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BUSINESS and TECHNOLOGY

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BUSINESS and TECHNOLOGY Chapter 11 COMPUTER SYSTEMS Computers in Society Computers process store receipts, test scores, and sports statistics Computers in business ... – PowerPoint PPT presentation

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Title: BUSINESS and TECHNOLOGY


1
BUSINESS and TECHNOLOGY
  • Chapter 11

2
COMPUTER SYSTEMS
  • Computers in Society
  • Computers process store receipts, test scores,
    and sports statistics
  • Computers in business are used to store, process,
    and report information
  • Computers are used to design factories, control
    traffic patterns, and measure medical test
    results for hospital patients.
  • Nearly every business uses some type of computer.

3
ELEMENTS OF A COMPUTER SYSTEM
  • Four basic components make up a computer system
  • Input Device
  • Processing Unit
  • Memory and Storage
  • Output Device
  • The physical elements are called hardware. The
    instructions that run the computer system are
    called software.

4
COMPUTER NETWORKS
  • Computers that are linked together in a computer
    network in places such as in a business or a
    school
  • Organizations link computer together so users can
    share hardware, software, and data

5
COMPUTER NETWORKS
  • The Internet is most often used for two
    activities
  • The exchange of e-mail
  • Accessing the World Wide Web (WWW)
  • Allows computer users to access information on
    almost every topic
  • The Web uses text, images, hyperlinks, graphics,
    frames, animation, video, and audio
  • Is an extensive
  • information source

6
COMPUTER NETWORKS
  • Intranet
  • A local computer network
  • An organizations private computer network
  • A smaller version of the Internet
  • Only members or employees can utilize an intranet
  • Only accessible to authorized users
  • Primary use is to share information

7
INPUT and PROCESSING
  • Input Getting Started
  • Data entered with an input device
  • Keyboard/monitor
  • Mouse
  • Controllers and joysticks
  • Touch-sensitive screens
  • Light pens
  • Scanners
  • Voice-activated systems
  • Microphones and cameras

8
INPUT and PROCESSING
  • Processing Making Things Happen
  • Processing happens in the central processing unit
    (CPU), which is the control center of the
    computer
  • The CPU is the brain of a computer system and
    consists of tiny wafers or chips that carry
    instructions and data using electronic pulses

9
INPUT and PROCESSING
  • Processing Making Things Happen
  • Program
  • The most common way to give instructions to a
    computer
  • A series of detailed, stop-by-step instructions
    that tell the computer what functions to complete
  • Computer Language
  • The format of a computer program is a computer
    language
  • A system of letters, words, numbers, and symbols
    used to communicate with a computer

10
INPUT and PROCESSING
  • Processing Making Things Happen
  • Operating System Software
  • Translates commands and allows application
    programs to interact with the computers hardware
  • Most commonly used operating system is Windows
  • Application Software
  • Refers to programs that perform specific tasks
    such as word processing, database management, or
    accounting

11
INPUT and PROCESSING
  • Processing Making Things Happen
  • Application Software
  • The most commonly used application software
  • Word processing
  • Desktop Publishing
  • Database Software
  • Spreadsheet
  • Presentation Software

12
MEMORY and OUTPUT
  • Memory and Storage Saving for Later
  • Memory within the computer is also called
    internal (or primary) storage
  • During processing, both the program and any data
    entered with an input device are stored in memory
  • Memory capacity is measured using terms such as
    bit, nibble, byte, and kilobyte (K)
  • It would take a 1K computer to store the
    information on an average page in your textbook

13
MEMORY and OUTPUT
  • Memory and Storage Saving for Later
  • External (auxiliary) Storage
  • Primary storage cannot hold all of the programs
    and all of the data needed by computer users.
  • External storage that is not part of memory is
    available for storing both programs and the data
  • Hard disk built into the computer
  • CDs
  • DVDs
  • Magnetic tapes
  • Flash memory sticks

14
MEMORY and OUTPUT
  • Output Obtaining Results
  • Output devices present data in a form that can be
    retrieved later or may be communicated
    immediately
  • Four common types of output
  • Text output
  • Graphics output
  • Audio output
  • Video output

15
BUSINESS APPLICATIONS of TECHNOLOGY
  • Management Information Systems (MIS)
  • An ordered system of processing and reporting
    information in an organization
  • Computer systems and software are essential parts
    of management information systems

