Title: Product
1Product
- Introduction
- Life Cycle
- Product Design Phases
- QFD and Other Tools.
2Index
- Introduction
- Life Cycle
- Product Design Phases
- New Ideas Generation
- Viability Analysis
- Preliminar Design
- Some concepts on detailed Desing
- Tools
- QFD
- DFMA
- Value Analysis / Value Engineering
3Product Life Cycle
- No time to fix bugs
- No time to relax and collect profit
- Need to continuously deploy new products
- Need to design thinking on variants
- Need to sell on everywhere simultaneosly
4Relevance of the Design Phase. Poor Success Rate
Number
2000
Market proof, market introduction, Redesign
Market Needs
1500
1000
Functional Specification
1000
Product Specification
500
500
One success!
100
25
0
Development Stage
5Product Design Steps.
Competitors Clients/Users Suppliers
STOP
Market Research
Process Planning
New Product Development. General Specs
Process Design
Process Analysis
Feasibility Analysis
Preliminar Design
Detailed Design
Feasible
RD Sales Operations
Prototyping Market Test
Technical Evaluation
(source Monks, 1982)
6The need for cooperation and Info Keeping
Propuesta de marketing
Según el diseñador veterano
Según la petición de desarrollo
Utilizado por el cliente
Lo que quería el cliente
Fabricado por producción
Fuente Schroeder (1985)
7New Products Development. Sources of Innovation.
- Source of the Idea.
- Internal (Operations, Marketing, RD)
- External (Suppliers, Clients, Competitors)
- Relation with own Products
- Completely New.
- Improvements or Changes
- Relation with Market
- New Markets
- Same Market
- Relation with Origin of the Need
- Pull / Push
- Relation with Opportunity Origin
- Economical Change
- Technological Change
- Sociological or Demographic Change
- Political Change
8Feasibility Analysis
- Economical Feasibility
- Where is the benefit?
- To whom does the product/service add value?
- The benefit of selling spare parts or
consumibles? - Technical Feasibility
- Is it or will it be possible?
- When will it be possible?
- Is the Market Prepared?
9Preliminar Design
- Function
- What should the product do?
- Cost
- Defined for the Target Segment of the Market
- Shape and Size
- Attractive and acceptable
- Quality
- Quality level required
- Environmental Assesment
- Packages, batteries
- Production
- How and where is to be manufactured?
- Time
- Time to be developed.
- Accesibility
- Where is going to be found by clients?
- Need for a Recipe
10Some Aspects on Detailed Design
- Standarization
- Use of Standards
- Volume
- Shape
- Position
- Advantages
- Reduces Cost
- Improves Client Service,
- Disadvantages
- Easy to copy
- Reduces flexibility
- Barrier for improvements.
11A bit more on Standarization
- The US standard railroad gauge (distance between
the rails) is 4 feet, 8.5 inches. That's an
exceedingly odd number. Why was that gauge
used? Because that's the way they built them in
England, and the US railroads were built by
English expatriates. - Why did the English build them like that?
Because the first rail lines were built by the
same people who built the pre-railroad tramways,
and that's the gauge they used. - Why did "they" use that gauge then? Because the
people who built the tramways used the same jigs
and tools that they used for building wagons,
which used that wheel spacing. - Okay! Why did the wagons have that particular odd
wheel spacing? Well, if they tried to use any
other spacing, the wagon wheels would break on
some of the old, long distance roads in England,
because that's the spacing of the wheel ruts. - So who built those old rutted roads? The first
long distance roads in Europe (and England) were
built by Imperial Rome for their legions. The
roads have been used ever since. - And the ruts in the roads? The initial ruts,
which everyone else had to match for fear of
destroying their wagon wheels, were first formed
by Roman war chariots. Since the chariots were
made for (or by) Imperial Rome, they were all
alike in the matter of wheel spacing. The United
States standard railroad gauge of 4 feet, 8.5
inches derives from the original specification
for an Imperial Roman war chariot. - Specifications and bureaucracies live forever. So
the next time you are handed a specification and
wonder what horse's arse came up with it, you may
be exactly right, because the Imperial Roman war
chariots were made just wide enough to
accommodate the back ends of two war horses.
12Now the twist to the story..............
