Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans - PowerPoint PPT Presentation

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Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans

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Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans Purpose Model synthetic vision, memory, and learning Quickly synthesize motion from goals ... – PowerPoint PPT presentation

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Title: Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans


1
Fast Synthetic Vision, Memory, and Learning
Models for Virtual Humans
2
Purpose
  • Model synthetic vision, memory, and learning
  • Quickly synthesize motion from goals

3
Introduction
  • Virtual robot
  • Combines path planner and controller
  • Internal record of perceived objects and states

4
Related Work
  • Virtual perception
  • Model information flow to character

5
Synthetic Vision
  • Determine what is currently visible to character
  • Speed ability to handle dynamic environments

6
Synthetic Vision - cont.
  • Render unlit model of scene from characters POV
  • List of visible objects combined with each
    objects location determines observations

7
A character in a virtual office
True color False Color
8
Internal Representation Memory
  • Internal model
  • Object geometry from environment and observed
    states

9
Perception-Based Navigation
  • Character has set M of observations
  • Observations represented as (objIDi, Pi, Ti, vi,
    t)
  • M updated at regular intervals

10
Basic sense-plan-control loop (static
environments)
11
Perception-Based Navigation - cont.
  • Dynamic environments

12
Perception-Based Navigation - cont.
  • Problem Truly missing vs. obscured
  • Solution Re-run vision module

13
Revised sense-plan-control loop (dynamic
environments)
14
Learning and Forgetting
  • Temporal models
  • Different memory rules for different objects
    (logical or deductive model)

15
Experimental Results
  • Tested on SGI InfiniteReality2
  • Click and drag goals and obstacles

16
1
2
3
4
17
A character exploring unknown mazes
18
Conclusions
  • Efficient in storage and update times
  • Flexible
  • Bottlenecks at synthetic vision model (double
    rendering)
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