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Visual Displays

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... projection-tv.htm Two Basic Designs ... that alternate horizontal scan lines. ... horizontal by 240 vertical elements = 76,800 elements Equivalent ... – PowerPoint PPT presentation

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Title: Visual Displays


1
Visual Displays
Chapter 2 Burdea

2
Outline
  • Image Quality Issues
  • Pixels
  • Color
  • Video Formats
  • Liquid Crystal Displays
  • CRT Displays
  • Projection Displays

3
Image Quality Issues
  • Screen resolution
  • Size
  • Color
  • Blank space between the pixels
  • Brightness
  • Contrast
  • Refresh rate
  • Sensitivity of display to viewing angle
  • For each, lets draw up
  • Range of commonly available components
  • Importance
  • Cost
  • Which would you want most?

4
Pixels
  • Pixel - The most basic addressable image element
    in a screen
  • CRT - Color triad (RGB phosphor dots)
  • LCD - Single color element
  • Screen Resolution - measure of number of pixels
    on a screen (m by n)
  • m - Horizontal screen resolution
  • n - Vertical screen resolution

5
Other meanings of resolution
  • Pitch - Size of a pixel, distance from center to
    center of individual pixels.
  • Cycles per degree How many lines you can see in
    a degree of FOV.
  • The human eye can resolve 30 cycles per degree
    (20/20 Snellen acuity).
  • So how many lines of resolution are needed for
    human vision for
  • monitor at 1 m (17 -gt 10, 22 -gt 13)
  • projector screen at 2 m (4), 4 m (8)
  • REVE at 4m (18 high)
  • How far should you make someone sit in front of a
    42 (34 rotated vert) plasma running at 720p?

6
Color
  • There are no commercially available small pixel
    technologies that can individually change color.
  • Color is encoded by placing different-colored
    pixels adjacent to each other.
  • Field sequential color uses red, blue and green
    liquid crystal shutters to change color in front
    of a monochrome screen.

7
Video Formats
  • TV Standards
  • NTSC - 720x480, 29.97f/s (60 fields per second),
    interlaced
  • PAL - 720x576, 25f/s (50 fields/sec) interlaced
  • VGA - 640x480, 60f/s, noninterlaced
  • SVGA 800x600, 60f/s noninterlaced
  • XGA 1024x768, 60f/s noninterlaced
  • RGB - 3 independent video signals and
    synchronization signal, vary in resolution and
    refresh rate
  • Time-multiplexed color - R,G,B one after another
    on a single signal, vary in resolution and
    refresh rate

8
Interlacing
9
Liquid Crystal Displays
  • Liquid crystal displays use small flat chips
    which change their transparency properties when a
    voltage is applied.
  • LCD elements are arranged in an n x m array call
    the LCD matrix.
  • Level of voltage controls gray levels (amount of
    light allowed through).
  • LCDs elements do not emit light, use backlights
    behind the LCD matrix

10
Liquid Crystal Displays (LCDs)
  • LCDs have cells that either allow light to flow
    through, or block it.
  • Electricity applied to a cell cause it to untwist
    and allow light

http//electronics.howstuffworks.com/lcd2.htm
11
LCDs (cont.)
  • Color is obtained by placing filters in front of
    each LCD element
  • Usually black space between pixels to separate
    the filters.
  • Because of the physical nature of the LCD matrix,
    it is difficult to make the individual LCD pixels
    very small.
  • Image quality dependent on viewing angle.
  • Black levels not completely black

12
LCDs (cont.)
  • LCD resolution is often quoted as number of color
    elements not number of RGB triads.

Example 320 horizontal by 240 vertical elements
76,800 elements Equivalent to 76,800/3 25,500
RGB pixels "Pixel Resolution" is 185 by 139
(320/1.73, 240/1.73) How many pixel transistors
for a 1024x768 display?
13
LCDs (cont.)
  • Passive LCD screens
  • Cycle through each element of the LCD matrix
    applying the voltage required for that element.
  • Once aligned with the electric field the
    molecules in the LCD will hold their alignment
    for a short time
  • Active LCD screens
  • Each element contains a small transistor that
    maintains the voltage until the next refresh
    cycle.
  • Higher contrast and much faster response than
    passive LCD

14
Advantages of LCDs
  • Flat
  • Lightweight
  • Low power consumption

15
Cathode Ray Tubes (CRTs)
Heating element on the yolk. Phosphor coated
screen Electrons are boiled off the filament and
drawn to the focusing system. The electrons are
focused into a beam and shot down the
cylinder. The deflection plates aim the
electrons to a specific position on the screen.
16
CRT Phosphor Screen
  • The screen is coated with phosphor, 3 colors for
    a color monitor, 1 for monochrome.
  • For a color monitor, three guns light up red,
    green, or blue phosphors.
  • Intensity is controlled by the amount of time at
    a specific phosphor location.