16
BUSINESS APPLICATIONS of TECHNOLOGY
  • Management Information Systems (MIS)
  • Components of an MIS
  • Gathering data
  • Analyzing data
  • Storing data
  • Reporting results
  • Obtain information in four main categories
  • Financial
  • Production and inventory
  • Marketing and sales
  • Human resources

17
BUSINESS APPLICATIONS of TECHNOLOGY
  • Management Information Systems (MIS)
  • Data Sources
  • External outside the company
  • Financial institutions
  • Government agencies
  • Customers
  • Internal from within the organization
  • Accounting records
  • Inventory information
  • Company sales figures

While gathering raw data may be an easy task,
changing these facts and figures into meaningful
information is the major goal of an MIS.
18
BUSINESS APPLICATIONS of TECHNOLOGY
  • Management Information Systems (MIS)
  • The MIS in Action the operation of the MIS
    involves the following steps
  • Identify the information needs of the
    organization
  • Obtain facts, figures, and other data
  • Process, analyze, and organize data in a useful
    manner
  • Distribute information reports to those who make
    decisions
  • Update data files as needed

19
TECHNOLOGY IN SERVICE INDUSTRIES
  • Public Service
  • Government agencies use computers to keep records
  • Federal workers and military personnel
  • Police and school records
  • Education
  • Training and testing
  • Word processing
  • Computerized simulators
  • Computer-assisted instruction (CAI)
  • Information Technology (IT) training in the
    workplace continues to grow

20
TECHNOLOGY IN SERVICE INDUSTRIES
  • Health Care
  • Used in hospitals and medical facilities
  • Patient records
  • Monitor medications during surgery
  • telemedicine
  • Financial Services
  • Paying bills online
  • Checking your credit report
  • Selling stocks and bonds
  • Smart cards

21
E-COMMERCE
  • E-Commerce refers to conducting business
    transactions using the Internet or other
    technology.
  • Common e-commerce activities
  • Providing product information
  • Promoting a company
  • Selling online
  • Conducting market research
  • Making payments
  • Obtaining parts and supplies
  • Tracking shipments

22
E-COMMERCE
  • Types of E-Commerce
  • Business-to-Consumer (B2C)
  • Business-to-Business (B2B)
  • Consumer-to-Business (C2B)
  • Consumer-to-Consumer (C2C)
  • Global E-commerce
  • Importing and exporting
  • Settling payments
  • Videoconferencing

23
OTHER TECHNOLOGY ISSUES
  • Workplace Technology
  • Robotics
  • Involves mechanical devices programmed to do
    routine tasks -- factories
  • Expert Systems
  • Artificial intelligence (AI) is software that
    enables computers to reason, learn, and make
    decisions
  • Medical software
  • Financial planning
  • Legal matters

24
OTHER TECHNOLOGY ISSUES
  • Workplace Technology
  • Computer-Aided Design
  • Refers to the use of technology to create product
    styles and designs
  • Allows you to experiment with many variations
    before spending time and money building a model
    or going into production
  • Telecommuting
  • Activities of a worker using a computer at home
    to do a job
  • Saves travel time and costs

25
HOME and PERSONAL TECHNOLOGY
  • School and Homework
  • Internet
  • Word Processing
  • Presentation software
  • Home Robotics
  • For repetitive choresvacuuming
  • Toys and electronic devices to entertain and
    educate
  • Household Record Keeping
  • Shopping assistance
  • Financial information
  • Entertainment

26
SOCIAL CONCERNS of TECHNOLOGY
  • Employment Trends
  • Elimination of jobs
  • Displaced workers
  • Computer literacy
  • Health Concerns
  • Eyestrain and vision problems
  • Muscle tension and nerve damage

27
SOCIAL CONCERNS of TECHNOLOGY
  • Computer Crime
  • White-collar crime
  • Illegal acts carried out by office or
    professional workers while at work
  • Piracy
  • Piracy stealing or illegally copying software
    packages or information
  • Computer Virus
  • program code hidden in a system that can later do
    damage to software or stored data
  • Privacy Concerns

28
SOCIAL CONCERNS of TECHNOLOGY
  • Privacy Concerns
  • Password Protection
  • Access Authority
  • Identity Theft
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