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AYSO Region 1447 U5/6

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Title: AYSO Region 1447 U5/6


1
AYSO Region 1447 U5/6 U7/U8 Referee Training
2011/2012
2
Referee Training
  • Entry-level training for AYSO volunteers wanting
    to referee U-5/6 or U-7/8 matches
  • This training is also referred to as the
    U8 Official course
  • Everyone must take exam
  • Please legibly fill out
  • The Attendance Roster
  • A Volunteer Application form

3
Course Topics Agenda
  • The Game of Soccer
  • Field, Ball Players
  • Pre-game Duties and Starting the Game
  • Starting, Restarting and Stopping Play
  • Kick-offs, Throw-ins
  • Goal Kicks, Corner Kicks
  • Fouls Free Kicks
  • Wrap Up Referee Exam
  • Provide Referee Shirt, Whistle Flip Coin
  • Safe Haven/CVP Training

4
The Game of Soccer
  • AYSO Organization Philosophy
  • Reason for the Laws
  • Spirit of the Game
  • The Referees Job

5
AYSO Organization
  • AYSO is a Volunteer-Driven Organization
  • 99.9 staff nationwide are not paid
  • Local staff is all volunteer
  • Founded in 1964 in the L.A. Area
  • Today Nationwide 50,000 teams, 600,000 players
  • Purpose To develop and deliver quality youth
    soccer in a fun, family environment

6
The AYSO Organization Levels Structure
N
  • National
  • Section
  • Area
  • Region

S
S
S
A
A
A
A
R
R
R
R
R
Region 1447 is in Area C, Area C is in Section 12
7
The AYSO Philosophies
  • Everyone Plays
  • Balanced Teams
  • Open Registration
  • Positive Coaching
  • Good Sportsmanship
  • Player Development

8
AYSO Philosophies (contd)
  • Everyone Plays - Our programs goal is for kids
    to play soccer so we mandate that every player
    on every team play at least half of every game.
  • In Region 1447, no player plays 4 quarters until
    everyone else plays 3 quarters.
  • Balanced Teams - Each year we form new teams as
    evenly balanced as possible because it is fair
    and more fun when teams of equal ability play.
  • Open Registration - Our program is open to all
    children between 4 and 19 years of age who want
    to register and play soccer. Interest and
    enthusiasm are the only criteria for playing.

9
AYSO Philosophies (contd)
  • Positive Coaching - Encouragement of player
    effort provides for greater enjoyment by the
    players and ultimately leads to better-skilled
    and better-motivated players.
  • Good Sportsmanship - We strive to create a
    positive environment based on mutual respect
    rather than a win-at-all-costs attitude, and our
    program is designed to instill good sportsmanship
    in every facet of AYSO.
  • Player Development Soccer skills

10
The AYSO Team
  • For any team to function well it has to have
    rules.
  • The AYSO Team has four basic rules
  • Work together
  • Help each other
  • Protect each other
  • Do your best

11
AYSO Coaching Philosophy
What is Positive Coaching?
P I E
  • Positive
  • Instructive
  • Encouraging

12
Reasons for the Laws of the Game
  • Promotes Gentlemanly play
  • Provides a standard reference for players and
    referees
  • All Laws are based on safety and fairness

13
Spirit of the Game
  • Soccer as a World Sport
  • Widely Considered the Most Popular Game in the
    World
  • Played in Nearly Every Nation
  • Simple Game
  • Bare Requirements
  • Ball
  • Open Area
  • Game should be Fun, Fair and Safe

14
The Referees Job
  • Keep the game safe and in control
  • Keep the game flowing
  • Soccer is a continuous action sport
  • Dont stop play unless needed
  • Dont be afraid to stop play when needed
  • Provide positive instruction
  • You are a teacher of the game and the laws
  • Enjoying your time on the field

15
Modules 3 8Pre-game Preparation Post Game
Duties
  • Law 1 The Field of Play
  • Law 4 Players Equipment
  • Law 5 The Referee
  • Law 6 The Assistant Referee

