Title: Understanding
1lesson 23
Understanding Multimedia
2- This lesson includes the following sections
- Multimedia, Interactivity, and New Media
- Information in Layers and Dimensions
- Hardware Considerations for Multimedia
- Applications for Multimedia
3Multimedia, Interactivity, and New Media Defined
- Multimedia
- Interactivity
- New Media and Digital Convergence
4Multimedia, Interactivity, and New Media Defined
- Multimedia
- A medium is a way of conveying information.
Speech is one medium, text is another. - There are many kinds of unique media. ("Media"
is the plural of "medium.") - Multimedia is the use of more than one type of
medium at the same time to convey a message or
information. - A lecture presented along with slides is an
example of a simple multimedia event.
5Multimedia, Interactivity, and New Media Defined
- Interactivity
- Like television, a PC can present many media
types simultaneously. For example, text,
animation, music, and narration can all play at
one time. - TV is not interactive it only delivers content.
The PC enables the use of interactive multimedia
such as games and reference products. - Interactivity means that the user and program
respond to one another. The program provides an
ever-changing array of choices, which the user
selects to direct the flow of the program.
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7Multimedia, Interactivity, and New Media Defined
- New Media and Digital Convergence
- "New media" is a term that encompasses all types
of interactive multimedia technologies. - New media bring together not only multimedia
content, but delivery technologies such as cable,
telephone lines, networks, and the Internet. - New media is based on the concept of digital
convergence, which means many different
technologies can be used together to deliver
different types of content in one digital stream.
8Information in Layers and Dimensions
- The Importance of Content
- Hypermedia and Navigation
9Information in Layers and Dimensions - The
Importance of Content
- The purpose of multimedia is to make information
(content) more interesting, compelling, or
enjoyable, as well as easy to navigate. - Multimedia technologies give users choices of the
type of content that is presented, and the manner
in which it is presented. - Regardless of the technologies used in
multimedia, the primary focus is on providing
high-quality content.
10Information in Layers and Dimensions -
Hypermedia and Navigation
- The process of moving through electronic
information is called navigation. - Well designed multimedia products provide a
variety of methods for the user to navigate and
choose content. Multimedia navigation is based
on hypermedia. - Hypermedia allows different types of content to
be linked together. By choosing a hyperlink, WWW
users jump to a new web page or multimedia
feature.
11external links
REWIND BACK 1 STOP PAUSE ADV.1 PLAY F-FWD
Navigation buttons for embedded media on this site
12Hardware Considerations for Multimedia
- Most new PCs are multimedia-capable, featuring
all the hardware required to play back multimedia
content. - To play multimedia content, a PC needs (at the
very least) a sound card, speakers, and a CD-ROM
or DVD-ROM drive. A large hard disk and lots of
RAM are also helpful. - New PCs must meet requirements set in the PC 97
or PC 99 standard to be considered
multimedia-compliant.
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14Applications for Multimedia
- In the School
- In the Workplace
- In the Home
15Applications for Multimedia - In the School
- Many types of multimedia tools are being used in
schools, from CD-based reference products, to
games, to online collaboration. - Distance learning technologies allow schools to
provide courses online, over the Internet. These
online learning environments are called virtual
universities.
16Applications for Multimedia In the Workplace
- Companies are increasingly using multimedia for
sales, marketing, and training. - Using computer-based training (CBT) products,
companies can quickly and cost-effectively teach
employees new skills. - Because multimedia content can be distributed
over the Web, many companies have developed
online outlets which enable customers to view and
purchase products from their PC.
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18Applications for Multimedia - In the Home
In the home, multimedia products are used largely
for the following purposes
- Reference materials
- Self-help and instruction
- Entertainment
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20 lesson 23 Review
- Define multimedia, interactivity, and new media.
- Explain how different types of media are used to
create multimedia events. - List three essential hardware components for a
multimedia-capable PC. - Name four specific uses for multimedia products.
21Project due Jan. 10
- Your page range is five times your ID number.
- For example, B87506027 uses PowerPoint to type
presentation for pages 131 to 135. - Include at least one arrow, animation, sound,
hyper-link, and video clip in your presentation.