- There's an interesting extension to the story
about railroad gauges and horses' behinds. When
we see a Space Shuttle sitting on its launch pad,
there are two big booster rockets attached to the
sides of the main fuel tank. These are solid
rocket boosters, or SRBs. The SRBs are made by
Thiokol at their factory at Utah. The engineers
who designed the SRBs might have preferred to
make them a bit fatter, but the SRBs had to be
shipped by train from the factory to the launch
site. The railroad line from the factory had to
run through a tunnel in the mountains. The SRBs
had to fit through that tunnel. The tunnel is
slightly wider than the railroad track, and the
railroad track is about as wide as two horses'
behinds. So, the major design feature of what
is arguably the world's most advanced
transportation system was determined over two
thousand years ago by the width of a Horse's
Arse!
13Some Aspects on Detailed Design
- Modular Design
- Standardize Interfaces
- Advantages
- Ease to detect the error and to repair,
- Ease to plan
- Increase of product flexibility.
- Disadvantages
- Module as a black box.
14Some Aspects on Detailed Design
- Reliability
- Probability of the product to survive a given
time. - Objectives
- Constant (or known) throughout the Product.
- Robust Design
15Some Aspects on Detailed Design
- Security
- Legal responsibilities.
- Examples Toys, Electromagnetic products
- Barriers for entering new markets.
16Prototyping
- Prototypes should represent the characteristics
to be evaluated. (Car unit in wood or plastic,
real or reduced dimension) - They will be used to test features, market or
production processes. - Retailing stores test their news layouts through
Prototype shops. - Example Nike, Mercadona
17Tools
- QFDDFMA
- Value Analysis
- Design for Logistics
18Designing for the Customer Quality Function
Deployment
- QFD is an structured tool, to translate customer
needs into quality characteristics, through
functions that will be implemented on mechanisms
with components, that might fail, and such fails
are from the beginning considered. - QFD takes the information from the very beginning
of the Product Design Process to the last
product/process modification. - QFD uses interfunctional teams from marketing,
design engineering, and manufacturing. It has
been credit for reducing costs by reducing
designing times.
19QFD
- QFD Process begins with studying and listening to
customers to determine the characteristics of a
superior product. - Through Market Research, customers product needs
and preferences are defined and broken down into
categories called customer requirements. - After Customer requirements are defined, they are
weighted based on their relative importance to
the customer. Next the customer is asked to
compare the companys products with the products
of competitors. - Customer Requirements are crossed with Technical
Characteristics and thus goals for improvement
are specified.
20Designing for the Customer The House of Quality
Customer requirements information forms the basis
for this matrix, used to translate them into
operating or engineering goals.
- The McGraw-Hill Companies, Inc., 2004
21QFD Benefits
- Encourages the departments to work closely.
- It results also, in a better understanding of one
anothers goals and issues. - It eases the evaluation of minor a major changes
on the product, and its relation with customer
requirements. - It helps the team to focus on products that
satisfy customers. - Reduces time-to-market
- Reduces cost of development
- Keeps the know-how of the design process
22Value Analysis/Value Engineering
- Achieve equivalent or better performance at a
lower cost while maintaining all functional
requirements defined by the customer - Does the item have any design features that are
not necessary? - Can two or more parts be combined into one?
- How can we cut down the weight?
- Are there nonstandard parts that can be
eliminated?
23Design for Manufacturing and Assembly
- Greatest improvements related to DFMA arise from
simplification of the product by reducing the
number of separate parts - During the operation of the product, does the
part move relative to all other parts already
assembled? - Must the part be of a different material or be
isolated from other parts already assembled? - Must the part be separate from all other parts to
allow the disassembly of the product for
adjustment or maintenance?
24DFMA
Fuente Chase (2004)
25DFMA
Fuente Chase (2004)
26Design For Logistics. Unit Load.
- If value/weight grows transport cost relevance
decreases.
- If volume/weight increases, so does
transportation and storage costs. - Compact design of products.
- If 10 of capacity is unused, then transport cost
are 10 higher.
27Design for Cost
- The Design Team has an objective cost from the
very beginning. - This objective is settled according to
- Product Especifications.
- Price to be accepted by the market.
- Desired Margins.
- Competitors.
- Thus minimizing investment on non profitable
projects and maximizing ROI.
28Product Design Steps.
Competitors Clients/Users Suppliers
STOP
Market Research
Process Planning
New Product Development. General Specs
Process Design
Process Analysis
Feasibility Analysis
Preliminar Design
Detailed Design
Feasible
RD Sales Operations
Prototyping Market Test
Technical Evaluation
(source Monks, 1982)