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Data and Computer Communications

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Title: Data and Computer Communications


1
Data and Computer Communications
  • Chapter 10
  • Packet Switching

2
Basic Operation
  • Data transmitted in small packets
  • Longer messages split into series of packets
  • Each packet contains a portion of user data plus
    some control info
  • Control info
  • Routing (addressing) info
  • Packets are received, stored briefly (buffered)
    and past on to the next node
  • Store and forward operation

3
Use of Packets
4
Advantages
  • Line efficiency
  • Single node to node link can be shared by many
    packets over time
  • Packets queued and transmitted as fast as
    possible
  • Data rate conversion
  • Each station connects to the local node at its
    own speed
  • Nodes buffer data if required to equalize rates
  • Packets are accepted even when network is busy
  • But delivery may slow down
  • Priorities can be used

5
Switching Technique
  • Station breaks long message into packets
  • Packets sent one at a time to the network
  • Packets handled in two ways
  • Datagram
  • Virtual circuit

6
Datagram
  • Each packet treated independently
  • Packets can take any practical route
  • Packets may arrive out of order
  • Packets may go missing
  • Up to receiver to re-order packets and recover
    missing packets

7
Virtual Circuit
  • Preplanned route established before any packets
    sent
  • Call request and call accept packets establish
    connection (handshaking) Similar to circuit
    switching except that it is done with packets
    rather than signals
  • Each packet contains a virtual circuit identifier
    instead of destination address
  • No routing decisions required for individual
    packets
  • Clear request packet is used to drop circuit
  • Not a dedicated path (unlike circuit switching,
    the path may be shared)

8
Virtual Circuits versus Datagram
  • Virtual circuits
  • Network can provide sequencing and error control
  • Packets are forwarded more quickly
  • No routing decisions to make
  • Less reliable
  • Loss of a node looses all circuits through that
    node
  • Datagram
  • No call setup phase
  • Better if few packets
  • More flexible
  • Routing can be used to avoid congested parts of
    the network

9
Effect of Packet Size on Transmission Time
Small packet size decreases total transmission
time but, there is a limit to this approach
because of the header. Here, d is larger than c.
So, transmission time starts to increase again
as a function of header to data ratio.
10
Circuit v Packet Switching
  • Performance 3 types of delay may affect
    performance
  • Propagation delay Time for a signal to propagate
    from one node to another (mostly negligible)
  • Transmission time Time for a transmitter to
    transmit a block of data
  • Node delay Node's data processing time (delay)

11
Event Timing
12
External and Internal Operation
  • One of the most important characteristics of a
    packet switching network is whether it uses
    datagrams or virtual circuits. There are 2
    dimensions of this characteristic one for the
    interface between station and it corresponding
    network node (external), and the other for the
    network itself (internal).
  • Interface between station and network node
  • Connection oriented External Virtual Circuit
    Service
  • Station requests logical connection (virtual
    circuit)
  • All packets identified as belonging to that
    connection sequentially numbered
  • Network delivers packets in sequence
  • External virtual circuit service
  • e.g. X.25
  • Different from internal virtual circuit operation
  • Connectionless External Datagram Service
  • Packets handled independently
  • External datagram service
  • Different from internal datagram operation

13
Possible Combinations (1)
  • External virtual circuit, internal virtual
    circuit
  • Dedicated route through network
  • External virtual circuit, internal datagram
  • Network handles each packet separately
  • Different packets for the same external virtual
    circuit may take different internal routes
  • Network buffers at destination node for
    re-ordering

14
Combinations (2)
  • External datagram, internal datagram
  • Packets treated independently by both network and
    user
  • External datagram, internal virtual circuit
  • External user does not see any connections
  • External user sends one packet at a time
  • Network sets up logical connections

15
External Virtual Circuit andDatagram Operation
16
InternalVirtualCircuit andDatagram Operation
17
Routing
  • Complex, crucial aspect of packet switched
    networks
  • Characteristics required
  • Correctness
  • Simplicity
  • Robustness
  • Stability
  • Fairness
  • Optimality
  • Efficiency

18
Performance Criteria
  • Used for selection of route and based on
  • Minimum hop or
  • Least cost
  • See Stallings appendix 10A for routing algorithms

19
Decision Time and Place
  • 2 key characteristics concerned with routing
    decisions are
  • Decision Time
  • Packet or virtual circuit basis meaning decision
    is made when packet is sent (datagram approach),
    or when virtual circuit is set up
  • Decision Place
  • Distributed
  • Decision made by each node
  • Centralized
  • Decision made by a central network node
  • Source
  • Decision made by source

20
Network Information Source and Update Timing
  • Routing decisions are usually (not not always)
    based on knowledge of network
  • Distributed routing
  • Nodes use local knowledge
  • May collect info from adjacent nodes
  • May collect info from all nodes on a potential
    route
  • Central routing
  • Collect info from all nodes
  • Update timing
  • When is network info held by nodes, updated?
  • Fixed - never updated
  • Adaptive - regular updates

21
Routing Strategies
  • Fixed
  • Flooding
  • Random
  • Adaptive

22
Fixed Routing
  • Single permanent route for each source to
    destination pair
  • Determine routes using a least cost algorithm
    (appendix 10A)
  • Route fixed, at least until a change in network
    topology happens