16
Pre-Game Duties
  • At pre-game referee should
  • Arrive early
  • Greet coaches
  • Get line-up card from each coach, and ball from
    home team coach
  • Recruit linesmen
  • Inspect field, ball and players
  • Talk Briefly to players
  • Conduct coin toss

17
Field Check
  • The referee must ensure the field is safe for
    play.
  • During field inspection look for
  • Foreign objects on or near field.
  • Broken glass, debris etc... 
  • Sprinklers or holes in the field.
  • These can be marked with cones obtained from
    coaches.  If cones are unavailable, consider
    using a jacket or sweater.
  • Inspect goal flags/popup goals
  • Flags should be upright
  • Popup goals should be secured to prevent tipping

18
Field Check (contd)
  • If you find something unsafe, either
  • 1) Find a way to make it safe (preferred), or
  • 2) Cancel the match take the field off-line.
  • Have the home team take the equipment
  • Call the Division Commissioner (DC) and Safety
    Director. These people need to know that the
    field is safe before the game can take place or
    continue.

19
Players Equipment
  • Basic Compulsory Player Equipment
  • Jersey or shirt
  • Shorts
  • Stockings
  • Shinguards
  • Footwear

20
Equipment/Safety Check
  • Check all players at pre-game
  • Verify compulsory equipment is worn and safe
  • Jerseys should be tucked in
  • Worn with numbers visible
  • On cold days warm-ups may be worn underneath
    jersey
  • Socks must completely cover shinguards
  • Footwear needs to be suitable for play
  • Does not need to be soccer shoes
  • Check late arriving players before they enter the
    game

21
Equipment/Safety Check Prohibited Items
  • Player may not wear anything which is dangerous
    to another player (or to themselves).
  • No watches or jewelry
  • Jewelry includes earrings, finger rings, nose
    studs, bracelets, necklaces, barrettes, hair ties
    w/ hard pieces, bobby pins, rubber wrist bands,
    etc.
  • Taping or covering jewelry is NOT permitted
  • This includes earrings
  • Items not considered jewelry prescription eye
    glasses medic alerts bracelets/necklaces, and
    hearing aids

22
Equipment/Safety Check Prohibited Items
(contd)
  • No splints or casts - even if padded!
  • Knee or ankle braces are permitted if they dont
    have hard parts
  • No hard-billed hats
  • Stocking caps are permitted

23
Check for Learning
  • Find the problems in this picture (9 in all)

Problems 1. Watch 2. Earrings 3. Cast 4. Hood
over Numbers 5. Shinguards over Sock 6. Ring on
Finger 7. Necklace 8. Barrette 9. Untucked Jersey
24
Lineup Cards
1st H KO West
  • One card received from coach of each team
  • Coach Completes
  • All information at top
  • Player Names and s
  • Players not playing that day and why
  • Referee Records
  • Any Reminders
  • Tally of Goals Scored
  • Qtrs. Not Played

-------------------------- Out Sick
---------------
25
Back Side of Lineup Card
  • After game, referee completes back of the card.
  • Information includes
  • Halftime final scores transferred from front
    side of both cards
  • Rating behavior of coaches, players spectators
  • Add commentary if needed
  • Injuries and what player
  • Problems with weather, field or behavior of
    individuals (who, what when)
  • Sign Card (at bottom, not shown)

26
Coin Toss
  • Visiting team gets to call the toss.
  • Winner of toss chooses end of field to attack
  • Other team gets to kick off first
  • Record 1st half kick-off team and direction on
    lineup card
  • In 2nd half, the teams switch ends of the field.
  • Team that didnt kick off at the beginning of the
    game kicks off to begin the 2nd half.
  • Example If the blue team kicked off to the west
    in 1st half, then the Red team kicks west in 2nd
    half.

