What Are Games Made Of? - PowerPoint PPT Presentation

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What Are Games Made Of?

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What Are Games Made Of? Adapted from Art of Game Design by Jesse Schell Four Basic Elements Aesthetics Story Mechanics Technology More visible Less visible The ... – PowerPoint PPT presentation

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Title: What Are Games Made Of?


1
What Are Games Made Of?
Adapted from Art of Game Design by Jesse Schell
2
Four Basic Elements
More visible
Less visible
The Elemental Tetrad
3
Elemental Tetrad
  • Mechanics
  • Procedures and rules of your game
  • Describe the goal of your game, how players can
    try to achieve it, and what happens when they try
  • Main differentiator between games and linear
    entertainment experiences (books, movies, etc.)
  • Choose technology that can support your
    mechanics, aesthetics that emphasize them clearly
    and a story that allows your mechanics to make
    sense.

4
Elemental Tetrad
  • Story
  • Sequence of events in your game
  • May be linear and pre-scripted or branching and
    emergent
  • Choose mechanics that strengthen your story and
    allows your story to emerge
  • Choose aesthetics to help reinforce ideas of your
    story and technology that is best suited to the
    story

5
Elemental Tetrad
  • Aesthetics
  • How your game looks, sounds, smells, tastes and
    feels.
  • Most direct relationship to the players
    experience
  • Choose technology that will amplify and reinforce
    your aesthetics
  • Choose mechanics that make players feel immersed
    in the world that the aesthetics have defined
  • Choose a story that allows your aesthetics to
    emerge at the right pace and have the most impact

6
Elemental Tetrad
  • Technology
  • Doesnt just refer to high technology but any
    materials and interactions that make your game
    possible
  • Paper and pencil, plastic coins, etc.
  • The choice of technology enables your game to do
    certain things and prohibits other things
  • Technology is the medium in which the aesthetics
    take place, the mechanics will occur and through
    which the story will be told.

7
Elemental Tetrad
  • None of the 4 elements are more important than
    the others
  • Technological elements tend to be the least
    visible to players aesthetics are the most
    visible.
  • Other ways of organizing the tetrad
  • Technology and mechanics are left brain
    elements
  • Aesthetics and story are right brain elements
  • All four elements are essential to a game
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