocking three to the other
side.Gone is just Queen Protection for the
linemen
93(No Transcript)
94(No Transcript)
95(No Transcript)
96Pass ProtectionLine Call Examples
- Roc (Lou)
- Rip (Liz)
- Ram (Lion)
- Rifle (Laser)
- Recon (Loco)
- Base
97Roc Call
Line has a 3 on 3 scheme the back double-reads
and then goes
Rip Call
Line has a 3 on 4 scheme the back checks one
man and then goes
98Ram Call
Line has a 4 on 4 scheme the back double-reads
and then goes
Rifle Call
Line has a 4 on 5 scheme the back checks one
man and then goes
99Recon Call
Line has a 5 on 6 scheme the back takes whats
left off the edge
Base Call
Line has a 1 on 1 scheme the backs also have a
1 on 1 scheme
100Pass Play Examples
- SPLIT RIGHT 414 F- V QUEEN
- FLANK RIGHT 17 F CHOICE JACK
- HULA RIGHT DRIFT 6 F SMASH GONE
101SPLIT RIGHT 414 F "V" QUEEN
102FLANK RIGHT 17 F CHOICE (UP) JACK
103HULA RIGHT DRIFT 6 F SMASH GONE
104Incorporating Two Separate Sets of Progressions
- Similar to having two separate pass plays in one
play-call - The QB comes to the line and decides which two -
three progression read to go with - Examples
- Split Right 414 Swing / V Queen
- Gun Far Right Trick 680 Corner / Cut Gone
- NOTE HOT routes are built into each pattern
- Designated by Darkened Circle
105SPLIT RIGHT 414 F - "V" QUEEN
106GUN FAR RIGHT TRICK 680 CORNER / CUT GONE
107The Formation System
- When counting both right and left formations, we
have over 100 distinct formations that we can run
plays from. - But because we are telling each player (X, Y, Z,
H, and F) specifically what to do, we can move
players to any of 5 different positions, giving
us the illusion of over 500 different formations.
108- This gives us the ability to take advantage of
specific match-ups. - EXAMPLE
- We can move our X receiver to the F position, and
have one of our best receivers coming out of the
backfield matched up with a linebacker. - We can move our F back to the X position, giving
us a good blocker on the perimeter matched up
against a cornerback.
109Scripting Our Formations
- We will script the first 15-plays with 15
different formations / (motions) - We can tell what formations they have not had
time to prepared for, and then attack them with
those formations - Because of our stable terminology, we can run the
same play out of a multitude of different
formations giving us a distinct advantage over
our opponents
110Personnel Groups Formations
Island (Zero) City (10) Posse (11) Flank (12) Spread (20) Regular (21) Tank (23)
MAUI DALLAS ACE QUAD SPREAD I I
FIJI HOUSTON STUD FLANK FLEX SPLIT SPLIT
BALI DENVER TREY GROOVE STACK NEAR NEAR
BAJA BOSTON TRICK FAR FAR
STONE TAMPA TREX STRONG STRONG
CRUSH TRUNK WEAK WEAK
PRESS TRIPS WING DANCE
DBL. STACK BUNCH SLOT POWER I
3-STACK DUAL TWIN
SMOOSH DEUCE HUG
HANG
FIB
FOB
(TRADE)
111The Formation System
- Two backs
- Split, I, near/far, strong/weak
112SPLIT RIGHT
SPLIT LEFT
113SPLIT RIGHT
WING RIGHT
NOTE If you dont hear a backfield call when
you normally would, line up in Split backs
114I RIGHT
I LEFT
115NEAR RIGHT
FAR RIGHT
116STRONG RIGHT
WEAK RIGHT
117The Formation System
- Tight-end flex type formations
- Flex and Spread
118FLEX RIGHT
SPREAD RIGHT
119The Formation System
- T Formations (One-back)
- Trey, Trex, Trick, Trunk
120TREY RIGHT
TREX RIGHT (Y is Flexed)
121TRICK RIGHT
TRUNK RIGHT
122The Formation System
- Bunch Type Formations
- Crush, Press
123CRUSH RIGHT
PRESS RIGHT
124The Formation System
- Stack Type Formations
- Stack, Double Stack, 3 Stack
125STACK RIGHT
DOUBLE-STACK RIGHT
3 STACK RIGHT
126The Formation System
- Moving backs within the formation
127FAR RIGHT TREY
NEAR RIGHT TREY
128WEAK RIGHT TREY
STRONG RIGHT TREY
129The Formation System
- Two backs
- Split, I, near/far, strong/weak
- Single backs
- Regular, ace, near/far, strong/weak
- Special formations
- Close, flex, open (trick) and under
130Shifting
- Shifting is a tactic used to either confuse the
opposition, or force them to run a base
defense, by showing a particular offensive set,
and then radically changing that set before the
snap of the ball.
131Shifting (Cont.) 2
- We will call a predetermined shift by calling the
formation that we want to shift from first,
followed by the formation we will be shifting to,
second. An example would be Tank, Trey Right.
In this case, the term Tank would tell the
players to line up in a Tank Left formation,
and then shift to a Trey Right formation when
the QB yells Go.
132Tank, Trey Right
Y
Z
QB
X
H
F
X
Y
QB
H
Z
F
133Shifting (Cont.) 3
- Another example would be in the play-call Dance
Maui Right. In this case, the eligible
receivers will line up in a Dance Left
formation, and then sprint to a Maui Right
formation when the QB yells Go.