27
Post Game Duties
  • At the end of the game
  • Collect the ball
  • Return to home team
  • Supervise the post game ceremony
  • Watch to see that players are behaving as good
    sports.
  • Complete lineup cards
  • Put completed cards in pouch/field bag near one
    of the goals

28
  • Modules 8
  • The Mechanical Aspects of the Game The Field
    Ball
  • Law 1 - The Field of Play
  • Law 2 - The Ball

29
U-7/U-8 Field Markings Areas
Corner Flag or Cone
Goal Line
Touch Lines
Halfway Line
Goal Area
Goal Flags
Center Circle
Goal Line
Corner Arc
Coaches Area
Note Lines are part of the area they enclose
30
U-7/U-8 Field Dimensions
Field Size 40 to 50 yards long by approximately
25 yards wide
Goal defined by flags 6 yards apart and about 5
feet high
6 Yard Radius
Goal Area 6 x 18 Yards
1 Yard Radius
Coaches Area 1 Yard back from Touch Line
31
The Ball
  • A Size 3 ball is used for U-5 through U-8
  • Ensure ball is suitable for play
  • Properly Inflated
  • Can hurt players if over or under inflated
  • Thumb pressure should dent ball ¼ to ½ inch.
  • Spherical
  • Balanced
  • No tears or cuts

32
Modules 4Starting the Game
  • Law 3 Number of Players
  • Law 8 Start and Restart of Play (Kick-Offs)
  • Law 7 Duration of the Match
  • AYSO National Rules Regulations

33
Number of Players
  • In U-7 U-8 we play 5 v 5 short-sided games.
    (U5/6 3 v 3)
  • Roster limit is 7-8 players (U5/6 5-6 players)
  • AYSO National Guidelines and Region 1447 policy
  • Each team must have at least 3 (2 for U5/6)
    players on the field for game to start or
    continue
  • If a team has fewer than the minimum, the coach
    from the full-sided team may lend one or more
    players to the other team.

34
Starting the Game
  • Just prior to kick off check that
  • You have the line-up cards, your whistle, your
    watch and a pen/pencil
  • Ball is in the center circle
  • Count the players and ensure that theyre ready
  • Whistle for kick to be taken
  • Start watch
  • Note Details about the Kick Off will be covered
    in next section

35
The Kick-Off
  • Where At mark in the Center Circle
  • When
  • At start of game,
  • Start of 2nd half, and
  • After each goal scored

36
Kick-Off Procedure
  • All players must be in their own half
  • Players from both teams may stand on halfway line
  • Opponents 6 yards away from ball (on or behind
    the center circle line)
  • Standing on center circle line is OK
  • Ball stationary
  • Referee whistles
  • In play when kicked and moves forward
  • If beginning of 1st or 2nd half, clock starts
    when ball is put into play

37
Improper Kick-Offs
  • Retake If Not Done Correctly
  • Ball kicked backwards
  • Player encroaches prior to kick
  • Examples a player from either team crosses
    halfway line, or a player from non-kicking team
    enters center circle prior to kick-off
  • Play stopped at referees discretion
  • Free kick to opposing team if played twice by
    same player
  • This is the Double Touch rule which applies to
    all restarts except the dropped ball

38
Time Keeping
  • Referee is sole timekeeper
  • Halves are timed
  • 20-minute halves for U-7 and U-8 game
  • U-5 U-6 matches are divided into four quarters.
    For U-5 each quarter is 5 minutes, for U-6 each
    quarter is 7½ minutes. Clock will stop at the
    quarter.
  • Substitution break called midway through the
    half at approximately the 10-minute mark.
  • The clock runs through the substitution break
    limited field space/tight schedule
  • Half-time periods are between 5 and 10 minutes
  • Half ends when time runs out
  • Whistle at that time
  • Play stops at that point

39
gtgt Break Time ltlt
  • 10 Minutes Please
  • Instructors will collect your volunteer forms.
  • Please ensure that this form is completed with
    your Drivers License and SSN provided, the
    disclosure questions answered and the form
    signed.
  • ID check is required.
  • Also, please fill out the Referee Attendance
    Roster form if you havent done so yet.

