Orienteering - PowerPoint PPT Presentation

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Orienteering

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Orienteering Orienteering is a sport that requires the participants to navigate with a map through unknown terrain with the purpose of finding certain checkpoints ... – PowerPoint PPT presentation

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Title: Orienteering


1
Orienteering
  • Orienteering is a sport that requires the
    participants to navigate with a map through
    unknown terrain with the purpose of finding
    certain checkpoints marked with an orange and
    white flag.
  • Think of a mixture of a scavenger hunt, and a car
    rally on foot through the wilderness.
  • The sport involves a large mental element. The
    participants make many decisions every race.
  • Foot O is the most popular form of the sport.
  • Orienteering is a tremendous aerobic activity.

2
Origins of O
  • Orienteering was fully established in Canada
    during the early 70s.
  • The annual national championships attract between
    300-500 participants.
  • Every province has a provincially funded
    governing body except for P.E.I., and
    Saskatchewan.
  • The sport was originally designed for military
    purposes in Sweden.
  • The sport is very popular in the whole of Europe,
    especially in the Scandinavian countries of
    Sweden, Denmark, Norway, and Finland.
  • Mass events in these countries attract more the
    10,000 participants. Imagine that!!!

3
Equipment What is needed
  • Clothing you need to wear something that will
    keep you feeling comfortable throughout the
    activity. A lightweight, stretchy suit that
    allows for maximum movement even when wet is
    ideal.
  • Shoes light strong shoes with a non-slip
    gripping are ideal. Cross-training type.
  • Map a detailed topographical map is needed so
    you know where to go!! These are provided for
    you at the events
  • Compasses there is a wide variety to choose
    from. Orienteers use either a thumb, or
    base-plate compass.
  • Control card to prove you have been to each
    point, you will use the punch on the flag
  • to leave an
  • Impression.

4
Orienteering Controls/Flags
  • The orange/white controls are located in the
    middle of the circles on your map.
  • Each control has a number or letter code that
    distinguishes them from one another. This will
    tell you whether or not you have found the right
    one!!
  • They are usually hanging between 2-5 feet off the
    ground from a tree or on a pole.
  • On the
  • flag you will
  • notice a punch
  • that you will
  • use to show
  • you have
  • been to the correct location.
  • Smaller versions for school events can be made
    very easily using construction paper.

5
School Applications
  • Orienteering is an excellent lifetime
    sport/activity that all students should have the
    opportunity to try.
  • Competitive orienteering is all individual, but
    when starting with young children it is a good
    idea to use partners.
  • Grades 4-8 great age to begin to introduce the
    sport/activity. Students at this age learn very
    quickly how to start.
  • Senior at this age the students are quite
    capable of finishing lengthy courses (5-10KM.) in
    forest terrain. They can also organize their own
    courses.
  • Orienteering has obvious P.E./H.E. connections,
    but is also closely tied to Math, Geography,
    Science.

6
How does this all work?
  • One of the drawbacks of organizing this type of
    an activity in your schools is the time/leg-work
    the teacher needs to put in.
  • Before you start an introductory course you need
    to do the following
  • Find a suitable area to Orienteer (inside of
    school, school grounds, city park, mapped areas)
  1. Find an accurate Map of the area you would like
    to use.
  2. Do some field work to ensure the map is to scale,
    and is accurate.
  3. Set out the controls/markers in the area, and
    mark them on your master map.
  4. Draw/Copy the appropriate number of maps for your
    students.

7
  • Once you have everything in place you need to
    make sure that all of the controls are still in
    the correct places.
  • Start!!! The student should go in partners the
    first time, and should be staggered about 2-3
    min. between each group.
  • Make sure you time your students so they can
    compare results with each other.
  • At the end of the event you need to retrieve all
    the controls, and ensure that the area you are
    using is looking the same as when you got there.

8
Strategy/Technique
  • The object of the orienteering is to find each
    control in the correct order in the shortest
    possible time.
  • To do this you need to make smart route choices.
  • The route you should take is not marked on your
    map. You need to decide where to go!!
  • Remember the shortest route is not always the
    fastest.
  • Map contact is key. You should always have a
    rough idea of where you are on the map.
  • Look out for key features. Keep your eye out for
    certain landmarks such as fences, trails, large
    hills, boulders that will assist you in finding
    the control.
  • Dont give up.frustration is inevitable!!
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