134Dance, Maui Right
Y
Z
QB
X
H
F
X
Y
F
Z
QB
H
135Motions
Position X Z Y F H
Go across formation EXIT ZOOM JET FLY HUM
Go into formation ENTER ZIP JAM FLEW HIP
Start 1-way, then come back EASY ZIG JEL FLIP HACK
Start in backfield and go out ESCAPE ZAP JAZZ FLOAT HOP
136How to Call Motions
- Every eligible receiver has a specific tagcall.
- The tag occurs at the beginning of the play
call to alert the specific player. - We motion to the called formation.
137Z Receiver Motion
- ZOOM Z goes in motion across the formation.
- ZIP Z goes in short motion into the formation.
138Zoom, Far Right
Zip, Split Right
139X Receiver Motion
- EXIT X goes in motion across the formation.
- ENTER X goes in short motion into the
formation.
140Exit, Bunch Right
Enter, Bunch Right
141(Y) Tight-end Motion
- JET Y goes in motion across the formation.
- JAM Y goes in short motion into the formation.
142Jet, Near Right
Jam, Near Right
143H Back Motion
- HUM H goes in motion across the formation.
- HIP H goes in short motion into the formation.
144Hop, Crush Right
Hip, Flank Right
145F Back Motion
- FLY F goes in motion across the formation.
- FLEW F goes in short motion into the
formation.
146Fly, Near Right
Flew, Far Right
147How the Play Is Called
- Shift (possible)
- Motion (possible)
- Formation
- Play-call
- Blocking (master call in run game)
- Pass pattern (in passing game)
- Protection (in passing game)
- Snap count
- Red (on one), white (on two), blue (on three)
148What the Call Would Sound Like If It Were a Run
Play
- Fly near right 24 slam on white, on white
ready break. - Fly would be the motion.
- Near right would be the formation we want to
end up in. - 24 slam tells the HB (2) to go through the 4
hole and the blocking scheme is slam. - Vs a 50 front, the probable line call would be
Den. - On white tells everyone the snap count is on
two. - If a player forgot the snap count at the line of
scrimmage, he would say check check and he
would be told white.
149X
Y
Z
QB
F
H
FLY NEAR RIGHT 24 SLAM
150What the Call Would Sound Like If It Were a Pass
Play
- Zoom split left 414 swing / v - queen, on
blue, on blue ready break. - Zoom tells the Z receiver to go in motion across
the formation. - Split left means we want to end up in a split
left formation. - 414 tells the single receiver (X) to run a curl
route, the inside receiver on the two-receiver
side (Y) to run a flat route, and the outside
receiver on the two-receiver side to run a curl
route.
151What the Call Would Sound Like If It Were a Pass
Play
- F - V tells the F back to run a V route.
- Because the H did not hear a route called for
him, he will automatically run a Swing route. - Queen tells the line to zone the quick-side and
man the strong-side. This will release the back
on the quick-side into the pattern right away.
The remaining back on the strong side will check
release into the pattern. - On blue tells everyone the snap count is on
three. - If we wanted to audible to a different play, blue
is the live color since we called the count on
blue.
152ZOOM SPLIT RIGHT 414 F - "V" QUEEN
153Practice / Installation Philosophy
- Teach incrementally rather than solely using a
holistic approach. - Teach each player individual mechanics and
techniques. - QB Drops, WR Routes, RB Paths and Routes,
Line Run block / Pass protections. - Once each player knows exactly what to do, bring
groups together then the entire offense
together. - This saves a great deal of time down the road and
leads to better execution of the offense. - Start with 40 minutes of individual teaching
time, which can be reduced to 15 minutes as the
season progresses.
154Practice / Installation Philosophy
- This is the foundation of this offense.
- Once each player knows exactly where to be and
what to do based on what he is told in the
play-call, the play will be executed as it was
intended every time. - Using only the holistic approach (just running
plays and coaching on the run) will lead to
individual player breakdowns, and the offense
will never be precise. - For example, a receiver will run the same route
at different depths, or the QB will take
different drops for the same pass. - This will cut down drastically on the
productivity of the offense.
155The Call-sheet (Side One)
- No huddle offense
- Kill the clock
- Last three plays
- Base plays
- Run game
- Quick passes
- Base passes
- Play action
- Screens and Draws
- Four minute offense
- Check list for Time-outs
156(No Transcript)
157The Call-sheet (Side Two)
- Special coverage section
- Protections
- Red zone offense
- Red zone field position
- Two point plays
- Two-point chart
- Personnel groups
- Openers
- Situation offense
- Open field situations
- Long yardage
- Backed up plays
- Rhythm plays
- Just for the quarterback
- Situation offense
158(No Transcript)
159How the Call-sheet Works
- How the call sheet works
- The importance of the hash marks
- Area for motions
- Play-calls
- Formations
- Protections
160(No Transcript)
161A Working Versionof the Call SheetExample 1
162(No Transcript)
163(No Transcript)
164A Working Versionof the Call SheetExample 2
165(No Transcript)
166(No Transcript)
167No Huddle Wrist Band
168(No Transcript)
169The Multiple West Coast Offensewww.TopGunQBacade
my.com
170(No Transcript)