40
  • Module 5
  • Stopping Play
  • Law 3 Number of Players (substitutions)
  • Law 8 Start and Restart of Play
  • Law 9 Ball In and Out of Play

41
Stoppage of Play for Injuries
  • If a player gets injured
  • The referee may stop play immediately
  • If bleeding or serious injury
  • Referee should beckon the coach on to the field
    to attend to injured player
  • The player must leave the field
  • The team may either substitute or play short
    (provided at or above minimum of players)

42
AYSO Substitutions
  • There are 4 regular substitution opportunities in
    AYSO games
  • Midway through the first half (after first
    quarter)
  • Midway through the second half (after third
    quarter)
  • At half time
  • For injury
  • Look for ball-out-of-play opportunities for sub
    break
  • Throw-ins, goal kicks, and prior to kick-offs are
    ideal
  • Late arriving players
  • If they arrive in 1st Quarter, they must play a
    minimum of 2 quarters
  • If they arrive in 2nd or 3rd Quarter, they must
    play a minimum of 1 quarter

43
Ball In and Out of Play
  • The ball is out of play when
  • All of the ball is completely outside the outer
    edge of the touch line or goal line, or
  • The game is stopped by the referee (i.e. the
    whistle blows).

OUT
  • The ball is still in play even when
  • It rebounds off the goal flag or corner flag/cone
    back onto the field
  • It touches the referee
  • Provided the ball has not left the field of play

44
Ball In and Out of Play (contd)
  • The balls position determines whether it is in
    or out of play, not the players position.
  • Whistle Not normally needed when ball goes out of
    play
  • Whistle only needed to start play, stop play or
    to get attention

45
Method of Scoring
  • A goal is scored when the ball entirely crosses
    over the goal line, and between the goal flags
    and below the top of the flags

GOAL!!!
Goal Line Between Flags
  • Referee signals by pointing toward the center
    circle (the restart is a kick-off)
  • Own-goals count

No Goal
No Goal
No Goal
No Goal
46
When to Use the Whistle
  • To start or restart play
  • At kick-offs
  • After a substitution break to signal restart of
    game
  • To stop play
  • For a foul or infraction
  • Due to an interruption from an outside event or
    injury
  • For a substitution break
  • To end the half or the game
  • To get players attention

47
Instances When the Whistle Isnt Needed
  • Whistle not needed for normal ball-out-of-play
    situations (ball over touch line or goal line)
  • Not needed to indicate restart may be taken
  • Exception is restart after sub-break
  • Not needed after a goal is scored

48
  • Modules 6 9
  • Stopping Restarting Play Part 1 Throw-ins
    and Goal Kicks
  • Law 15 The Throw-in
  • Law 16 The Goal Kick

49
Restarts
  • Six restarts in U7/U8 soccer
  • Kick-Off
  • Throw-In
  • Goal Kick
  • Corner Kick
  • Dropped Ball
  • Free Kick

50
Throw-Ins
  • A throw-in is taken to restart the game after the
    ball goes out of play over the touch line.
  • Awarded to the opponents of the team who last
    touched the ball.
  • Referee signals by pointing in the direction of
    attack for the team getting the throw-in
  • Reinforce with verbal cues Its a throw-in for
    the Red Dragons

51
Proper Throw-In Requirements
  • For a legal throw-in the thrower must
  • Face the field of play
  • Have part of each foot touching the ground,
    either on or behind the touch line
  • Use both hands to deliver the ball from behind
    and over the head.

52
Throw-In Specifics
  • Taken from the approximate point where the ball
    crossed the touch line
  • No more than 1 yard either way along touch line
  • If the throw-in is improper, ball given to the
    opposing team for a throw-in from the same place.
  • It is OK to allow a second attempt
  • Ball is in play as soon as it is released and any
    portion of it is on or over the outside edge of
    the line.
  • If the ball fails to enter the field of play, the
    throw-in is retaken.
  • A goal may not be scored directly from a throw-in.

