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Video Streaming

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Video Streaming Components and Pedagogical Implications Taoist View of Learning Describe something and one quarter of the people will understand it. – PowerPoint PPT presentation

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Title: Video Streaming


1
Video Streaming
  • Components and Pedagogical Implications

2
Taoist View of Learning
  • Describe something and one quarter of the people
    will understand it.
  • Show something and half the people will
    understand it.
  • Describe it and show it and three quarters will
    understand it.
  • Describe, show and make people use their new
    knowledge as soon as possible and 9 out of 10
    people will understand it.

Deng Ming-Dao
3
Topics to be Covered
  • Technical overview of video streaming
  • Current state of pedagogical research into the
    field
  • Opportunities available to RGU/iNET

4
What is Streaming?
  • Digital multi media content.
  • Video/audio, still image or multi media.
  • Delivered on demand.
  • No long downloads and large files on users
    desktop.
  • Via the web and web technologies.
  • Real, QuickTime, Windows Media, SMIL.

5
What does Streaming involve?
  • Capture
  • Digital media, video/audio, produced output
  • Encoding
  • Converting to web deliverable media
  • Delivery
  • Transmitting and receiving
  • Servers and players

6
Current Research
  • Limited studies
  • TV, film video studies 1950 - present
  • Mostly US based
  • Click and go video
  • Manchester based consortium
  • JISC/DNER funded
  • Findings best practice
  • Summary of materials

7
TV Based Versus Classroom Teaching
  • We can say with considerable confidence that in
    65 of a very large number of comparisons 393
    between televised and classroom teaching there is
    no significant difference, in 21, students
    learned significantly more, in 14, they learned
    significantly less, from television.
  • Schramm 1962.
  • Television is a technological device for
    transmitting communications and has no intrinsic
    effect for good or ill on student achievement.
    Effective instructional design and techniques are
    the crucial elements in student achievement
    whether instruction is delivered by television or
    traditional means.
  • Whittington 1989.

8
Research on Film/Video and TV
  • Schrumm.
  • in general, there is no significant difference.
  • Schramm, Wilbur. Big Media, Little Media Tools
    and Technologies for Instruction. Sage
    Publications, 1977. (Review of 300 studies).
  • Clark.
  • Any resulting benefits have been attributed to
    teaching methods the technology supports.
    Richard Clark in Stephen Ehrmann,Change, Vol. 27,
    2, March/April, 1995, Page 24.

9
Production Values
  • We need to dissociate video for learning
    from television in the domestic environment, the
    former should be LEAN FORWARD, the latter is LEAN
    BACK i.e. They are utterly opposed in values.
  • We must not confuse them in our practice.
  • (E.G Salomon 1984 study of Israeli/US children).
  • No learning advantage has been demonstrated for
    professional or artistic production
    techniques.
  • Schramm 1972.

10
Streaming Media Survey in U.S
67 went for an Optimum viewing 15 minutes or
less.
7 would connect 1 hour or more.
11
Connection Rates
50 of respondents were using a 56K modem. Only
7 were using a T1 or T3 line. Streaming Users
12
Click and Go Video Project
  • JISC/DNER Funded Project.
  • Best Practice in Current Research

13
Click and Go Project - Aims
  • Develop a conceptual framework to enable better
    and more widespread use of video streaming in
    mainstream education.
  • Produce a user focused web site with case
    studies, examples and guidelines to best
    practice.
  • Development of a generator tool for SMIL.
  • Source click and go video, Asensio, Strom and
    Young, EDINEB conference Paris, June 2001.

14
Click and Go Case Study Evaluation
  • 3 case studies.
  • Medical, hospitality and textile studies.
  • Variety of materials.
  • Paper on web site.
  • The use of video streaming in higher education
    a report on the evaluation of the click and go
    video case studies and the educational benefits
    for learners.
  • Maria K. Zenios, department of management
    learning Lancaster university, march 2002.

15
Scope of Case Studies
  • Medical study.
  • Lecture, examination and questionnaire.
  • 10 students out of a cohort of 70, were asked not
    to attend lecture but to view online materials.
  • Hospitality study.
  • Lecture demonstration on kitchen techniques
    broken to micro clips 25 30 seconds.
  • Sample of students interviewed.
  • Textile study.
  • Video linked to buying and decision making
    simulation software.

16
Case Study Results
  • Medical
  • Well received by the student group
  • User control of material highlighted.
  • Hospitality
  • Problems with I.T
  • No place for Computer in the Kitchen
  • Textile
  • Technical restrictions caused problems

17
Study Conclusion
  • Appears to be an educational value in developing
    archived video materials to be used in on demand
    case studies. Suggested values as follows
  • Ease of use
  • Learner control
  • Integration
  • Bridging theory and practice
  • Changing perceptions about technology
  • Zenios, 2002

18
RGU/iNET Perspective
  • What about us

19
Faculty of Management Usage
  • Special Events
  • Euro Question Time Play, ConferencesPlay
  • Guest Lecturers
  • Harry Potter Publishers Play, Derek Law Play et
    alPlay
  • Supportive Materials
  • Some teaching materialsPlay

20
What has been the FOM experience
  • Head and Shoulders
  • There is a limited place
  • Multi Media Real Presenter Approach
  • Information on Multi Levels
  • Short and Sweet
  • American research show optimum time as 5 to 15
    minutes for viewing.
  • The hour long lecture will NOT be watched, but it
    maybe LISTENED to.

21
Planning v Video Karaoke
  • Planning / Storyboarding
  • To be effective plan the content
  • Message not the Messenger
  • The material should be the focus, not the
    presenter
  • Consider sound not vision
  • Open University 1970-s TV
  • Styles change, this is a limited lifespan media.

22
Streaming is only Part of the Picture
  • One element of the educational experience
  • Clips must have a purpose
  • It is not enough on its own
  • Use as appropriate
  • Click and Go Hospitality, computers in the
    kitchen
  • Think about the Audience
  • a good director sees what the audience sees, a
    great director experiences what they experience
  • Steven Spielberg 2002

23
Streaming Media is only a Tool
  • No Pedagogical revolution
  • Streaming Media is a tool, not sole delivery
    mechanism.
  • Like the FoM/iNET development, only a set of
    tools and utilities
  • Virtual Presence
  • Virtual in the sense of almost there.
  • Cannot replace the interaction, but can be part
    of the process.
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