23
Fixed RoutingTables
For each source-destination pair, the routing
table shows the next node on the route.
24
Flooding
  • No network info required
  • Packet sent by node to every neighbor
  • Incoming packets retransmitted on every link
    except incoming link
  • Eventually a number of copies will arrive at
    destination
  • Each packet is uniquely numbered so duplicates
    can be discarded
  • Nodes can remember packets already forwarded to
    keep network load in bounds
  • Can include a hop count in packets
  • Hop count is set to a maximum value. When packet
    passes a node, it decrements the count. Packet
    is discarded if the count reaches zero before
    reaching its destination

25
Flooding Example
26
Properties of Flooding
  • All possible routes are tried
  • Very robust
  • At least one packet will have taken minimum hop
    count route
  • Can be used to set up virtual circuit
  • All nodes are visited
  • Useful to distribute information (e.g. routing)

27
Random Routing
  • Node selects one outgoing path for retransmission
    of incoming packet
  • Selection can be random or round robin
  • Can select outgoing path based on probability
    calculation
  • No network info needed
  • Route is typically neither least cost nor minimum
    hop

28
Adaptive Routing
  • Used by almost all packet switching networks
  • Routing decisions change as conditions on the
    network change
  • Failure
  • Congestion
  • Requires info about network
  • Decisions are more complex
  • The tradeoff here is between quality of network
    info and overhead associated with the time
    involved in gathering the information, etc.

29
Adaptive Routing - Advantages
  • Improved performance
  • Aids in congestion control (covered in chapter
    12)

30
X.25
  • Originally approved in 1976
  • Specifies interface between host and packet
    switched network
  • Almost universal on packet switched networks and
    packet switching in ISDN
  • Defines three layers
  • Physical
  • Link
  • Packet

31
X.25 - Physical Layer
  • Specifies interface between attached station and
    link to node
  • Data terminal equipment DTE (user equipment)
  • Data circuit terminating equipment DCE (node)
  • Uses physical layer specification X.21, but often
    other standards such as RS232 are used instead
  • Provides for a reliable transfer across physical
    link by transmitting the data as a sequence of
    frames

32
X.25 - Link Layer
  • Uses Link Access Protocol Balanced (LAPB)
  • Subset of HDLC
  • see LAPB frame structure (chapter 7 page 222) and
    User Data and X.25 Control Information (chapter
    10 page 331)

33
X.25 - Packet
  • Provides external virtual circuit service which
    enables logical connections (virtual circuits)
    between subscribers

34
X.25 Use of Virtual Circuits
35
Virtual Circuit Service
  • Provides for 2 types of virtual circuits
  • Virtual Call
  • Dynamically established virtual circuits using a
    call setup and call clearing procedure
  • Permanent virtual circuit
  • Fixed network assigned virtual circuit data
    transfer happens same way as virtual calls, but
    no call setup and clearing is required.

36
Virtual Call
See figure 10.16 and explanations on pages
331-333
Left side shows the packets exchanged between
user machine A and the packet switching node to
which it is attached
37
Packet Format (see Page 333)
38
Multiplexing
  • Most important service provided by X.25
  • Packets contain a 12 bit virtual circuit number
  • DTE is allowed to establish up to 4095 (212-1)
    simultaneous virtual circuits with other DTEs
    over a single DTC-DCE link
  • Number zero is reserved for diagnostic packets
    common to all virtual circuits
  • The rest of the numbers are assigned by the DCE
    or DTE depending on which one is initiating the
    virtual circuit call

39
Virtual Circuit Numbering
Used when address overflow from top or bottom
happens
40
Flow and Error Control
  • Like HDLC (Chapter 7) using sliding window
    protocol 3 bit, 7 bit, or 15 bit sequence
    numbers with
  • P(S)Send sequence number and
  • P(R)Receive sequence number number of next
    packet expected from the other side
  • Acknowledgement has either local or end-to-end
    significance.
  • When D bit0, acknowledgement is exercises
    between DTE and the network.
  • When D bit1, acknowledgement is exercises
    between DTE and the remote DTE
  • The error control scheme is Go-Back-N ARQ

41
Packet Sequences
  • X.25 provides the capacity to identify an
    adjacent sequence of data packets, which is
    called a complete packet sequence
  • This allows the network to form longer blocks of
    data sent across network with smaller packet size
    without loss of block integrity
  • To specify this mechanism, X.25 defines 2 types
    of packets
  • A packets
  • M bit 1 (means there are additional complete
    packets to follow), D bit 0
  • B packets
  • The rest (all other packets)
  • In a complete packet sequence, there are zero or
    more A packets followed by a B packet. The
    network may combine or break down this sequence
    to make larger or smaller packets for
    transmission.
  • See figure 10.19

42
Reset and Restart
  • Two methods that X.25 uses to recover from errors
    are
  • Reset
  • Reinitialize virtual circuit
  • Sequence numbers set to zero
  • Packets in transit lost
  • Up to higher level protocol to recover lost
    packets
  • Triggered by loss of packet, sequence number
    error, congestion, loss of network internal
    virtual circuit
  • Restart
  • Equivalent to a clear request on all virtual
    circuits
  • E.g. temporary loss of network access
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