53
Goal Kicks
  • When the ball leaves the field over the goal
    line, last touched by an attacker, and does not
    score a goal, the restart is a goal kick
  • Referee signals by pointing toward the goal area.
  • Reinforce with verbal cues
  • Its a goal kick for the Bumblebees

54
Goal Kick Ball Placement
  • The kicking team may place the ball anywhere in
    the goal area, including on the boundary lines

55
Goal Kick Specifics
  • Opponents of the kicker must remain at least 6
    yards from the ball until it is kicked.
  • Important that the referee enforces this rule
  • The players wont know and will tend to be too
    close
  • Ball must be stationary when kicked
  • The ball is in play when it is kicked and leaves
    the goal area

56
Goal Kick Specifics (cont)
  • The kicker may not touch the ball a second time
    until it has touched another player.
  • If so, free kick for the opponents at the spot of
    the 2nd touch.
  • A goal may be scored directly from a goal kick,
    but only against the opponents, i.e. no own
    goals on goal kicks

57
  • Modules 6 9
  • Stopping Restarting Play
  • Part 2 Corner Kicks The Dropped Ball
  • Law 17 The Corner Kick
  • Law 8 Start and Restart of Play
  • (Dropped Ball)

58
Corner Kicks
When the ball leaves the field over the goal line
without scoring a goal and was last touched by a
defender, the restart is a corner kick
  • Referee signals by pointing toward the corner
    where the kick is to be taken
  • Corner nearest to the point where the ball went
    out.

59
Corner Kick Ball Placement
  • Ball can be placed anywhere in the corner arc
    including on the boundary lines

60
Corner Kicks Specifics
  • Opponents of the kicker must remain 6 yards or
    more away from the ball until it is kicked into
    play
  • The ball is in play when it is kicked and moves.
  • The kicker may not touch the ball a second time
    until it has touched another player.
  • A goal may be scored directly from a corner kick,
    but only against the opponents.

61
Dropped Ball
  • When play is stopped by the referee for an
    unusual but neutral reason, play is restarted by
    the referee dropping the ball.
  • Reasons for doing a dropped ball include
  • An injury
  • A dog on the field
  • A stray ball from a nearby game
  • A mistaken whistle
  • Any other occasion when play is stopped for any
    reason other than the ball leaving the field of
    play or an infraction of the laws

62
Dropped Ball Procedure
  • The referee drops the ball where it was when play
    was stopped
  • Exception If in the goal area, the referee
    drops the ball at the nearest point on the goal
    area line that is parallel to the goal line.
  • The ball is dropped from the height of a players
    waist and is in play when it hits the ground.
  • If a player kicks the ball before it hits the
    ground, it is dropped again because play has not
    been restarted properly.

63
Stopping Restarting Play Cause and Effect
Summary
If Cause of Stoppage Restart with
Injury or Outside Interference Dropped Ball
Ball leaves the field of play over touch line Throw-in
Ball leaves the field of play over goal line Goal Kick, Corner Kick or Kick Off
Fouls or Double Touch Free Kick (next section)
Substitution Normal restart based on how play stopped for substitution
64
Using Linesmen in U-7 U-8 Games
  • Benefits
  • Helps you with calls in your game
  • Gives you practice refereeing as part of a team
  • Gives individuals experience in the job of lining
    games
  • Brings in new volunteers in the organization
  • Potentially new referees for the future

65
Linesmen Recruiting and Pre-game Instructions
  • Recruit two linesmen before the game
  • Ask coach(es) for someone who can help
  • Explain about ball in and out of play
  • Explain throw-ins, goal kicks corner kicks
  • Show examples of arm signals
  • AR Flags not needed for U-7/U-8 sized fields
  • Ask them not to coach players