17
Color CRT
Red, Green and Blue electron guns. Screen
coated with phosphor triads. Each triad is
composed of a red, blue and green phosphor
dot. Typically 2.3 to 2.5 triads per pixel.
  • FLUORESCENCE - Light emitted while the phosphor
    is being struck by electrons.
  • PHOSPHORESCENCE - Light given off once the
    electron beam is removed.
  • PERSISTENCE - Is the time from the removal of
    excitation to the moment when phosphorescence has
    decayed to 10 of the initial light output.

18
Beam Movement
19
Beam Movement
  • scan line - one row on the screen
  • interlace vs. non-interlace - Each frame is
    either drawn entirely, or as two consecutively
    drawn fields that alternate horizontal scan
    lines.
  • vertical sync (vertical retrace) - the motion of
    the beam moving from the bottom of the image to
    the top, after it has drawn a frame.
  • refresh rate - how many frames are drawn per
    second. Eye can see 24 frames per second. TV is
    30 Hz, monitors are at least 60 Hz.

20
CRTs (cont.)
  • Strong electrical fields and high voltage
  • Very good resolution
  • Heavy, not flat

21
Projection Displays
  • Use bright CRT or LCD screens to generate an
    image which is sent through an optical system to
    focus on a (usually) large screen.

22
Projector Technologysee http//electronics.howstu
ffworks.com/projection-tv.htm
  • Two Basic Designs
  • Transmittive projectors - Shine light through the
    image-forming element (CRT tube, LCD panel)
  • Reflective projectors - Bounce light off the
    image-forming element
  • In both types of projectors, a lens collects the
    image from the image-forming element, magnifies
    the image and focuses it onto a screen

23
Basic Projector Designs(Images from Phillips
Research)
Reflective Projection System
Transmittive Projection System
24
Transmittive Projectors
  • CRT Based
  • One color CRT tube (red, blue, green phosphors)
    displays an image with one projection lens.
  • One black-and-white CRT with a rapidly rotating
    color filter wheel (red, green, blue filters) is
    placed between the CRT tube and the projection
    lens.
  • Three CRT tubes (red, green, blue) with three
    lenses project the images. The lenses are aligned
    so that a single color image appears on the
    screen.

Old CRT-based projectors are usually heavy and
large compared to other technologies New ones
are tiny
25
Transmittive Projectors
  • LCD Based
  • Use a bright light to illuminate an LCD panel,
    and a lens projects the image formed by the LCD
    onto a screen.
  • Small, lightweight compared to CRT based displays

26
Reflective Projectors
  • In reflective projectors, the image is formed on
    a small, reflective chip.
  • When light shines on the chip, the image is
    reflected off it and through a projection lens to
    the screen.
  • Recent innovations in reflective technology have
    been in the the following areas
  • Microelectromechanical systems (MEMS)
  • Digital micromirror device (DMD, DLP)
  • Grating light valve (GLV)
  • Liquid crystal on silicon (LCOS)
  • Images from howstuffworks.com

27
Advantages/Disadvantagesof Projection Display
  • Very large screens can provide large FoV and can
    be seen by several people simultaneously.
  • Image quality can be fuzzy and somewhat dimmer
    than conventional displays. (less so these days).
  • Light is measured in lumens (1000, 2000 common)
  • Sensitivity to ambient light.
  • Delicate optical alignment.

28
Recap Raster Displays
  • Cathode Ray Tubes (CRTs), most tube monitors
    you see. Very common, but big and bulky.
  • Liquid Crystal Displays (LCDs), there are two
    types transmittive (laptops, those snazzy new
    flat panel monitors) and reflective (wrist
    watches).

29
Displays in Virtual Reality
  • Head-Mounted Displays (HMDs)
  • The display and a position tracker are attached
    to the users head
  • Most use Active Maxtrix LCD (ala laptops)
  • Head-Tracked Displays (HTDs)
  • Display is stationary, tracker tracks the users
    head relative to the display.
  • Example CAVE, Workbench, Stereo monitor

30
Visually Coupled Systems
  • A system that integrates the natural visual and
    motor skills of an operator into the system he is
    controlling.
  • Basic Components
  • An immersive visual display (HMD, large screen
    projection (CAVE), dome projection)
  • A means of tracking head and/or eye motion
  • A source of visual information that is dependent
    on the user's head/eye motion.

31
Differences HMD/HTD
  • HTD
  • Distance to display screen(s) varies
  • Line-of-sight to display screen(s) almost never
    is perpendicular
  • Usually much wider FoV than HMD
  • Combines virtual and real imagery
  • HMD
  • Eyes are fixed distance and location from the
    display screen(s)
  • Line-of-sight of the user is perpendicular to the
    display screen(s) or at a fixed, known angle to
    the display screen(s).
  • Only virtual images in world
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