66
Pre-Game Instructions to Linesmen (contd)
  • Explain about linesmen position even with the
    ball between the halfway line and goal line
  • On their right side of halfway line

Linesmans Path
  • Enables referee to run a left diagonal
  • Ball-out-of-play seen from two different angles

Referees Range
Linesmans Path
67
Referee Quiz(The Mother of All Quizzes for the
Officials of All Time)
  • 1. Soccer fields must be ________ for players.
  • 2. Once the officials inspect the field and
    correct dangers, a referee will cancel a game and
    not let children play if the field markings are
    not correct. (True/False)
  • 3. Soccer balls can hurt if they have too much or
    too little air. (True/False)
  • 4. On a coin toss, everyone wins. The team that
    wins the toss chooses the end of the field to
    attack and the other team wins the first
    kick-off. (True/False)
  • 5. At a kick-off, the kicker may play the ball
    twice before anyone else touches it. (True/False)

Safe
68
Referee Quiz (contd)
  • 6. lf a player kicks the ball backward on a
    kick-off, the referee should
  • a. Give the other team a free kick b.
    Retake the kick-off
  • 7. When dropping the ball, the referee should
    hold it at waist height. Whose waist?
  • a. The players b. The
    referee's
  • 8. The ball is in play and rolls down the touch
    line. The ball is still in play. (True/False)
  • 9. A player steps off the field to kick the ball
    that is sitting on the touch line. Play is
    stopped. (True/False)
  • 10. A ball rolls slowly toward the goal and stops
    before completely crossing the goal line.
  • Say, Keep playing! It didn't go all the way into
    the goal.
  • Say, No goal! Restart with a goal kick.
  • Say nothing. The coaches and parents will tell
    the kids what to do.

69
Referee Quiz (contd)
  • Match items in column A with those in column B.
  • Column A
  • 11. Attacker plays ball over goal line (no
    score)
  • Red team last touches ball which goes over touch
    line
  • Player who takes restart touches the ball a
    second time before it has been touched by another
    player
  • Defender plays ball over goal line into goal
    (score)
  • Defender plays ball over goal line (no score)

Column B a. Throw-in blue b. Throw-in red c.
Kick-off d. Goal kick e. Corner kick f. Free
kick
70
  • Modules 6 9
  • Stopping Restarting Play,
  • Part 3 - Fouls Free Kicks
  • Brief overview
  • Law 8 Start and Restart of Play
  • Law 13 Free Kicks

71
Fouls
  • What is a foul?
  • An unfair or unsafe action committed by a player
    against an opponent or the opposing team while
    the ball is in play
  • A Free Kick results from fouls or other
    infractions
  • Examples of fouls Tripping, Holding, Pushing,
    Handling the Ball Deliberately, etc.
  • Example of other infractions Double touch on
    any restart kick or throw-in
  • For these ages the primary consideration for
    stopping play is whether the foul causes danger
    to, or lessens the enjoyment of, any of the
    participants.

72
Common Fouls
  • Most common fouls at the younger ages
  • Pushing an Opponent
  • Tripping an Opponent
  • Holding an Opponent
  • Handling the Ball Deliberately
  • Charging an Opponent
  • Playing in a Dangerous Manner

73
Common Fouls (contd)
  • Pushing an opponent
  • Young players commonly push opponents to get to
    the ball or gain an advantage.
  • Pushing includes use something beside their
    hands.
  • Tripping or attempting to trip an opponent
  • Should be considered a foul even if the player
    did not intend to trip.
  • Referees should be sure that players did not trip
    over the ball, or their own feet.

74
Common Fouls (contd)
  • Holding an opponent
  • Holding any part of an opponent may give a player
    an unfair advantage.
  • It is illegal to hold with the hands or any parts
    of the body.

75
Common Fouls (contd)
  • Handling the ball deliberately
  • If a player deliberately strikes, deflects, or
    holds the ball with the hands or arms (up to the
    shoulder) its a foul.
  • Attempting to handle the ball is not a foul.
  • Not a foul if the ball strikes the players hands
    or arms -- Player has not handled the ball.
  • Referees can promote a better understanding of
    this foul by consistently using the correct term
    handles the ball deliberately, not handball

76
Common Fouls (contd)
  • Charging an opponent
  • Fair charges are allowed and are defined as a
    brief, staccato, shoulder-to-shoulder bumps.
  • Reckless or hard charges are illegal.
  • Playing in a Dangerous Manner
  • High kicks near an opponent
  • A player lying on the ground that is continuously
    trying to kick the ball away from an opponent
  • For U-5 through U-8 in Region 1447, slide tackles
    and headers are considered dangerous play

77
Other Fouls
  • Other offenses that are considered fouls
  • Kicks or attempts to kick an opponent
  • Jumps at an opponent
  • Strikes or attempts to strike an opponent
  • Tackles an opponent to gain possession of the
    ball making contact with the opponent before
    touching the ball
  • Spits at an opponent

78
Free Kicks
  • For U5 though U-8 all free kicks are direct
  • Direct means that a goal may be scored if the
    ball is kicked directly into an opponents goal
  • Referee signals by blowing the whistle to stop
    play and pointing in the direction of attack for
    the kicking team
  • Briefly explain what the foul was and which team
    gets to take the kick
  • In general, the kick is taken from the place
    where foul or double touch occurred
  • Special circumstances to be covered later

79
Free Kicks Specifics
  • All opponents must remain 6 yards or more away
    from the ball until it is in play
  • Use radius of center circle as a guide
  • The ball must be stationary when the kick is
    taken
  • Kick can go in any direction, including backwards
  • The ball is in play when it is kicked and moves

80
Free Kick Specifics (contd)
  • The kicker may not play the ball again a 2nd time
    until it has touched another player
  • If so, the opposing team gets a kick from the
    spot of the double touch.
  • If the kick goes directly into the opponents
    goal, a goal is awarded
  • If the kick goes directly into the teams own
    goal, corner kick is awarded to the opposing team
  • No own goals on free kicks

81
Position of Free Kicks Special Circumstances
  • Free kicks resulting from a foul inside the goal
    area taken from a spot 6 yards away from goal
    line
  • Ball moved to 6-yard Line, at the point nearest
    to where the infringement occurred
  • Applies to free kicks for either the attacking or
    defending team
  • If free kick to the attacking team, all opponents
    are 6 yards away from the ball, or on their own
    goal line between goal flags

82
Misconduct
  • Misconduct examples violent conduct (hitting an
    opponent or teammate), serious foul play (a
    really hard foul), spitting at another player or
    teammate
  • Divided into two types
  • Actions which are cautioned (yellow card shown at
    older ages)
  • Behaviors for which the player must be sent off
    (red card shown)
  • In U-5 through U-8, a player should not be
    cautioned or sent off except under extreme
    conditions.
  • Red and yellow cards are not provided to referees
    at these ages, and these cards are not shown to
    players
  • By anticipating problems and working with
    coaches, referees can prevent players from
    getting into most situations that will cause them
    to be sanctioned.

83
Course Wrap Up
  • Review of material
  • Housekeeping Items
  • Rosters
  • Online Scheduler
  • Save Haven Referees
  • Test
  • Uniforms

84
AYSO Philosophies Positive Coaching(one more
time)
  • AYSO Philosophies
  • Everyone Plays
  • Balanced Teams
  • Open Registration
  • Positive Coaching
  • Good Sportsmanship
  • Player Development
  • Positive Coaching
  • Positive
  • Instructive
  • Encouraging

85
Location of Coaches Spectators
Coaches Area (Technical Area)
Touch Line
Halfway Line
  • Coaches Area
  • 12 Yards wide (width should be diameter of center
    circle)
  • 1 yard back from the touch line
  • Coaches should remain in their respective area
    during match
  • Exceptions Pre-game, Half time, Post-game or
    when requested by the referee to enter the field
    of play
  • Spectators should be along their side lines and
    not allowed to stand behind the goal lines near
    the field of play

86
Reporting of Problems
  • Contact the Division Commissioner
  • Contact the Referee Administrator
  • In Region 1447 Trevor Rohm
  • email chief.referee_at_ayso1447.org
  • www.ayso1447.org
  • Record Facts of Event
  • Date Time
  • Team Numbers
  • Park Location
  • Individuals Involved
  • Players (name and number)
  • Coaches
  • Spectators (if known)

87
Safety Lightening Policy
  • Games and practices must be suspended when
    lightening is visible or thunder audible.

If you can see it - flee it if you can hear
it clear it.
88
Referee Scheduler
  • Past
  • Home team provided referee
  • Continue for u5/6
  • Present
  • All U7/U8 will use the online referee scheduler
  • Website www.ayso1447.org/

89
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90
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91
  • If you would like a copy of these slides, send an
    e-mail to chief.referee_at_ayso1447.org

92
SAFE HAVEN
  • Referee specific
  • Needed ONCE (online available)
  • Federal Government Mandate
  • Protects volunteers

93
American Youth Soccer Organization
  • Safe Haven Certification
  • Part I

94
What is Safe Haven?
  • Provides Protection for Children
  • Provides Protection for Volunteers
  • Provides Child-Specific Certification
  • Additional Discipline-Specific Training is Needed

95
AYSOPhilosophy
  • Everyone Plays
  • Balanced Teams
  • Open Registration
  • Positive Coaching
  • Good Sportsmanship
  • Player Development

96
Volunteer Protection Legal Responsibilities
  • AYSO Requires
  • Volunteer Application Form
  • Complete Safe Haven Certification
  • Properly Trained
  • Authorized by Appropriate Authority

97
Alcohol, Tobacco andOther Drugs
  • AYSO National Rules and Regulations
  • Volunteer Protection Act of 1997
  • Volunteers as Role Models

98
DEFINITIONS
  • Training
  • Job specific
  • Certification
  • Safe Haven specific
  • Continuing Education
  • Standard specific

99
Supervision Policies
  • One Adult for Every 8 or Fewer Children
  • At Least 2 Adults Present at All Times
  • At Least 1 Adult of the Same Gender
  • Never Alone with a Child

100
Types of Abuse
  • Emotional Abuse
  • Physical Abuse
  • Sexual Abuse
  • Neglect Abuse
  • Ethical Abuse

101
Prevent False Accusations
  • Avoid Being Alone with a Child
  • Stay Within Sight of Others
  • Respect Privacy
  • Hug From the Side
  • Avoid Sexual Jokes, Comments or Gestures
  • Do Not Use Corporal Punishment
  • Set and Respect Boundaries

102
AYSO Touching Policy
  • In Response to Childs Not Adults Needs
  • Done with Childs Permission
  • Resistance Must be Respected

103
AYSO Touching Policy
  • Avoid Breast, Buttocks, or Groin
  • Done in the Open Not in Private
  • Brief in Duration
  • Factors Change with Age and Gender

104
Blood-Borne Disease
  • Contracting a Blood-Borne Disease
  • Precautions
  • AYSO Guidelines
  • NSCAA Recommendations

105
Risk Management
  • Environmental Conditions
  • Physical Surroundings
  • Injury Prevention

106
Safe Haven
  • Complete roster information to get credit
  • Turn in your referee exam
  • Pick up shirt/whistle/coin
  • Consider becoming more involved as a regional
    staff member

107
Test Time!
Questions?
  • Passing Grade 24 points out of 36
  • If you finish early, you may quietly get your
    Black Ref Shirt, Whistle Flip Coin
  • Grade your own exam
  • Do not take it home with you
  • We will grade together when most people are
    finished.
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